Commit graph

821 commits

Author SHA1 Message Date
Cameron Gutman
8302187dee Remove superfluous availability checks 2022-01-06 23:05:18 -06:00
Cameron Gutman
77d07c7c4d Fix incorrect error message when only HEVC decode is available but HEVC encode is not 2022-01-06 22:08:43 -06:00
Cameron Gutman
b2265080fd Allow HEVC decoders to satisfy hardware decoding check if H.264 is unavailable 2022-01-06 22:07:31 -06:00
Cameron Gutman
0d70bd9ac0 Add (untested) VAAPI support for CCS planes on Tiger Lake
See https://github.com/intel/media-driver/issues/1210
2022-01-05 21:09:08 -06:00
Cameron Gutman
8f63d59b81 Correct comment to avoid confusion 2022-01-04 22:00:46 -06:00
Cameron Gutman
0395c0cc95 Revert "Revert "Don't attempt to use direct rendering without DRM master""
The correct fix was 154b5b6ded.

This reverts commit 8219dbef6f.
2022-01-04 21:59:02 -06:00
Cameron Gutman
72065412a3 Don't allow copyback rendering on RPi by default 2022-01-04 20:35:17 -06:00
Cameron Gutman
67c801c4e7 Use av_frame_copy_props() to copy metadata 2022-01-02 17:38:58 -06:00
Cameron Gutman
f7c8ad4c5a Fail render frame test for unsupported pixel formats 2022-01-02 15:03:49 -06:00
Cameron Gutman
61092b34de Properly handle mismatched pitch between frame and texture 2022-01-02 14:35:14 -06:00
Cameron Gutman
1e9e96fb8c Small code cleanup for hwframe code 2022-01-02 13:58:37 -06:00
Cameron Gutman
17d1ced07c Add support for mapping hwframes 2022-01-02 13:41:36 -06:00
Cameron Gutman
a26ced04ff Add support for negotiating non-default transfer formats for hwframes 2022-01-01 22:15:43 -06:00
Cameron Gutman
154b5b6ded Fix fallback to SDL read-back for DRM contexts when !HAVE_EGL 2022-01-01 20:44:29 -06:00
Cameron Gutman
8219dbef6f Revert "Don't attempt to use direct rendering without DRM master"
We support indirect rendering via SDL, even if EGL is unavailable.

This reverts commit 6145913068.
2022-01-01 20:37:04 -06:00
Cameron Gutman
3da724e76a Fix and enhance the Full KMS check 2021-12-28 17:13:54 -06:00
Cameron Gutman
1616d237ae Avoid h264_v4l2m2m by default on RPi builds 2021-12-28 16:28:04 -06:00
Cameron Gutman
d8acf24af0 Don't use SdlRenderer with MMAL 2021-12-19 20:58:50 -06:00
Cameron Gutman
97412b3c79 Display warnings about Full KMS mode and HEVC on the Pi 4 2021-12-19 20:33:48 -06:00
Cameron Gutman
6145913068 Don't attempt to use direct rendering without DRM master 2021-12-19 20:32:15 -06:00
Cameron Gutman
e56bb6785f Change display mode when using KMSDRM backend 2021-12-18 21:07:35 -06:00
Cameron Gutman
00d3530f64 Don't try VDPAU on XWayland by default 2021-12-15 20:49:12 -06:00
Cameron Gutman
1e6ca18193 Fix error checking in decode test 2021-12-15 17:33:28 -06:00
Cameron Gutman
5a32992497 Try to learn if decoders support retrying avcodec_receive_frame() 2021-12-14 20:41:27 -06:00
Cameron Gutman
36e0468a99 Optimize CUDA GL interop and provide fallback 2021-12-13 21:41:00 -06:00
Cameron Gutman
9999ded933 Quiet down log spam for asynchronous decoders 2021-12-11 18:37:39 -06:00
Cameron Gutman
80128e8293 Properly support asynchronous decoders that return multiple frames at a time 2021-12-11 18:15:49 -06:00
Cameron Gutman
0870dd15a8 Fix improper null termination when stripping clipboard text 2021-12-10 02:04:19 -06:00
Cameron Gutman
54cfc46500 Fix VDPAU on X11 2021-12-06 20:42:51 -06:00
Cameron Gutman
c09559ade5 Don't try to initialize VDPAU on Wayland 2021-12-06 19:38:28 -06:00
Cameron Gutman
3e9aea1f7a Optimize CUDA support to avoid roundtrip to CPU memory 2021-12-06 18:23:40 -06:00
Cameron Gutman
97a09e0571 Send UTF-8 clipboard text directly rather than emulating keystrokes 2021-12-03 11:32:58 +03:00
Cameron Gutman
c7121516c1 Remove workaround for window occlusion issue fixed in SDL 2.0.18 2021-11-29 23:13:50 +03:00
Cameron Gutman
56a5fbf63b Fix get_buffer2() thread-safety warning with FFmpeg 4.4 2021-11-29 19:45:28 +03:00
Cameron Gutman
3fe6e18609 Use SDL_GameControllerHasRumble() on SDL 2.0.18 2021-11-27 17:06:02 +03:00
Cameron Gutman
47f3f30d83 Add high resolution scrolling support with SDL 2.0.18 2021-11-27 06:59:16 +03:00
Cameron Gutman
085a904970 Fix false warning when building without libva-x11 or libva-wayland 2021-11-25 17:52:54 +03:00
Cameron Gutman
0fa7723f51 Fix build without libva-x11 2021-11-25 17:51:08 +03:00
Cameron Gutman
4de3aa96b6 Add YUV colorspace and color range attributes to EGLImage 2021-11-19 01:15:33 -06:00
Cameron Gutman
1193943228 Re-add comment on color_range comparison 2021-11-19 00:56:46 -06:00
Cameron Gutman
2959faca0c Fix colorspace transitions in EGLRenderer 2021-11-19 00:54:59 -06:00
Cameron Gutman
d0df4fa3a0 Fix handling of HDR colorspace transitions in VT renderer 2021-11-19 00:28:15 -06:00
liyu
0a301dd2f9 enables H265 HDR option and adds PQ transforeFunction to render HDR stream on macOS 10.13+ 2021-11-18 23:42:44 -06:00
Cameron Gutman
43e3679297 Revert "Disable the EGL render thread on Wayland"
This reverts commit dcc567ebda.
2021-11-15 21:33:28 -06:00
Cameron Gutman
0455063854 Fix driver version check for Intel's updated version schema in 100 and newer drivers
Fixes #673
2021-11-13 20:44:10 -06:00
Cameron Gutman
d2c9f058f8 Add names to session threads 2021-10-24 16:22:49 -05:00
Cameron Gutman
4873862d16 Use SDL_WaitEventTimeout() on SDL 2.0.16 2021-08-15 15:16:51 -05:00
Cameron Gutman
425efe3d72 Switch to SDL audio backend by default on Windows and macOS 2021-08-15 14:58:29 -05:00
Cameron Gutman
666dc13c01 Use SDL's new support for keyboard grab on macOS 2021-08-15 14:54:26 -05:00
Cameron Gutman
dcc567ebda Disable the EGL render thread on Wayland 2021-07-31 17:24:18 -05:00
Cameron Gutman
8159e07427 Ensure our GL context is always current 2021-07-28 20:31:22 -05:00
Cameron Gutman
fa3f822cf1 Rework handling of addresses to allow alternate HTTP ports 2021-07-02 23:34:54 -05:00
Cameron Gutman
5afab126b3 Refactor NvPairingManager, NvComputer, and NvHTTP to reduce passing of addresses 2021-07-02 17:14:48 -05:00
Cameron Gutman
bee8378795 Pass RTSP session URL to moonlight-common-c for dynamic ports 2021-07-02 01:51:08 -05:00
Cameron Gutman
8048938158 Fix Linux build 2021-06-12 16:12:46 -05:00
Cameron Gutman
3689c7f982 Don't enable input capture if the window can't be foregrounded 2021-06-12 13:59:13 -05:00
Cameron Gutman
56119eebae Adapt to constification of AVCodec in FFmpeg master 2021-05-24 23:27:31 -05:00
Cameron Gutman
c17c8e2a2c Remove receive time from performance overlay
It is largely superseded by network latency
2021-05-22 13:59:14 -05:00
Cameron Gutman
e45a60f2ed Save RTT in VIDEO_STATS so it can be logged on disconnect 2021-05-22 13:57:12 -05:00
Cameron Gutman
581c9438ca Add network latency to stats overlay 2021-05-15 14:40:31 -05:00
Cameron Gutman
8fcef63890 Don't waste time performing extra decoder initializations for EGL when it's not supported 2021-04-30 20:52:09 -05:00
Cameron Gutman
2fbb320539 Refuse to stream if Moonlight is known incompatible with the host GFE version 2021-04-30 20:05:49 -05:00
Cameron Gutman
b50e5ed7e6 Fix keyboard grab on X11
Fixes #584
2021-04-30 18:17:15 -05:00
Cameron Gutman
26c82ca72c Don't enable vsync on test decoders 2021-04-30 18:12:56 -05:00
Cameron Gutman
e62a268aac Avoid audio encryption on Steam Link for performance reasons 2021-04-23 19:49:03 -05:00
Cameron Gutman
140a9e5191 Enable audio stream encryption 2021-04-23 18:55:10 -05:00
Cameron Gutman
02e3f0e71b Add missing declaration 2021-03-22 23:32:00 -05:00
Cameron Gutman
74bf981f3d Ensure hwframe read-back works in SDL renderer 2021-03-22 23:15:14 -05:00
Cameron Gutman
32f0678692 Only pass modifiers array if DRM_MODE_FB_MODIFIERS is set 2021-03-22 22:52:06 -05:00
Cameron Gutman
e74753bec1 Allow fallback from EGL to direct on EGLImage export failure 2021-03-22 22:51:29 -05:00
Cameron Gutman
4a8c9ad17f Add support for 4-plane frames 2021-03-22 00:46:04 -05:00
Cameron Gutman
0c6c882f50 Fix attribute buffer overflow for fully planar YUV formats 2021-03-22 00:14:06 -05:00
Cameron Gutman
579f25c1ba Add missing EGL_DMA_BUF_PLANE2 definitions 2021-03-22 00:02:03 -05:00
Cameron Gutman
d5eb5c8816 Fix build with EGL 1.4 headers 2021-03-21 23:59:35 -05:00
Cameron Gutman
26d04b5f9c Render DRM-PRIME frames as opaque images
We can't always assume they are NV12. Even if they _are_ NV12,
they may have DRM format modifiers that are incompatible with
simply assuming linear Y and UV buffers (such as tiling).
2021-03-21 23:23:12 -05:00
Cameron Gutman
a0b9684504 Continue refactoring for non-NV12 support in EGLRenderer 2021-03-21 21:43:57 -05:00
Cameron Gutman
402b6d1f0c Begin refactoring for non-NV12 support in EGLRenderer 2021-03-21 19:20:52 -05:00
Cameron Gutman
e87a5fa354 Pass DRM format modifiers to FB creation 2021-03-21 17:54:10 -05:00
Cameron Gutman
98672c8e44 Allow remote desktop mouse mode in embedded mode
It can be easier to control the mouse on the desktop that way
2021-03-13 16:58:58 -06:00
Cameron Gutman
d6b314f573 Add option to build for embedded environments 2021-03-13 15:20:58 -06:00
Cameron Gutman
955da6be30 Enable Gallium VAAPI driver on VAAPI 1.x 2021-03-13 14:37:13 -06:00
Cameron Gutman
783a57ef89 Use separate thread for streaming on X11 and Wayland 2021-03-07 12:15:42 -06:00
Cameron Gutman
d33ccce683 Hold a reference to the underlying DMA-BUFs until the next frame 2021-03-07 12:01:25 -06:00
Cameron Gutman
d722bf10b9 Don't use glFinish() with KMSDRM backend 2021-03-07 11:23:31 -06:00
Cameron Gutman
96f79688dd Use av_packet_alloc() instead of av_init_packet()
sizeof(AVPacket) may be deprecated from ABI in the near future
2021-03-05 17:47:04 -06:00
Cameron Gutman
1ebb5fefb1 Address Clazy warnings 2021-03-02 18:14:15 -06:00
Cameron Gutman
164b3edd41 Fix viewport size on High DPI Wayland systems
Fixes #533
2021-03-01 22:47:14 -06:00
Cameron Gutman
b2aea9f8f0 Revert change to only fire special combos on key up 2021-02-28 15:06:46 -06:00
jmt-gh
6be7301e69
Stats overlay controller combo (#495)
* Update gamepad.cpp

add gamepad combo to toggle stats overlay

* typo fixes
2021-02-27 17:03:52 -06:00
Cameron Gutman
87a7d2e45c Add setting to only capture system keys in full-screen 2021-02-27 16:47:38 -06:00
Cameron Gutman
b27ca993aa Add support for system key capture in windowed mode on macOS 2021-02-26 21:43:47 -06:00
Cameron Gutman
28ecc6bcbf Remove old Qt Multimedia audio renderer 2021-02-25 23:23:08 -06:00
Cameron Gutman
133cc5457d Use SDL_CaptureMouse() on macOS and Linux too 2021-02-08 18:30:22 -06:00
Cameron Gutman
05e4c5b507 Move clipboard processing to a separate thread to avoid blocking the main thread during pastes 2021-02-07 17:18:35 -06:00
Cameron Gutman
8372717a09 Improve Unicode support for some common characters 2021-02-07 16:00:00 -06:00
Cameron Gutman
5f3f2a96fd Improve detection of having no clipboard text 2021-02-07 13:53:03 -06:00
Cameron Gutman
b83c6f0c28 Add support for pasting clipboard text 2021-02-07 13:46:38 -06:00
Cameron Gutman
36dc0f3e3c Use mouse capture for Win32 instead of our global mouse state hack 2021-02-07 12:38:57 -06:00
Cameron Gutman
6dab251055 Don't overwrite window mode settings when switching between WM and non-WM environments 2021-02-07 10:49:29 -06:00
Cameron Gutman
93d21a0d1d Fix EGLImage leak when not using a hwaccel backend 2021-02-06 17:59:05 -06:00
Cameron Gutman
e4df70cd56 Use the async connect thread on all platforms
It turned out that the cause of the random crashes was the threaded renderer
that we now turn off.
2021-02-06 15:14:15 -06:00
Cameron Gutman
75b19a60c1 Fix build on macOS and keyboard grab bugs 2021-02-06 11:29:18 -06:00
Cameron Gutman
9fc921f49f Use SDL's keyboard grab support now that it's been upstreamed 2021-02-05 00:13:20 -06:00
Cameron Gutman
36dd6c83e0 Fix assert failure when using v4l2m2m with EGL 2021-02-04 20:38:18 -06:00
Cameron Gutman
c3895f06c0 Fix handling of preferred/compatible pixel formats with EGLRenderer and VAAPI/DRM backends 2021-02-04 19:39:18 -06:00
Cameron Gutman
76e81fa651 Add windowed support for MMAL 2021-02-03 20:57:39 -06:00
Cameron Gutman
d63a1b0eb0 Handle custom hwaccel decoders 2021-02-02 19:45:22 -06:00
Cameron Gutman
4dffac3c78 Ask for NV12 buffers for DRMRenderer 2021-02-02 19:40:06 -06:00
Cameron Gutman
88391b0274 Use the decoder's supported pix_fmts to select a suitable renderer 2021-02-02 19:05:27 -06:00
Cameron Gutman
c3cea0238e Fix build with old EGL 1.5 headers without EGL_EGL_PROTOTYPES 2021-01-31 21:42:56 -06:00
Cameron Gutman
5bf4266973 Fix build with old Mesa EGL headers 2021-01-31 18:41:53 -06:00
Cameron Gutman
ed57c54d06 Move EGL definitions into renderer.h to try to fix build on Armbian 2021-01-31 17:01:11 -06:00
Cameron Gutman
80137848dc Add DMA-BUF export compatibility with EGL 1.4 2021-01-31 16:24:31 -06:00
Cameron Gutman
6a66b462ce Allow DRMRenderer to be used for indirect rendering 2021-01-31 15:19:19 -06:00
Cameron Gutman
1e31f6fe77 Fix initialization of DRM backend with X running 2021-01-31 15:03:40 -06:00
Cameron Gutman
f173b3ff09 Attempt to fix AppImage and Steam Link build errors 2021-01-31 14:48:42 -06:00
Cameron Gutman
baffab62ce Fix uninitialized variable warning 2021-01-31 12:58:19 -06:00
Cameron Gutman
dbfdc2fd14 Share DRM FD and GBM device with SDL
Depends on https://hg.libsdl.org/SDL/rev/d75deb75464a
2021-01-30 21:11:52 -06:00
Cameron Gutman
a97912e297 Print the error when querying EGL_EXTENSIONS fails 2021-01-30 20:13:20 -06:00
Cameron Gutman
cedba501ee Query the frontend renderer to determine fullscreen-only limitations 2021-01-30 17:57:34 -06:00
Cameron Gutman
ac947d3bda Add EGLImage export support to DRMRenderer 2021-01-30 17:52:23 -06:00
Cameron Gutman
243ba371b3 Initialize a DRM hardware context for hwaccel usage 2021-01-30 16:33:58 -06:00
Cameron Gutman
1cd66419d4 Remember desired cursor hide state
Fixes #511
2021-01-30 11:08:01 -06:00
Cameron Gutman
541784382a Add support for AV_HWDEVICE_TYPE_DRM hwaccels 2021-01-30 10:00:01 -06:00
Cameron Gutman
2a7fae2c82 Revert "Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders"
v4l2request is a hwaccel not a decoder

This reverts commit ed3a5448b1.
2021-01-29 20:30:01 -06:00
Cameron Gutman
ed3a5448b1 Add logic to try LibreELEC's out-of-tree stateless V4L2 decoders 2021-01-29 20:19:27 -06:00
Cameron Gutman
2eb4769bbc Only trigger special key combos when all keys are up 2021-01-24 13:02:42 -06:00
Cameron Gutman
02019000df Ctrl+Alt+Shift+Down Arrow is a reserved key combo on GNOME, so switch to Ctrl+Alt+Shift+D 2021-01-21 23:05:48 -06:00
Cameron Gutman
d38ff5759a Add Ctrl+Alt+Shift+Down Arrow shortcut to minimize 2021-01-21 19:39:17 -06:00
Cameron Gutman
11d274ff07 Fix X11 keyboard grab when starting in windowed mode 2021-01-15 19:32:38 -06:00
Cameron Gutman
f49d6e15a4 Fix clearing the wrong flag when activating mouse capture 2021-01-14 19:30:30 -06:00
Cameron Gutman
7172cfd889 Properly handle multiple window event flush barriers in flight at once
Fixes streaming on macOS Mojave without Metal support
2021-01-14 19:28:21 -06:00
Cameron Gutman
76b4922bbe Add toggle for system key capture 2021-01-12 20:05:18 -06:00
Cameron Gutman
8e790c4745 Use real full-screen on macOS when capturing keys 2021-01-12 19:57:01 -06:00
Cameron Gutman
c331b180cb Fix modifier keys being stuck down after key combos when capturing system keys on Windows 2021-01-12 18:40:00 -06:00
Cameron Gutman
30e3b02867 Start implementation of system key capture 2021-01-11 23:43:32 -06:00
Cameron Gutman
7020749987 Change mute on minimize to mute on focus loss
Minimization doesn't always happen on focus loss in full-screen mode,
so it could lead to unpredictable behavior.
2021-01-09 17:56:23 -06:00
Cameron Gutman
2d62d090df Use a barrier to ensure we don't flush important window events 2021-01-09 17:51:25 -06:00
Cameron Gutman
af0921c5b2 Set new hints present in SDL 2.0.15 development builds 2021-01-08 18:14:49 -06:00
Cameron Gutman
137454beff Use SDL_UpdateNVTexture on SDL 2.0.15+ 2021-01-08 18:05:27 -06:00
Cameron Gutman
a0cc93b813 Fix EGL renderer build on SDL 2.0.9 and earlier 2021-01-03 14:24:30 -06:00
Cameron Gutman
390544cd9a Charge time spent in the decode unit queue to the decoder rather than receive time 2020-12-31 16:10:01 -06:00
Cameron Gutman
8ff9d8123d Switch VT renderer pacing logic to be enabled by the frame pacing checkbox 2020-12-29 20:26:56 -06:00
Cameron Gutman
bc39c721e3 Add a key combo to toggle cursor display in remote desktop mouse mode 2020-12-26 19:47:00 -06:00
Cameron Gutman
5096ff6496 Add options to invert scroll direction and swap gamepad buttons
Fixes #463
Fixes #467
2020-12-25 22:21:20 -06:00
Cameron Gutman
a11f623b17 Add option to mute audio on minimize and background gamepad input
Fixes #461
2020-12-25 15:32:11 -06:00
Cameron Gutman
47cad71fcd Add special error text for an early termination 2020-12-24 11:24:01 -06:00
Cameron Gutman
c414e1a168 Display the failing ports when the connection fails 2020-12-23 13:56:15 -06:00
Cameron Gutman
22bebb6bbc Maxwell 2 doesn't support 8K HEVC encoding 2020-12-22 18:57:45 -06:00
Cameron Gutman
3defccb6e2 Work around poor video scaling quality on Qualcomm GPUs 2020-12-21 21:00:55 -06:00