Commit graph

4716 commits

Author SHA1 Message Date
Pavle Goloskokovic
3faaf28596 Fixed sounds property docs 2018-02-18 17:16:19 +01:00
Pavle Goloskokovic
472da3dc22 Updated docs 2018-02-18 16:07:06 +01:00
Pavle Goloskokovic
f8ac9dcabb Updated docs 2018-02-18 16:06:40 +01:00
Pavle Goloskokovic
d637f04caf Removed duplicate docs 2018-02-18 15:59:43 +01:00
Pavle Goloskokovic
d352363424 Removed duplicate docs 2018-02-18 15:58:56 +01:00
Pavle Goloskokovic
ac95880995 Fixed play method docs 2018-02-18 15:57:48 +01:00
Pavle Goloskokovic
36475d5381 Fixed removeMarker method docs 2018-02-18 15:57:11 +01:00
Pavle Goloskokovic
9959d42fbc Fixed updateMarker method docs 2018-02-18 15:56:25 +01:00
Pavle Goloskokovic
af89faa83e Adjusted default marker duration value calculation 2018-02-18 15:55:56 +01:00
Pavle Goloskokovic
942fd09397 Fixed addMarker method docs 2018-02-18 15:55:08 +01:00
Pavle Goloskokovic
6a828b3943 Fixed currentMarker property docs 2018-02-18 15:54:36 +01:00
Pavle Goloskokovic
9adce2b40e Fixed markers property docs 2018-02-18 15:54:16 +01:00
Pavle Goloskokovic
05a20d6435 Removed duplicate docs 2018-02-18 15:53:47 +01:00
Pavle Goloskokovic
42fc672174 Fixed currentConfig property docs 2018-02-18 15:52:57 +01:00
Pavle Goloskokovic
1c66d38834 Fixed config property docs 2018-02-18 15:52:39 +01:00
Pavle Goloskokovic
82119c1601 Fixed constructor config param docs 2018-02-18 15:51:50 +01:00
Pavle Goloskokovic
99c5053acb Added BaseSound class description 2018-02-18 15:50:32 +01:00
Pavle Goloskokovic
28bf61f846 Added docs for defining SoundMarker custom type 2018-02-18 15:29:49 +01:00
Pavle Goloskokovic
8e2cb94c63 Added docs for defining SoundConfig custom type 2018-02-18 15:29:33 +01:00
Richard Davey
33873fe23d eslint fixes and removing type related console errors 2018-02-16 19:32:43 +00:00
Richard Davey
3c65121cb3 eslint fixes 2018-02-16 19:17:49 +00:00
Richard Davey
50dac412be eslint fixes and console removal 2018-02-16 19:08:50 +00:00
Richard Davey
d745b70330 The Mesh Game Object Factory entry had incorrect arguments passed to Mesh constructor. 2018-02-16 19:07:58 +00:00
Richard Davey
5b4b5de075 TileSprite was missing a gl reference, causing it to fail during a context loss and restore. 2018-02-16 18:54:33 +00:00
Richard Davey
d23688c3e4 Added eslint fixes and overrides 2018-02-16 18:44:07 +00:00
Richard Davey
4a3f4293d4 Fuzzy.Floor had an incorrect method signature. 2018-02-16 18:43:52 +00:00
Richard Davey
3f155bf8f3 World didn't import GetOverlapX or GetOverlapY, causing separateCircle to break. 2018-02-16 18:43:06 +00:00
Richard Davey
86f00eeb52 eslint fixes 2018-02-16 18:17:51 +00:00
Richard Davey
e1554c34d6 eslint fixes 2018-02-16 18:07:49 +00:00
Richard Davey
79520bfdc4 Added jsdoc 2018-02-15 14:33:36 +00:00
Richard Davey
1399355d3f Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-15 14:31:19 +00:00
Richard Davey
4e6df03512 Updated semver 2018-02-15 14:31:15 +00:00
Richard Davey
39c415424d
Merge pull request #3233 from samme/samme-patch-1
Fix wrong Extend target in MergeXHRSettings
2018-02-15 13:59:21 +00:00
Richard Davey
130f9943d0 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-15 01:52:06 +00:00
Richard Davey
aa9cac4ba8 Added refreshBody method and jsdocs 2018-02-15 01:52:01 +00:00
Richard Davey
7df00ccb6f Removed un-used properties from the Static Body
Set un-used Vectors to use the Vec2 ZERO constant to save object creation.
Added setGameObject and updateFromGameObject methods.
2018-02-15 01:51:36 +00:00
Richard Davey
4cc7fed1dd Added World.pendingDestroy Set and process it during postUpdate. 2018-02-15 01:50:22 +00:00
Richard Davey
b36dd17430 Removed pendingDestroy and opted for easier Set iteration.
Updated Body.reset so it resets the Sprite as well, otherwise the Body remains stuck on the next update loop.
2018-02-15 01:49:55 +00:00
Richard Davey
11aff17e0d Added Vector2.ZERO const for a handy zero vec2 reference. 2018-02-15 01:49:11 +00:00
Felipe Alfonso
8083cd9d64 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-14 20:04:46 -03:00
Richard Davey
e68329f763 Fixed version numbers 2018-02-14 19:55:00 +00:00
Felipe Alfonso
e2bebd3ddd jsdoc property and method updates 2018-02-14 16:52:37 -03:00
Felipe Alfonso
1737399f69 Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-14 16:45:30 -03:00
Felipe Alfonso
74abb96211 Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue. 2018-02-14 16:45:22 -03:00
Richard Davey
24e8f7a119 Body.destroy is now flag based, cleared by the World.
Added pendingDestroy flag to handle body destruction within events or collider iterations.
2018-02-14 19:36:34 +00:00
Richard Davey
81d0a48c58 disableBody renamed disableGameObjectBody
disableBody now disables just a body object.
destroying a body sets its `pendingDestroy` flag, which is now cleared in the postUpdate method.
Group vs. Group collision has been implemented.
World.destroy properly clears down its Sets and RTrees.
2018-02-14 19:35:57 +00:00
Richard Davey
b7beea1d37 Impact bodies now remove themselves from the world when destroyed. 2018-02-14 19:34:21 +00:00
Richard Davey
b81b268b29 Matter JS bodies now have a destroy method that removes them from the world. 2018-02-14 19:33:56 +00:00
Richard Davey
c6f4a6ed43 Arcade Physics Colliders have a name property and setName method. 2018-02-14 19:33:33 +00:00
Richard Davey
d72c7d501a Destroying a Game Object will now call destroy on its physics body. 2018-02-14 19:33:13 +00:00
samme
633acec058
Fix wrong Extend target in MergeXHRSettings 2018-02-14 09:52:52 -08:00
Felipe Alfonso
92182bed90 Fixed issue with Blitter renderer where it overwrote previous vertex data 2018-02-14 13:43:35 -03:00
Felipe Alfonso
edf15986ff BitmapMask si working properly with the vertex update batching. 2018-02-14 13:20:56 -03:00
Felipe Alfonso
b700ac158c Merge branch 'master' of https://github.com/photonstorm/phaser 2018-02-14 10:32:17 -03:00
Richard Davey
c80e2fde2c Fixed use of List structure for the Blitter game object. 2018-02-14 12:25:17 +00:00
Felipe Alfonso
844e72a7e1 Buffer resource update batching implemented into TextureTintPipeline 2018-02-13 23:46:34 -03:00
Richard Davey
2892f20e5c Depth component added to the Zone Game Object. Fix #3213 2018-02-13 22:19:44 +00:00
Richard Davey
6a9ac033e2 Fixed call to TweenManager.makeActive. Fix #3219 2018-02-13 21:55:07 +00:00
Richard Davey
eec13883e0 Removed rogue Tween emit calls. Fix #3222 2018-02-13 21:45:21 +00:00
Yat Hin Wong
3af1d57a95 Changed let to var 2018-02-13 17:03:28 +01:00
Richard Davey
8afeafd66b SetHitArea now calls setInteractive, fixing Group.createMultiple when a hitArea has been set. 2018-02-13 08:09:13 +00:00
Richard Davey
353dba4d5e Added missing Target camera back, fixing Graphics.generateTexture in the process. 2018-02-13 08:08:48 +00:00
Richard Davey
26403aa84f Added setCORS method. 2018-02-13 05:54:43 +00:00
Richard Davey
b6e6eb749f Added Arcade Physics entry point. 2018-02-13 03:43:12 +00:00
Richard Davey
5a7a6c20a9 Removed checksum. 2018-02-13 03:23:29 +00:00
Richard Davey
8f4a1012fd Updated jsdocs. 2018-02-13 01:39:22 +00:00
Richard Davey
512c8df232 Updated jsdocs 2018-02-13 01:13:12 +00:00
Richard Davey
965f2b0e74 Fixed jsdocs and general tidying up. 2018-02-13 00:41:01 +00:00
Felipe Alfonso
2aa94c28eb WebGL types added to jsdoc 2018-02-12 21:12:17 -03:00
Richard Davey
8425629165 jsdoc fixes. 2018-02-12 23:51:47 +00:00
Richard Davey
e607d14171 Added jsdocs. 2018-02-12 23:13:16 +00:00
Richard Davey
2813ac8162 Moved PluginManager and merged configs into single root file for easier changing. 2018-02-12 23:03:48 +00:00
Richard Davey
275f6e40b2 Moved to sub-folder. 2018-02-12 22:16:27 +00:00
Richard Davey
14c5aad929 Added jsdocs 2018-02-12 22:16:18 +00:00
Richard Davey
ef87b33a10 Added jsdocs 2018-02-12 21:54:51 +00:00
Richard Davey
ae3cd50356 Fixed jsdocs 2018-02-12 21:39:26 +00:00
Richard Davey
08a968f5ec Added jsdocs 2018-02-12 21:15:15 +00:00
Felipe Alfonso
9b2741387b Resolution affecting camera display 2018-02-12 16:03:13 -03:00
Richard Davey
8bce7ea7c9 Added jsdocs. 2018-02-12 17:21:06 +00:00
Richard Davey
3493e272d6 Added jsdocs 2018-02-12 17:03:53 +00:00
Richard Davey
b6b8f70550 DisplayList now just extends List and removed the Plugin, as it acts as its own plugin now. 2018-02-12 16:59:57 +00:00
Richard Davey
d578e89828 Moved Mesh out of core and into its own Graphics extension. 2018-02-12 16:59:27 +00:00
Richard Davey
5ad167a8bf Added jsdocs 2018-02-12 16:18:34 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
fd9cf6c1f7 Added jsdocs 2018-02-12 15:18:31 +00:00
Richard Davey
eaca4eb462 Added jsdocs 2018-02-12 13:48:53 +00:00
Richard Davey
e448ec59f0 Added removeConstraint method. 2018-02-12 13:48:52 +00:00
Richard Davey
d67daa998e If no value given, set to empty string. 2018-02-12 13:48:51 +00:00
Richard Davey
0ca8390ecb Optionally retain listeners. 2018-02-12 13:48:50 +00:00
Richard Davey
d421e9264e Fixed #3145 2018-02-12 13:48:49 +00:00
Richard Davey
8de078d333 Added jsdocs 2018-02-12 13:48:48 +00:00
Richard Davey
92db8cfa2c Added jsdocs and fix #3179 2018-02-12 13:48:48 +00:00
Richard Davey
403a9363fd Updated jsdocs 2018-02-12 13:48:47 +00:00
Greg
e9897c31f9 #3190 Tweens/Timeline parent.makeActive missing 2018-02-10 20:45:32 -05:00
Richard Davey
2dda99c1ab Added jsdocs 2018-02-10 17:51:02 +00:00
Richard Davey
5f39206f35 Added jsdocs 2018-02-10 17:40:40 +00:00
Richard Davey
da88485bc7 Added jsdocs 2018-02-10 17:14:35 +00:00
Richard Davey
38b6d2834b Added jsdocs 2018-02-10 17:11:36 +00:00
Richard Davey
2ece55c28e Renamed folder to match namespace 2018-02-10 14:56:08 +00:00
Richard Davey
502ebf7068 Added jsdocs 2018-02-10 02:31:42 +00:00