Commit graph

27 commits

Author SHA1 Message Date
Richard Davey
84c7960a48 The Quad Game Object now has a new setFrame method that allows you to change the frame being rendered by the Quad, including using frames that are part of a texture atlas. Fix #3161 2018-07-09 13:42:33 +01:00
Richard Davey
8b13631107 Removed batchMesh and moved to the Mesh WebGL Renderer. Another one bites the dust. 2018-07-06 19:35:46 +01:00
Richard Davey
0428ecc430 Mesh now supports the tintFill property 2018-07-06 19:35:14 +01:00
Richard Davey
7aa46657c2 Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Richard Davey
5a0fe89a7e Swap _id to id 2018-06-23 12:26:39 +01:00
Chris Andrew
ae214a8664 Documented the missing descriptions for the Mesh game object. 2018-06-08 15:42:55 +01:00
Richard Davey
0d0846a415 Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
Richard Davey
28251fd0f5 addToScene added to all Game Object Creators 2018-05-02 10:57:26 +01:00
Richard Davey
606ba6d8d7 Added new Mask component and added to all relevant Game Objects 2018-04-20 18:57:49 +01:00
Richard Davey
6299019838 Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
Felipe Alfonso
e0f678d1ff Merge branch 'master' into containers 2018-03-28 20:49:00 -03:00
Richard Davey
747f09af86 jsdoc fixes 2018-03-28 15:04:09 +01:00
Felipe Alfonso
d544701495 parentMatrix added to individual game object render function 2018-03-27 14:49:09 -03:00
orblazer
ae0b3b841b Fix types on GameObjects 2018-03-27 14:52:58 +02:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
Richard Davey
50dac412be eslint fixes and console removal 2018-02-16 19:08:50 +00:00
Richard Davey
d745b70330 The Mesh Game Object Factory entry had incorrect arguments passed to Mesh constructor. 2018-02-16 19:07:58 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
039d63b17d Added jsdocs 2018-02-06 17:17:34 +00:00
Richard Davey
26a496ac3f Added jsdocs 2018-02-06 15:04:20 +00:00
Richard Davey
d457373287 Added Depth component and tidied up redundant parts of Transform 2018-02-01 00:50:15 +00:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Felipe Alfonso
070d946dca Mesh and Sprite rendering 2018-01-23 16:29:47 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Richard Davey
f9a7939812 Lots of work migrating to the new plugin system, fixing references and exposing on the namespace 2018-01-16 22:28:29 +00:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00