Anton
89319dc7aa
Added option to swap left and right mouse buttons
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Changed the use of SDL buttons to Moonlight buttons definitions
2020-09-05 08:32:00 +02:00
Cameron Gutman
5755afc4ea
Fix app window not hiding when streaming starts
2020-09-04 22:38:54 -07:00
Cameron Gutman
d00c434ccc
Don't try STUN for manually added PCs over VPNs
2020-09-02 22:56:59 -07:00
Cameron Gutman
4ada59ba48
Populate the external IP address when a PC is added manually using an RFC 1918 IPv4 address
2020-08-30 19:03:55 -07:00
Cameron Gutman
14ccc38f4c
Fix certain CLI options not overriding GUI preferences. Fixes #435
2020-08-30 01:38:26 -07:00
Cameron Gutman
a8be299bbd
Fix compile warnings in moonlight-common-c
2020-08-29 21:37:34 -07:00
Cameron Gutman
2e87f5ff85
Add warning if no key frames can be received in 10 seconds
2020-08-29 21:02:22 -07:00
Cameron Gutman
829ebba622
Fix STUN socket errors being clobbered by closeSocket()
2020-08-29 13:45:20 -07:00
Cameron Gutman
81019fa2a8
Initialize gamepad navigation when streaming from the terminal
2020-08-29 12:59:27 -07:00
Cameron Gutman
1bc3675548
Update AppImage to libva 2.8.0
2020-08-23 16:08:43 -07:00
Cameron Gutman
678ec979c9
Update ASan flags for x64 support in MSVC 16.7
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https://devblogs.microsoft.com/cppblog/asan-for-windows-x64-and-debug-build-support/
2020-08-22 17:36:16 -07:00
Cameron Gutman
d1a48ae641
Update SDL_GameControllerDB
2020-08-22 14:39:05 -07:00
Cameron Gutman
eded86bc10
Allow game controllers to be ignored during streaming only
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STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.
Fixes #425
2020-08-22 12:02:26 -07:00
Cameron Gutman
5a7a49d1d5
Display resolution and codec in OSD
2020-08-20 20:52:05 -07:00
Cameron Gutman
d3de8049bf
QTBUG-80947 is fixed for real in Qt 5.15.1
2020-08-19 21:47:45 -07:00
Cameron Gutman
d09dd90a73
Fix hardcoded tick unit duration which is incorrect on Apple silicon
2020-08-12 18:07:10 -07:00
Cameron Gutman
78203eb9be
Enable media streaming mode for 802.11 WLAN interfaces on Windows
2020-08-11 22:14:26 -07:00
Cameron Gutman
31c7d4e36f
Don't hide the games immediately
2020-08-11 18:46:06 -07:00
Cameron Gutman
d3949806f5
Move connection establishment to a separate thread to keep the UI responsive
2020-08-10 22:21:54 -07:00
Cameron Gutman
28ff15c99e
Update common-c to prevent server-side log spam
2020-08-09 17:57:12 -07:00
Cameron Gutman
bd2c74fe90
Remove UDP 7 and add UDP 47009 for WoL
2020-08-09 14:49:33 -07:00
Cameron Gutman
fb6995db94
Add network test option to PC context menu
2020-08-08 20:25:26 -07:00
Cameron Gutman
8c2c4d3282
Reorder PC context menu to place destructive actions at the bottom
2020-08-08 18:32:36 -07:00
Cameron Gutman
b81392b818
Add an option to disable the automatic connection testing
2020-08-08 18:29:36 -07:00
Cameron Gutman
ad08440023
Test for blocked ports when adding a PC fails
2020-08-08 18:11:25 -07:00
Cameron Gutman
ec17623400
Test for blocked ports when a stream fails
2020-08-08 17:59:26 -07:00
Cameron Gutman
288eca7849
Display a friendly error when the Windows Firewall service is disabled
2020-08-08 17:18:25 -07:00
Cameron Gutman
b5f202150e
Update Windows AppVeyor builds to Qt 5.15
2020-08-02 23:08:12 -07:00
Cameron Gutman
539bf0cb30
Add support for hiding games
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Fixes #255
2020-08-01 21:06:01 -07:00
Cameron Gutman
9385d62c89
Enable poll() in ENet for Linux/BSD
2020-07-27 00:04:25 -07:00
Cameron Gutman
897f916552
Update common-c with client connectivity test and select() replacement
2020-07-26 21:05:11 -07:00
Cameron Gutman
914cf6753e
Update AppImage to FFmpeg 4.3.1
2020-07-14 20:53:52 -07:00
Cameron Gutman
392208057e
Update moonlight-common-c to fix FEC validation assert on GFE 3.20.4
2020-07-14 20:52:49 -07:00
Cameron Gutman
8d2cbf806d
Improve message for broken Intel drivers to indicate that users should update their driver
2020-07-12 15:26:38 -07:00
Cameron Gutman
ab5025efbf
Ignore mouse events outside the video region
2020-07-12 15:06:36 -07:00
Cameron Gutman
912e51d863
Synchronize the client and host cursor when starting absolute mode capture
2020-07-12 15:03:08 -07:00
Cameron Gutman
d1c4ca5eae
Use uniform_int_distribution for generating PINs
2020-07-12 13:19:26 -07:00
Cameron Gutman
16bb4a148e
Only use libsoundio on Windows or macOS
2020-07-08 18:57:27 -05:00
Cameron Gutman
d7071cb67f
Improve verbiage around quit app and optimize game settings options
2020-06-23 22:17:40 -07:00
Cameron Gutman
a13fb3d7c5
Update AppImage to FFmpeg 4.3
2020-06-20 17:03:52 -07:00
Cameron Gutman
85558904a4
Update SDL_GameControllerDB
2020-06-20 17:02:30 -07:00
Cameron Gutman
88ed72fdc1
Use regular VSync when enabled because adaptive VSync still tears
2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa
Use the new EGL renderer for VAAPI by default
2020-06-13 20:21:54 -07:00
Cameron Gutman
a446699c6c
Update moonlight-common-c to fix QoS-related connection issues
2020-06-12 22:00:24 -07:00
Cameron Gutman
f1c459fd6c
Fix leak of renderer when we fail to create a GL context
2020-06-08 20:39:12 -07:00
Cameron Gutman
752f0a988b
Fix crash during key generation introduced by dcba5762c7
2020-06-08 20:16:42 -07:00
Cameron Gutman
719b266691
Fix build with OpenSSL versions prior to 1.1.0
2020-06-07 16:58:47 -07:00
Cameron Gutman
dcba5762c7
Avoid using functions deprecated in OpenSSL 3.0
2020-06-07 16:26:19 -07:00
Cameron Gutman
0757717bea
Address const-correctness issues in NvPairingManager
2020-06-07 15:15:33 -07:00
Cameron Gutman
a9f762aa96
Fix macOS AppVeyor build
2020-06-07 14:14:06 -07:00