moonlight-qt/app/streaming/video/ffmpeg-renderers/sdlvid.h

36 lines
1.2 KiB
C++

#pragma once
#include "renderer.h"
#include <SDL_ttf.h>
class SdlRenderer : public IFFmpegRenderer {
public:
SdlRenderer();
virtual ~SdlRenderer() override;
virtual bool initialize(SDL_Window* window,
int videoFormat,
int width,
int height,
int maxFps,
bool enableVsync) override;
virtual bool prepareDecoderContext(AVCodecContext* context) override;
virtual void renderFrame(AVFrame* frame) override;
virtual bool needsTestFrame() override;
virtual int getDecoderCapabilities() override;
virtual FramePacingConstraint getFramePacingConstraint() override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual bool isRenderThreadSupported() override;
private:
void renderOverlay(Overlay::OverlayType type);
SDL_Renderer* m_Renderer;
SDL_Texture* m_Texture;
QByteArray m_FontData;
TTF_Font* m_OverlayFonts[Overlay::OverlayMax];
SDL_Surface* m_OverlaySurfaces[Overlay::OverlayMax];
SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
SDL_Rect m_OverlayRects[Overlay::OverlayMax];
};