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https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-14 15:37:09 +00:00
Add support for negotiating non-default transfer formats for hwframes
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154b5b6ded
commit
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2 changed files with 73 additions and 10 deletions
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@ -6,7 +6,8 @@
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#include <Limelight.h>
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SdlRenderer::SdlRenderer()
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: m_Renderer(nullptr),
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: m_VideoFormat(0),
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m_Renderer(nullptr),
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m_Texture(nullptr),
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m_SwPixelFormat(AV_PIX_FMT_NONE)
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{
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@ -87,6 +88,8 @@ bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
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{
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Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
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m_VideoFormat = params->videoFormat;
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if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
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// SDL doesn't support rendering YUV 10-bit textures yet
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return false;
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@ -203,6 +206,62 @@ void SdlRenderer::renderOverlay(Overlay::OverlayType type)
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}
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}
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enum AVPixelFormat SdlRenderer::getReadBackFormat(AVBufferRef *hwFrameCtxRef)
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{
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auto hwFrameCtx = (AVHWFramesContext*)hwFrameCtxRef->data;
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enum AVPixelFormat selectedFormat = AV_PIX_FMT_NONE;
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int err;
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enum AVPixelFormat *formats;
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err = av_hwframe_transfer_get_formats(hwFrameCtxRef, AV_HWFRAME_TRANSFER_DIRECTION_FROM, &formats, 0);
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if (err < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"av_hwframe_transfer_get_formats() failed: %d",
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err);
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goto Exit;
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}
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// NB: In this algorithm, we prefer to get a preferred hardware readback format
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// and non-preferred rendering format rather than the other way around. This is
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// why we loop through the readback format list in order, rather than searching
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// for the format from getPreferredPixelFormat() in the list.
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for (int i = 0; formats[i] != AV_PIX_FMT_NONE; i++) {
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SDL_assert(m_VideoFormat != 0);
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if (!isPixelFormatSupported(m_VideoFormat, formats[i])) {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Skipping unsupported hwframe transfer format %d",
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formats[i]);
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continue;
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}
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Found supported hwframe transfer format: %d",
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formats[i]);
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selectedFormat = formats[i];
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break;
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}
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av_freep(&formats);
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Exit:
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// If we didn't find any supported formats, try hwFrameCtx->sw_format.
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if (selectedFormat == AV_PIX_FMT_NONE) {
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if (isPixelFormatSupported(m_VideoFormat, hwFrameCtx->sw_format)) {
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selectedFormat = hwFrameCtx->sw_format;
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Unable to find compatible hwframe transfer format");
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return AV_PIX_FMT_NONE;
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}
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}
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Selected hwframe transfer format: %d",
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selectedFormat);
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return selectedFormat;
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}
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void SdlRenderer::renderFrame(AVFrame* frame)
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{
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int err;
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@ -214,21 +273,20 @@ void SdlRenderer::renderFrame(AVFrame* frame)
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}
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if (frame->hw_frames_ctx != nullptr && frame->format != AV_PIX_FMT_CUDA) {
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#ifdef HAVE_CUDA
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ReadbackRetry:
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#endif
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// If we are acting as the frontend for a hardware
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// accelerated decoder, we'll need to read the frame
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// back to render it.
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// Find the native read-back format
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if (m_SwPixelFormat == AV_PIX_FMT_NONE) {
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auto hwFrameCtx = (AVHWFramesContext*)frame->hw_frames_ctx->data;
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m_SwPixelFormat = getReadBackFormat(frame->hw_frames_ctx);
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m_SwPixelFormat = hwFrameCtx->sw_format;
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// If we don't support any of the hw transfer formats, we should
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// have failed inside testRenderFrame() and not made it here.
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SDL_assert(m_SwPixelFormat != AV_PIX_FMT_NONE);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Selected read-back format: %d",
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m_SwPixelFormat);
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}
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swFrame = av_frame_alloc();
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@ -397,7 +455,10 @@ bool SdlRenderer::testRenderFrame(AVFrame* frame)
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// back to render it. Test that this can be done
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// for the given frame successfully.
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if (frame->hw_frames_ctx != nullptr) {
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auto hwFrameCtx = (AVHWFramesContext*)frame->hw_frames_ctx->data;
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enum AVPixelFormat swFormat = getReadBackFormat(frame->hw_frames_ctx);
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if (swFormat == AV_PIX_FMT_NONE) {
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return false;
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}
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AVFrame* swFrame = av_frame_alloc();
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if (swFrame == nullptr) {
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@ -406,7 +467,7 @@ bool SdlRenderer::testRenderFrame(AVFrame* frame)
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swFrame->width = frame->width;
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swFrame->height = frame->height;
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swFrame->format = hwFrameCtx->sw_format;
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swFrame->format = swFormat;
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int err = av_hwframe_transfer_data(swFrame, frame, 0);
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@ -19,10 +19,12 @@ public:
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private:
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void renderOverlay(Overlay::OverlayType type);
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enum AVPixelFormat getReadBackFormat(AVBufferRef* hwFrameCtxRef);
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int m_VideoFormat;
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SDL_Renderer* m_Renderer;
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SDL_Texture* m_Texture;
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int m_SwPixelFormat;
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enum AVPixelFormat m_SwPixelFormat;
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SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
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SDL_Rect m_OverlayRects[Overlay::OverlayMax];
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