Michael Hadley
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21584f922c
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Fix for last commit
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2017-11-18 16:11:51 -06:00 |
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Michael Hadley
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3f14382951
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Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt)
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2017-11-18 15:41:26 -06:00 |
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Michael Hadley
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759252a078
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Better handling of resizing a tilemap
Force the tilesets and tiles to inherit their tile size from the tilemap
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2017-11-18 15:40:27 -06:00 |
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Michael Hadley
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e2960486a9
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Filling out Tile with some methods & props from v2
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2017-11-18 15:38:46 -06:00 |
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Michael Hadley
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b48d82daee
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Format name typo
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2017-11-18 08:41:57 -06:00 |
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Michael Hadley
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d2f72fbe58
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Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
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2017-11-18 08:31:59 -06:00 |
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Michael Hadley
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b5fb0b8879
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Refactor in order to update TilemapCreator & TilemapFactory
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2017-11-17 15:55:12 -06:00 |
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Michael Hadley
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f82217e868
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Move Parse to tilemap/Parse
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2017-11-17 15:54:18 -06:00 |
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Michael Hadley
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49854bfd1b
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Format Typo
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2017-11-17 15:49:32 -06:00 |
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Michael Hadley
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6da642bd99
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Set alpha in dynamic layer canvas renderer
Set it directly because of the explicit save/restore commands throw the renderer's internal alpha out-of-sync
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2017-11-17 15:31:41 -06:00 |
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Felipe Alfonso
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320c0902f6
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Small fixes with texture binding to MaskRenderer and WebGLRenderer.
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2017-11-17 18:01:06 -03:00 |
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Michael Hadley
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5535af2a17
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Bug fix: tilemap layer renderer didn't account for layer xy position
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2017-11-17 13:53:11 -06:00 |
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Michael Hadley
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09ed883f4d
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Remove old todos in static layer
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2017-11-17 13:52:32 -06:00 |
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Michael Hadley
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b8e8d9d3aa
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Made data structure for maps and layers more explicit via classes & default props
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2017-11-17 13:16:39 -06:00 |
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Richard Davey
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7a2b970bb1
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Added SetTint (and Shuffle into the index)
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2017-11-17 18:29:51 +00:00 |
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Richard Davey
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5f1c022866
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lint fix
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2017-11-17 18:29:50 +00:00 |
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Richard Davey
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1d68b5feb7
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Set the default values in case there is a delay (stops getValue returning wrong value)
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2017-11-17 18:29:49 +00:00 |
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Richard Davey
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52bb930cdf
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Abort if distance is zero.
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2017-11-17 18:29:49 +00:00 |
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Pavle Goloskokovic
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82083897aa
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updated source stopping logic for WebAudioSound class
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2017-11-17 18:38:23 +01:00 |
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Pavle Goloskokovic
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6897d6567b
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updated checks in playback control methods for BaseSound class
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2017-11-17 18:37:49 +01:00 |
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Pavle Goloskokovic
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8aafefa6c2
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Merge remote-tracking branch 'origin/master'
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2017-11-17 17:34:21 +01:00 |
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Pavle Goloskokovic
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6577a232a1
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adding flag to WebAudioSoundManager indicating if Web Audio implementation is webkit or standards based
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2017-11-17 17:30:29 +01:00 |
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Pavle Goloskokovic
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9098b806b2
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added checks to playback control methods for WebAudioSound
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2017-11-17 17:17:06 +01:00 |
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Pavle Goloskokovic
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40c4b9f6e5
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added checks to playback control methods for BaseSound class
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2017-11-17 17:16:06 +01:00 |
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Pavle Goloskokovic
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720d2a9665
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moved source buffer stopping and removing to separate method for reuse
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2017-11-17 17:07:04 +01:00 |
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Pavle Goloskokovic
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a6fcb4cf53
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added a couple of TODOs
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2017-11-17 17:02:11 +01:00 |
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Pavle Goloskokovic
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478656df98
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moved source buffer creation and starting to separate method for reuse
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2017-11-17 17:01:12 +01:00 |
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Richard Davey
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fd4f08e4a7
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Updated to latest release of matter-js.
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2017-11-17 15:29:37 +00:00 |
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Richard Davey
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56249c8272
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Merge pull request #3091 from Twilrom/bugfixes
Bugfixes
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2017-11-17 15:23:27 +00:00 |
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Pavle Goloskokovic
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e6f17744b6
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handling source buffer on method calls for WebAudioSound
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2017-11-17 16:16:01 +01:00 |
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Pavle Goloskokovic
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7b90fc7f90
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updating pausedTime value on method calls for WebAudioSound
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2017-11-17 15:42:22 +01:00 |
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Pavle Goloskokovic
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f7f5bebd72
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added pausedTime field to WebAudioSound class
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2017-11-17 15:33:42 +01:00 |
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Pavle Goloskokovic
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f1a15571ff
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setting startTime to context current time on play for WebAudioSound
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2017-11-17 15:29:49 +01:00 |
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Pavle Goloskokovic
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7f0930eec0
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stopping source buffer if sound is already playing on play for WebAudioSound
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2017-11-17 15:28:27 +01:00 |
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Pavle Goloskokovic
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ead02ec186
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added super calls to pause and resume methods for WebAudioSound
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2017-11-17 15:23:52 +01:00 |
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Pavle Goloskokovic
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d1fcc39fd3
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setting playback flags to correct values on resume call for BaseSound
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2017-11-17 15:18:51 +01:00 |
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Pavle Goloskokovic
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1d7d488e68
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setting playback flags to correct values on pause call for BaseSound
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2017-11-17 15:16:25 +01:00 |
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Pavle Goloskokovic
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c5436c7fcc
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setting playback flags to correct values on play call for BaseSound
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2017-11-17 15:14:57 +01:00 |
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Pavle Goloskokovic
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a9692ce2dd
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stopping source and resetting fields on stop call for WebAudioSound
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2017-11-17 15:05:17 +01:00 |
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Pavle Goloskokovic
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38a8ce378d
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resetting flags on stop call for BaseSound
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2017-11-17 15:03:59 +01:00 |
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Michael Hadley
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3266974ea0
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Tilemap & layer WorldXY methods: get, has, put, remove
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2017-11-17 07:58:33 -06:00 |
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Pavle Goloskokovic
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0d1fb8a15e
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added startTime field to WebAudioSound class
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2017-11-17 14:57:57 +01:00 |
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Pavle Goloskokovic
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7a4939d435
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added isPaused field to BaseSound class
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2017-11-17 14:51:23 +01:00 |
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Richard Davey
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ea989edca1
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GameObjectCreator is now bootable and maintains its own display and update list references.
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2017-11-17 13:30:53 +00:00 |
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Richard Davey
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6ccae5ec49
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Particle Manager no longer uses BuildGameObject and instead manages its own addition to the system lists.
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2017-11-17 13:30:29 +00:00 |
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Richard Davey
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d74018f3d0
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Rogue null check borked the creation of emitters when a null frame was specified.
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2017-11-17 13:30:07 +00:00 |
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Richard Davey
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153d1a113a
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Fixed factory name.
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2017-11-17 13:29:33 +00:00 |
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Richard Davey
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f29d94356c
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eslint tidy
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2017-11-17 13:29:23 +00:00 |
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Pavle Goloskokovic
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0eca17520c
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updated references in sound folder index.js
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2017-11-17 14:18:22 +01:00 |
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Pavle Goloskokovic
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3828540ba4
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moved web audio implementations into separate folder
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2017-11-17 14:17:59 +01:00 |
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