Add support for negotiating non-default transfer formats for hwframes

This commit is contained in:
Cameron Gutman 2022-01-01 22:15:43 -06:00
parent 154b5b6ded
commit a26ced04ff
2 changed files with 73 additions and 10 deletions

View file

@ -6,7 +6,8 @@
#include <Limelight.h>
SdlRenderer::SdlRenderer()
: m_Renderer(nullptr),
: m_VideoFormat(0),
m_Renderer(nullptr),
m_Texture(nullptr),
m_SwPixelFormat(AV_PIX_FMT_NONE)
{
@ -87,6 +88,8 @@ bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
{
Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
m_VideoFormat = params->videoFormat;
if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
// SDL doesn't support rendering YUV 10-bit textures yet
return false;
@ -203,6 +206,62 @@ void SdlRenderer::renderOverlay(Overlay::OverlayType type)
}
}
enum AVPixelFormat SdlRenderer::getReadBackFormat(AVBufferRef *hwFrameCtxRef)
{
auto hwFrameCtx = (AVHWFramesContext*)hwFrameCtxRef->data;
enum AVPixelFormat selectedFormat = AV_PIX_FMT_NONE;
int err;
enum AVPixelFormat *formats;
err = av_hwframe_transfer_get_formats(hwFrameCtxRef, AV_HWFRAME_TRANSFER_DIRECTION_FROM, &formats, 0);
if (err < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"av_hwframe_transfer_get_formats() failed: %d",
err);
goto Exit;
}
// NB: In this algorithm, we prefer to get a preferred hardware readback format
// and non-preferred rendering format rather than the other way around. This is
// why we loop through the readback format list in order, rather than searching
// for the format from getPreferredPixelFormat() in the list.
for (int i = 0; formats[i] != AV_PIX_FMT_NONE; i++) {
SDL_assert(m_VideoFormat != 0);
if (!isPixelFormatSupported(m_VideoFormat, formats[i])) {
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Skipping unsupported hwframe transfer format %d",
formats[i]);
continue;
}
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Found supported hwframe transfer format: %d",
formats[i]);
selectedFormat = formats[i];
break;
}
av_freep(&formats);
Exit:
// If we didn't find any supported formats, try hwFrameCtx->sw_format.
if (selectedFormat == AV_PIX_FMT_NONE) {
if (isPixelFormatSupported(m_VideoFormat, hwFrameCtx->sw_format)) {
selectedFormat = hwFrameCtx->sw_format;
}
else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Unable to find compatible hwframe transfer format");
return AV_PIX_FMT_NONE;
}
}
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Selected hwframe transfer format: %d",
selectedFormat);
return selectedFormat;
}
void SdlRenderer::renderFrame(AVFrame* frame)
{
int err;
@ -214,21 +273,20 @@ void SdlRenderer::renderFrame(AVFrame* frame)
}
if (frame->hw_frames_ctx != nullptr && frame->format != AV_PIX_FMT_CUDA) {
#ifdef HAVE_CUDA
ReadbackRetry:
#endif
// If we are acting as the frontend for a hardware
// accelerated decoder, we'll need to read the frame
// back to render it.
// Find the native read-back format
if (m_SwPixelFormat == AV_PIX_FMT_NONE) {
auto hwFrameCtx = (AVHWFramesContext*)frame->hw_frames_ctx->data;
m_SwPixelFormat = getReadBackFormat(frame->hw_frames_ctx);
m_SwPixelFormat = hwFrameCtx->sw_format;
// If we don't support any of the hw transfer formats, we should
// have failed inside testRenderFrame() and not made it here.
SDL_assert(m_SwPixelFormat != AV_PIX_FMT_NONE);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Selected read-back format: %d",
m_SwPixelFormat);
}
swFrame = av_frame_alloc();
@ -397,7 +455,10 @@ bool SdlRenderer::testRenderFrame(AVFrame* frame)
// back to render it. Test that this can be done
// for the given frame successfully.
if (frame->hw_frames_ctx != nullptr) {
auto hwFrameCtx = (AVHWFramesContext*)frame->hw_frames_ctx->data;
enum AVPixelFormat swFormat = getReadBackFormat(frame->hw_frames_ctx);
if (swFormat == AV_PIX_FMT_NONE) {
return false;
}
AVFrame* swFrame = av_frame_alloc();
if (swFrame == nullptr) {
@ -406,7 +467,7 @@ bool SdlRenderer::testRenderFrame(AVFrame* frame)
swFrame->width = frame->width;
swFrame->height = frame->height;
swFrame->format = hwFrameCtx->sw_format;
swFrame->format = swFormat;
int err = av_hwframe_transfer_data(swFrame, frame, 0);

View file

@ -19,10 +19,12 @@ public:
private:
void renderOverlay(Overlay::OverlayType type);
enum AVPixelFormat getReadBackFormat(AVBufferRef* hwFrameCtxRef);
int m_VideoFormat;
SDL_Renderer* m_Renderer;
SDL_Texture* m_Texture;
int m_SwPixelFormat;
enum AVPixelFormat m_SwPixelFormat;
SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
SDL_Rect m_OverlayRects[Overlay::OverlayMax];