mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-16 00:07:58 +00:00
Disable the EGL render thread on Wayland
This commit is contained in:
parent
8159e07427
commit
dcc567ebda
2 changed files with 8 additions and 0 deletions
|
@ -747,6 +747,13 @@ bool EGLRenderer::specialize() {
|
|||
return err == GL_NO_ERROR;
|
||||
}
|
||||
|
||||
bool EGLRenderer::isRenderThreadSupported()
|
||||
{
|
||||
// libdecor may try to draw CSD on our window surface which will race with
|
||||
// our rendering code here, so we must not use the render thread on wayland.
|
||||
return strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0;
|
||||
}
|
||||
|
||||
void EGLRenderer::renderFrame(AVFrame* frame)
|
||||
{
|
||||
EGLImage imgs[EGL_MAX_PLANES];
|
||||
|
|
|
@ -16,6 +16,7 @@ public:
|
|||
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
|
||||
virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
|
||||
virtual AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
|
||||
virtual bool isRenderThreadSupported() override;
|
||||
|
||||
private:
|
||||
|
||||
|
|
Loading…
Reference in a new issue