Cameron Gutman
960e083152
Add manifest for Windows
2018-08-21 01:07:30 -07:00
Cameron Gutman
d6e7173af0
Add a VsyncSource for renderers that already block for V-sync
2018-08-20 17:24:47 -07:00
Cameron Gutman
62f765b2b4
Switch DXVA2 to IDirect3D9Ex APIs for more detailed control of rendering
2018-08-19 21:53:39 -07:00
Cameron Gutman
38ff2bf5cb
Store all files in the current directory for portable installations. Fixes #43
2018-08-16 21:04:47 -07:00
Cameron Gutman
404eaa44e4
Implement frame pacing for Windows using D3DKMTWaitForVerticalBlankEvent
2018-08-16 01:29:53 -07:00
Cameron Gutman
f6a451d6e7
Add PoC VsyncSource for Windows using DwmFlush(). Soon to be replaced with D3DKMTWaitForVerticalBlankEvent().
2018-08-15 23:20:56 -07:00
Cameron Gutman
e68a15c825
Move the Vsync logic from VTRenderer into a VsyncSource
2018-08-15 22:02:15 -07:00
Cameron Gutman
f714a5d0cb
Refactor frame pacing from VT renderer into a separate class for sharing with other renderers
2018-08-14 19:13:17 -07:00
Cameron Gutman
860d317330
Version 0.2.0
2018-08-12 01:42:28 -07:00
Cameron Gutman
f1ee1eeb63
Avoid using window systems that SDL wasn't compiled to support
2018-08-11 20:19:20 -07:00
Cameron Gutman
bb18519e44
WIP Wayland rendering code for VAAPI
2018-08-11 19:43:36 -07:00
Cameron Gutman
0fb3bb0727
Add automatic update checking. Fixes #8
2018-08-09 22:51:27 -07:00
Cameron Gutman
9beb51ecac
Version 0.1.0
2018-08-05 19:36:30 -07:00
Cameron Gutman
5cbb38091b
Create new utility function for scaling with aspect ratio and use it for DXVA2
2018-08-04 22:22:15 -07:00
Cameron Gutman
fca402138f
Add VDPAU renderer
2018-08-03 02:11:44 -07:00
Cameron Gutman
979ba2dab7
Version 0.0.5
2018-08-01 23:00:55 -07:00
Cameron Gutman
02242b9b34
Replace Opus submodule with prebuilt libopus 1.2.1 binaries for Windows and Mac
2018-07-30 22:10:08 -07:00
Cameron Gutman
141f6669e8
Version 0.0.4
2018-07-29 21:44:10 -07:00
Cameron Gutman
87db4e88a5
Replace autogenerate app bundle strings with real ones and relocate the icon for Mac
2018-07-29 13:05:18 -07:00
Cameron Gutman
79d5e35306
Mac deployment
...
- Use the SDL2 framework wholesale instead of manually extracting dylib and headers
- Run install_name_tool on the remaining dylibs so they use the correct load path
- Add generate-dmg.sh for creating packaged Mac builds
2018-07-29 03:38:59 -07:00
Cameron Gutman
ab4b024df4
Travis CI support
2018-07-28 22:49:36 -07:00
Cameron Gutman
42ed39a67f
Version 0.0.3
2018-07-28 03:13:39 -07:00
Cameron Gutman
e652dbcc79
Version 0.0.2
2018-07-27 00:14:29 -07:00
Cameron Gutman
34494e4c89
Add initial WiX installer for Windows
2018-07-25 02:53:51 -07:00
Cameron Gutman
9d840afdfb
Add an SDL window icon for Windows
2018-07-22 17:07:45 -07:00
Cameron Gutman
13d686b6f8
Rename output binary to moonlight
2018-07-22 03:16:53 -07:00
Cameron Gutman
18c5e19ac9
Add files for Flatpak deployment
2018-07-22 01:51:05 -07:00
Cameron Gutman
ad57a55d12
Add (untested) Steam Link video decoding/rendering
2018-07-21 20:29:05 -07:00
Cameron Gutman
eb536c2273
Overhaul platform and decoder/renderer detection
2018-07-21 17:00:09 -07:00
R. Aidan Campbell
c816a6198c
fix macos build: for macos, Q_OS_UNIX is also defined
2018-07-21 14:31:37 -07:00
Cameron Gutman
399154f5f5
Implement VAAPI rendering for X11
2018-07-21 00:16:03 -07:00
Cameron Gutman
1b85dcc829
Improve frame pacing on VideoToolbox renderer
2018-07-18 00:11:17 -07:00
Cameron Gutman
a89cadc520
Separate FFmpeg decoder from the Session class ( #4 )
2018-07-17 20:00:16 -07:00
Cameron Gutman
a6ac893e1e
Implement VideoToolbox rendering
2018-07-15 18:11:57 -07:00
Cameron Gutman
5787deeee1
Basic VT decoding without rendering
2018-07-15 12:48:17 -07:00
Cameron Gutman
babbae87d3
Stub out VideoToolbox renderer
2018-07-15 11:53:55 -07:00
Cameron Gutman
1cae5f83e5
DXVA2 Hardware Decoding ( #3 )
2018-07-13 02:31:21 -07:00
Cameron Gutman
98b76d3203
Fix Material theme
2018-07-08 23:24:26 -07:00
R. Aidan Campbell
c2966a5c66
Now with an application icon for MacOS
2018-07-08 11:38:01 -07:00
Cameron Gutman
d9301fc06d
Fix build on Linux
2018-07-07 22:41:32 -07:00
Cameron Gutman
02f4f193a9
Add ffmpeg libraries for Windows x64
2018-07-07 20:45:54 -07:00
Cameron Gutman
60ad95bb7b
Start work on launching a stream from QML and rip out remaining QtWidgets
2018-07-07 16:30:26 -07:00
Cameron Gutman
b0151da455
Add AppModel and AppView for loading apps and modify BoxArtManager to return QUrls for QML
2018-07-05 20:07:05 -07:00
Cameron Gutman
3a7d3c807e
WIP Quick GUI work
2018-07-04 16:40:21 -07:00
Cameron Gutman
6a3b95a4b1
Start GUI rewrite in QML
2018-07-04 14:16:25 -07:00
Cameron Gutman
7186f20e05
Integrate forked QMdnsEngine with some required fixes for GameStream (submitted upstream)
2018-06-30 21:41:00 -07:00
Cameron Gutman
0821c66d8c
Rewrite streaming code to C++ and forklift most of the setup out of the GUI code
2018-06-28 01:44:43 -07:00
Cameron Gutman
6e4104ac15
Add StreamingPreferences class
2018-06-27 23:15:13 -07:00
Cameron Gutman
6fa4faa285
Rename http folder to backend to better align with the classes inside
2018-06-27 22:30:33 -07:00
Cameron Gutman
d7d11635a0
Add BoxArtManager for loading box art with caching
2018-06-27 22:02:29 -07:00
Cameron Gutman
6a37a9d77a
Move resources back to root
2018-06-26 18:43:53 -07:00
Cameron Gutman
416724f843
More SDL work
2018-06-23 22:16:59 -07:00
Cameron Gutman
e1192d61e1
Windows bringup
2018-06-23 20:08:17 -07:00
Cameron Gutman
ce64966843
Reorganize and prepare for SDL integration
2018-06-23 18:46:59 -07:00
Cameron Gutman
ea459a0319
Start integration with moonlight-common-c
2018-05-06 02:16:05 -07:00
Cameron Gutman
0357e6865d
Upgrade macOS OpenSSL library to 1.1
2018-05-05 21:42:46 -07:00
Cameron Gutman
63b6da601a
Reorganize source and add libraries
2018-05-05 18:33:59 -07:00