Cameron Gutman
f749b38aa2
Warn when starting a game with remote desktop mouse mode enabled
2020-04-25 23:50:12 -07:00
Cameron Gutman
43d79673e1
Rebuild SDL2 for Windows
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changeset: 13787:a564e72e3b2d
2020-04-25 21:04:44 -07:00
Cameron Gutman
fc841f572c
Rebuild SDL2 for macOS
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changeset: 13787:a564e72e3b2d
with https://bugzilla-attachments.libsdl.org/attachment.cgi?id=4322 for bug #5111
2020-04-25 19:53:00 -07:00
Cameron Gutman
df9f117a08
Update SDL_GameControllerDB
2020-04-25 19:02:24 -07:00
Cameron Gutman
bedc46a1be
Rebuild SDL2 for macOS
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changeset: 13787:a564e72e3b2d
2020-04-25 16:56:25 -07:00
Cameron Gutman
a7c6095be5
Add special error text for the -1 launch error code
2020-04-25 16:05:39 -07:00
Cameron Gutman
f2d5cf785e
Don't cancel mouse capture on focus loss in absolute mode
2020-04-25 15:42:13 -07:00
Cameron Gutman
f926ad9b5e
Fix inverted capture-by-default setting
2020-04-25 15:41:45 -07:00
Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
e44d8ac7e9
Only enable the absolute mouse checkbox if the platform has a window manager
2020-04-25 13:04:22 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9
Change raw input checkbox to adjust absolute vs relative mouse mode
2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe
Allow keyboard input when the mouse is not captured
2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb
Don't capture the cursor on a touch event
2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08
Fix absolute mouse positioning on SDL renderer
2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879
Clamp mouse motion to the video region rather than dropping it
2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365
Rewrite touchscreen support for direct input
2020-04-23 21:34:03 -07:00
Cameron Gutman
782c5f8a34
Fix parsing rare GFE status code of 0xFFFFFFFF
2020-04-23 18:34:14 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Cameron Gutman
3840ee8ee7
Add MSVC ASan support
2020-04-10 17:21:17 -07:00
Cameron Gutman
f47e40fa2a
Blacklist more broken A-Volute DLLs
2020-04-10 17:20:21 -07:00
Cameron Gutman
49a4a61876
Enable QoS for ENet on Windows and fix disconnect delay on GFE 3.20.3
2020-04-09 18:02:49 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay ( #358 )
2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
d36d5936da
Don't include resolutions over 8K in settings list
2020-04-04 12:46:42 -07:00
Cameron Gutman
70de75ae3d
Use EF instead of CS7 for DSCP on ENet traffic
2020-04-04 10:59:03 -07:00
Cameron Gutman
ea62e33e51
Add 7.1 surround sound support to libsoundio audio renderer
2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a
Add 7.1 surround sound support to SLAudio
2020-04-03 19:04:11 -07:00
Cameron Gutman
d5a26b1d70
Enable auto-update for AppImages
2020-04-03 17:03:12 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
3588eb9bf8
Reduce retransmission delay on packet loss and enable QoS marking on ENet traffic
2020-03-29 15:49:52 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
923e590da1
Delay the spinner on the stream segue to prevent animation glitching on Windows
2020-03-27 23:32:46 -07:00
Cameron Gutman
e56329d05a
Don't render with vaPutSurface() on XWayland
2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57
Add VDPAU driver path fallbacks for AppImage
2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9
Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e
Add VAAPI driver path fallbacks for AppImage
2020-03-24 00:09:03 -07:00
Cameron Gutman
cbedf0f74f
Bundle a newer libva, FFmpeg, and Qt Wayland plugin into the AppImage
2020-03-23 23:57:38 -07:00
Cameron Gutman
6c980eba68
Fix build on Qt 5.15 Beta 2
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Reverts most of 10dae7482c
2020-03-23 18:30:56 -07:00
Cameron Gutman
e9f766904e
Build AppImages on AppVeyor
2020-03-23 01:04:08 -07:00
Cameron Gutman
62d76c006d
Move all builds to AppVeyor
2020-03-22 21:26:07 -07:00
Cameron Gutman
615b78a612
Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785
2020-03-22 18:41:21 -07:00
Cameron Gutman
aaf0340d6c
Use 10 ms audio samples on low bandwidth connections
2020-03-21 01:04:41 -07:00
Cameron Gutman
93ea437760
Key repeat is handled server-side, so don't send repeat events
2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00