Cameron Gutman
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220f50ebe4
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Revert "Allow renderers to apply size and display changes seamlessly"
This reverts commit c989133d27 .
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2022-04-24 16:12:12 -05:00 |
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Cameron Gutman
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c989133d27
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Allow renderers to apply size and display changes seamlessly
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2022-04-24 15:42:08 -05:00 |
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Cameron Gutman
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abf2a14ee6
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Handle colorspace changes in SDL renderer
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2022-01-13 01:16:09 -06:00 |
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Cameron Gutman
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17d1ced07c
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Add support for mapping hwframes
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2022-01-02 13:41:36 -06:00 |
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Cameron Gutman
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a26ced04ff
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Add support for negotiating non-default transfer formats for hwframes
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2022-01-01 22:15:43 -06:00 |
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Cameron Gutman
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36e0468a99
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Optimize CUDA GL interop and provide fallback
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2021-12-13 21:41:00 -06:00 |
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Cameron Gutman
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02e3f0e71b
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Add missing declaration
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2021-03-22 23:32:00 -05:00 |
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Cameron Gutman
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d58837421f
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Refactor SDL overlay drawing into OverlayManager for sharing with other renderers
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2020-12-13 15:51:50 -06:00 |
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Cameron Gutman
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529fdf0341
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Add decoder options dictionary to prepareDecoderContext()
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2020-02-08 17:47:26 -08:00 |
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Cameron Gutman
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b9463b3c0e
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Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
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2020-01-26 15:02:29 -08:00 |
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Cameron Gutman
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956e6e3638
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Avoid slicing for hardware decoders that use SDL as the renderer
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2020-01-26 14:13:42 -08:00 |
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Cameron Gutman
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8b9b96f422
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Only enable slicing when CPU decoding
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2019-12-14 15:34:48 -08:00 |
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Cameron Gutman
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dbf98ce3a6
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Require keyframes even for software H.264 decoding
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2019-08-07 22:38:31 -07:00 |
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Cameron Gutman
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612b738968
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Use the preferred sw_format when reading frames back
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2019-06-26 21:25:41 -07:00 |
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Cameron Gutman
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5c8a1e632b
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Add support for rendering NV12 hwframes with SDL
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2019-04-19 22:16:06 -07:00 |
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Cameron Gutman
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ada2270bd1
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Reduce code duplication in renderers
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2019-04-12 22:12:53 -07:00 |
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Cameron Gutman
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25e5175c54
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Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
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2019-04-11 22:27:20 -07:00 |
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Cameron Gutman
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859a5a5e0c
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Allow a renderer to opt-out of the render thread and use that for SDL on OGL
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2019-04-09 21:46:14 -07:00 |
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Cameron Gutman
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6783cf57da
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TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
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2019-04-09 21:26:47 -07:00 |
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Cameron Gutman
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c75b9c9221
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Add connection status overlay for DXVA2 and SDL
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2019-03-17 15:08:21 -07:00 |
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Cameron Gutman
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81c6202582
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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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2019-02-15 21:07:02 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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