Commit graph

2583 commits

Author SHA1 Message Date
Роман
83ec929758
Translated using Weblate (Russian)
Currently translated at 83.6% (199 of 238 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ru/
2024-05-21 20:02:01 +02:00
gallegonovato
38bf833708
Translated using Weblate (Spanish)
Currently translated at 100.0% (238 of 238 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/es/
2024-05-05 07:07:20 +02:00
Jorys Paulin
abec8b3fe1
Translated using Weblate (French)
Currently translated at 100.0% (238 of 238 strings)

Co-authored-by: Jorys Paulin <paulinjorys5@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
Translation: Moonlight Game Streaming/moonlight-qt
2024-05-02 09:07:13 +02:00
Cameron Gutman
93ed985043 Rerun lupdate and lrelease 2024-04-30 22:53:23 -05:00
Cameron Gutman
23c737cab9 Split details dialog into multiple lines for easier translation 2024-04-30 22:53:23 -05:00
Cameron Gutman
cb850f013a Add Central Kurdish language (disabled until it's completed) 2024-04-30 22:53:15 -05:00
Cameron Gutman
6bd964a094 Merge remote-tracking branch 'origin/weblate' 2024-04-30 22:27:09 -05:00
Cameron Gutman
419c788ab5 Remove save() call that is no longer necessary since d1ccd19 2024-04-30 21:42:38 -05:00
Jorys Paulin
a412100a11
feat: added show performance overlay preference (#1209) 2024-04-30 21:37:52 -05:00
Cameron Gutman
0531666f38 Apply some minor cosmetic improvements to the details dialog 2024-04-30 21:36:59 -05:00
Jorys Paulin
c096238998
Add "View details" to PC list (#1221)
* feat: add view pc details menu item

* feat: show mac address

* fix: cast mac byte array to string
2024-04-30 21:23:25 -05:00
Hans Gaiser
211fec0ff0 Send WOL packet when seeking a computer. 2024-04-30 21:05:33 -05:00
Dylan Frankcom
58e27875ae
Fix Raised Black Levels on Steam Deck OLED (#1265)
Add getDecoderColorRange to plvk
2024-04-30 20:31:00 -05:00
Ahmed kurdish
954e6608a1
Added translation using Weblate (Kurdish (Central))
Co-authored-by: Ahmed kurdish <nikogaming500@gmail.com>
2024-04-29 21:06:00 +02:00
Cameron Gutman
1cd588f25c Don't set relative warp mode based on absolute/relative mouse mode
This breaks pointer capture on Wayland when we start in absolute mouse
mode (since warp is not supported on Wayland). It's also confusing to
users because it leads to different relative mouse acceleration curves
based on whether you start a stream in relative mode or not.
2024-04-27 17:13:02 -05:00
Cameron Gutman
ebfe035a18 Set SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP=0 to resolve pointer lock issue on Wayland
SDL will try to lock the mouse cursor on Wayland if it's not visible in order to
support applications that assume they can warp the cursor (which isn't possible on
Wayland). We don't want this behavior because it interferes with seamless mouse
mode when toggling between windowed and fullscreen modes by unexpectedly locking
the mouse cursor.
2024-04-27 16:49:51 -05:00
Yutaro Urata
6f22ed13c1
Translated using Weblate (Japanese)
Currently translated at 86.0% (185 of 215 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ja/
2024-04-24 21:07:16 +02:00
Cameron Gutman
4aa2b8570c Autorelease the system default Metal device 2024-04-19 00:29:51 -05:00
Cameron Gutman
fe6562e31c Allow forcing Metal renderer on or off via VT_FORCE_METAL=1 and VT_FORCE_METAL=0 respectively 2024-04-19 00:27:45 -05:00
Cameron Gutman
654e386263 Only pace presentation if display sync is enabled 2024-04-19 00:17:13 -05:00
Cameron Gutman
76d0eb6b63 Avoid trying VDPAU when Vulkan is preferred
The VDPAU renderer causes interoperability issues with Vulkan.
2024-04-18 00:41:24 -05:00
Hans Gaiser
02d867fe09 Log to stderr instead of stdout. 2024-04-17 23:55:38 -05:00
Cameron Gutman
76ff53f09f Move warning dialog checks into the Window's onCompleted() function
The old issue with dialogs appearing behind the main window only impacts the old non-QC2 dialogs,
which we haven't used for several years.
2024-04-14 14:49:35 -05:00
Cameron Gutman
37d92dee16 Revert "Fix hiding the main UI window while streaming on Qt 6.7"
The original issue on Qt 6.7 was caused by conflicts with the window state set in main.qml
which was addressed by afbc49e39a.

The remaining issue with Qt 6.7 clobbering window state and position when hiding a window
looks like a legitimate Qt bug.

This reverts commit ebe270bec5.
2024-04-14 14:08:53 -05:00
Cameron Gutman
afbc49e39a Apply the main window visibility property only at startup
Otherwise it can affect the state of the window when showing again streaming
2024-04-14 13:35:41 -05:00
Cameron Gutman
d1ccd19fcc Make StreamingPreferences a proper singleton
This removes the need for several hacks in SettingsView to force updates and improves performance by not reloading preferences all over the place.
2024-04-14 13:01:30 -05:00
Cameron Gutman
ebe270bec5 Fix hiding the main UI window while streaming on Qt 6.7 2024-04-13 00:05:49 -05:00
Cameron Gutman
784234c857 Fix updating bitrate text upon language change on Qt 6.7 2024-04-13 00:05:11 -05:00
Cameron Gutman
6a85996b4a Clear the minimized state on the Qt window if the SDL window is not minimized 2024-04-07 00:42:51 -05:00
Cameron Gutman
c6710f93dc Enable Steam Controller detection on Steam Link
Fixes #697
2024-04-06 20:03:54 -05:00
Cameron Gutman
5e46c4ec2b Update Windows and Mac prebuilt libraries
SDL2 -> 1fa6142
FFmpeg -> 7.0
opus -> 1.5.1
dav1d -> 1.4.1
2024-04-06 19:56:38 -05:00
Cameron Gutman
011feab6ce Add workaround for broken Qt EGLFS card selection logic 2024-04-06 14:35:34 -05:00
Cameron Gutman
f8c5d3c0ce Update AppImage libraries
FFmpeg -> 7.0
SDL2 -> 1fa61429
libplacebo -> 7b294350
2024-04-06 12:44:50 -05:00
Cameron Gutman
74d452bf35 Limit mDNS resolution retry count 2024-04-06 12:40:32 -05:00
Cameron Gutman
fd2ff61a40 Support Vulkan AV1 decoding with FFmpeg 7.0 2024-04-06 12:31:14 -05:00
Cameron Gutman
8a87a09947 Flush stale gamepad events after checking for unmapped gamepads 2024-03-31 14:56:46 -05:00
Cameron Gutman
cf544a8703 Don't reload preferences every time we poll for GUI gamepad input 2024-03-31 14:54:36 -05:00
Cameron Gutman
0e1190a059 Remove Optimus block for modern Nvidia drivers
Now that we use D3D11 and don't fall back to D3D9, it should be safe to allow Optimus again.

This will re-enable Optimus for D3D9 on Windows 8.1, but all of the reported problems were on Windows 10 so it will hopefully be a non-issue.

Fixes #1241
2024-03-28 21:06:15 -05:00
Cameron Gutman
f2535f1e6e Avoid D3D9 fallback on lack of codec support unless a D3D11 FL11.0 GPU wasn't found
We'd rather not waste time (and risk crashes) loading the D3D9 driver if the GPU doesn't have the physical decoding hardware at all.
2024-03-26 23:59:18 -05:00
Cameron Gutman
cefa567f95 Demote DXVA2 renderer to second pass of hwaccels 2024-03-26 23:04:54 -05:00
Cameron Gutman
9be782ae8e Fix some harmless compiler warnings 2024-03-26 21:59:39 -05:00
Cameron Gutman
610e07d4bd Improve state propagation between Qt and SDL windows 2024-03-26 21:42:13 -05:00
Marcos Del Sol Vives
75eb921a04 Improve VPN heuristics under Windows
The NDIS interface type will now be used also for matching, improving the
heuristics for multiple popular VPN implementations.

Fixes #1233
2024-03-26 01:20:53 -05:00
Cameron Gutman
97bd515b11 Remove leftover preferred Metal device logic 2024-03-26 01:16:57 -05:00
Cameron Gutman
a45695a22a Rework Qt window handling during SDL window creation
- Avoids blindly enumeration all top-level windows
- Properly tracks screen changes during the connection process
- Starts stream window minimized if the Qt window was minimized

Fixes #1231
2024-03-24 21:38:54 -05:00
Cameron Gutman
0d67fd1ff0 Batch mouse motion events on the SDL side 2024-03-24 20:35:23 -05:00
Cameron Gutman
a093a0ae59 Restore AVSampleDisplayLayer renderer for dGPU/eGPU systems
These sometimes have issues importing decoded frames for Metal rendering.
2024-03-24 17:47:29 -05:00
Cameron Gutman
c9ad8ffa69 Stop using true fullscreen mode on Mac
It has numerous issues on modern Macs and seems to get worse every macOS release.
2024-03-24 13:55:43 -05:00
Cameron Gutman
9987914ebb Update SDL_GameControllerDB 2024-03-20 02:04:01 -05:00
Lukas Senionis
fbfd6fb462 Update 0001-Vulkan-Don-t-try-to-reuse-old-swapchain.patch to compile with latest changes 2024-03-18 21:54:28 -05:00