Cameron Gutman
f926ad9b5e
Fix inverted capture-by-default setting
2020-04-25 15:41:45 -07:00
Cameron Gutman
68acf969f2
Move focus handling into the input code
2020-04-25 15:37:33 -07:00
Cameron Gutman
65d53e800b
Confine the cursor to the window in full-screen exclusive mode
2020-04-25 13:15:14 -07:00
Cameron Gutman
d1823dd6e1
Capture the mouse by default always on release builds and in absolute mode for debug builds
2020-04-25 13:01:15 -07:00
Cameron Gutman
80bfd3b8e9
Change raw input checkbox to adjust absolute vs relative mouse mode
2020-04-25 13:00:39 -07:00
Cameron Gutman
07128cc7fe
Allow keyboard input when the mouse is not captured
2020-04-24 21:35:38 -07:00
Cameron Gutman
0892f0b0bb
Don't capture the cursor on a touch event
2020-04-24 21:26:59 -07:00
Cameron Gutman
8cf7f3ac08
Fix absolute mouse positioning on SDL renderer
2020-04-24 19:37:15 -07:00
Cameron Gutman
ab2bb51879
Clamp mouse motion to the video region rather than dropping it
2020-04-24 17:35:35 -07:00
Cameron Gutman
8cb98b5365
Rewrite touchscreen support for direct input
2020-04-23 21:34:03 -07:00
Cameron Gutman
d6b5c5f63e
Disable SOPS for streams over 60 FPS for GFE 3.20.3
2020-04-12 11:39:25 -07:00
Cameron Gutman
ef6dfa6d91
Add basic support for absolute mouse input
2020-04-11 21:28:11 -07:00
Khalid Jebbari
669c1a6f0d
Add comment that describe kb shortcut of overlay ( #358 )
2020-04-06 18:31:02 -07:00
Cameron Gutman
15342190fa
Make audio debug logs more readable
2020-04-04 12:53:03 -07:00
Cameron Gutman
c98ef6e8a9
Display a friendly error when trying to stream over 4K with H.264
2020-04-04 12:47:44 -07:00
Cameron Gutman
ea62e33e51
Add 7.1 surround sound support to libsoundio audio renderer
2020-04-04 09:49:10 -07:00
Cameron Gutman
524e92c81a
Add 7.1 surround sound support to SLAudio
2020-04-03 19:04:11 -07:00
Cameron Gutman
cd7649a666
Add 7.1 surround sound support for SDL audio output
2020-04-03 00:12:52 -07:00
Cameron Gutman
847cc0a38a
Migrate to the new audio configuration macros
2020-03-31 21:36:16 -07:00
Cameron Gutman
296e22d3ca
Remove the Wayland post-cleanup hack
...
It seems to do more harm than good on Fedora 32, causing deadlocks
when the stream is closed. The original bug it was trying to avoid
seems to have already been fixed.
2020-03-28 00:46:04 -07:00
Cameron Gutman
e56329d05a
Don't render with vaPutSurface() on XWayland
2020-03-27 19:11:03 -07:00
Cameron Gutman
2452e80e57
Add VDPAU driver path fallbacks for AppImage
2020-03-26 19:06:24 -07:00
Cameron Gutman
b9019831a9
Fix failure to try the default VAAPI driver with the modified LIBVA_DRIVERS_PATH
2020-03-26 18:25:52 -07:00
Cameron Gutman
b3b49b440e
Add VAAPI driver path fallbacks for AppImage
2020-03-24 00:09:03 -07:00
Cameron Gutman
93ea437760
Key repeat is handled server-side, so don't send repeat events
2020-03-20 23:56:44 -07:00
Cameron Gutman
fe6a1244ed
Fix a couple compiler warnings
2020-03-18 22:46:32 -07:00
Cameron Gutman
953858b0e7
Add workaround for Steam Link graphics bug. Fixes #254
2020-03-18 22:26:15 -07:00
Cameron Gutman
ba2488b6e2
Try the iHD VA driver as a fallback to fix Comet Lake and later
2020-03-18 18:39:43 -07:00
Cameron Gutman
4e7e0d67e5
Add a workaround for Mesa Iris returning the wrong VA driver
2020-03-17 17:34:35 -07:00
Cameron Gutman
faa16b207c
Implement a more reliable mouse capture workaround for GNOME+Wayland
2020-03-14 00:33:53 -07:00
Cameron Gutman
2d9f62761c
Don't pass through the super key to the host
2020-03-13 18:11:31 -07:00
Cameron Gutman
81221336f4
Rec 601 seems to be a bit more accurate on macOS
2020-03-10 23:21:00 -07:00
Cameron Gutman
ecfc758ce4
Attach colorspace data to CVPixelBuffer. Fixes #323
2020-03-10 22:21:09 -07:00
Cameron Gutman
2cb3a132c6
Fix false positives in SDL_GameControllerRumble() support detection
2020-03-07 17:00:38 -08:00
Cameron Gutman
519473e498
Enable rumble on Bluetooth PS4 controllers
2020-03-07 16:46:41 -08:00
Cameron Gutman
9b271d918a
Use SDL_GameControllerSetPlayerIndex() to indicate player index
2020-03-03 20:15:35 -08:00
Cameron Gutman
7ee323f0d5
Fix deprecation warning on macOS
2020-02-29 15:54:10 -08:00
Cameron Gutman
816cec8f5c
Remove deprecated listener callbacks
2020-02-25 00:31:05 -08:00
Cameron Gutman
2394dfe88a
Change errorCode to an int type
2020-02-24 23:03:34 -08:00
Cameron Gutman
dfc0d2303b
Fix incorrect #endif location
2020-02-24 20:55:07 -08:00
Cameron Gutman
598a48ec50
Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
2020-02-24 20:33:33 -08:00
Cameron Gutman
9f41e98e3f
Remove RPi hacks that are not necessary on SDL 2.0.11
2020-02-24 19:55:22 -08:00
Cameron Gutman
a44ed0b047
Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
2020-02-24 18:01:30 -08:00
Cameron Gutman
979de190dc
Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
2020-02-23 00:43:43 -08:00
Cameron Gutman
46bcbda972
MMAL is always full-screen
2020-02-23 00:25:01 -08:00
Cameron Gutman
43bdc353fb
Fix 720p streaming on MMAL
2020-02-23 00:22:44 -08:00
Cameron Gutman
e790b0761e
Add another RPi hack to fix mouse capture in full-screen in LXDE
2020-02-09 12:00:30 -08:00
Cameron Gutman
57a1c5eb76
Disable the window mode options for always full-screen renderers
2020-02-09 11:35:05 -08:00
Cameron Gutman
5b7e2521cc
Ignore unbind and full-screen key combos on EGLFS
2020-02-09 10:20:41 -08:00
Cameron Gutman
fced653c1c
Add a hack to avoid PulseAudio on RPi
2020-02-08 23:35:42 -08:00
Cameron Gutman
77386f8dfc
Reduce buffering for MMAL to avoid requiring 128 MB VRAM split
2020-02-08 17:56:30 -08:00
Cameron Gutman
529fdf0341
Add decoder options dictionary to prepareDecoderContext()
2020-02-08 17:47:26 -08:00
Cameron Gutman
4794f44a6d
Charge decoders for time spent holding on to frames
2020-01-26 20:15:11 -08:00
Cameron Gutman
f0119b1231
Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
...
https://github.com/jocover/jetson-ffmpeg
2020-01-26 19:16:03 -08:00
Cameron Gutman
4c579aa826
Provide another frame if avcodec_receive_frame() returns EAGAIN
2020-01-26 15:36:22 -08:00
Cameron Gutman
b9463b3c0e
Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
2020-01-26 15:02:29 -08:00
Cameron Gutman
cede6ce8a9
Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
2020-01-26 14:40:48 -08:00
Cameron Gutman
956e6e3638
Avoid slicing for hardware decoders that use SDL as the renderer
2020-01-26 14:13:42 -08:00
Cameron Gutman
58313ad8fc
Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
2020-01-21 19:15:17 -08:00
Cameron Gutman
7aff148e9f
Add --packet-size command-line option
2020-01-21 19:10:10 -08:00
Cameron Gutman
91be6c8028
Only hide Qt's mouse cursor on EGLFS
2020-01-15 18:23:02 -08:00
Cameron Gutman
2e0bd2ec28
Invoke avcodec_receive_frame() during decoder testing
2020-01-15 18:09:59 -08:00
Cameron Gutman
a0151fbc04
Fix memory leak if 10-bit color is not supported
2020-01-15 17:56:11 -08:00
Cameron Gutman
d853782fea
Add support for the Meta/Super/Windows key on macOS and Linux
2020-01-15 17:54:57 -08:00
Cameron Gutman
c6638a7154
Add support for 10-bit output in full-screen with DXVA2
2020-01-14 17:12:55 -08:00
Cameron Gutman
4abebe3aec
Hide the Qt cursor when streaming
2020-01-11 02:06:08 -08:00
Cameron Gutman
5aed8f928a
Add V4L2M2M support using SDL renderer
...
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
2020-01-10 20:52:16 -08:00
Cameron Gutman
1313c7b3bf
Enable HDR as an experimental option
2019-12-30 18:05:43 -06:00
Cameron Gutman
e1603f0808
Explicitly use Rec 601 for VDPAU
2019-12-16 18:02:28 -08:00
Cameron Gutman
d4c2350d63
Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
2019-12-15 13:29:19 -08:00
Cameron Gutman
5e5470ae12
Specify video transfer matrix for SLVideo
2019-12-15 11:27:47 -08:00
Cameron Gutman
6230a99360
Fix colorspace conversion with SDL as frontend renderer
2019-12-14 17:17:29 -08:00
Cameron Gutman
801adb6af7
Add colorspace support to VAAPI renderer
2019-12-14 16:58:04 -08:00
Cameron Gutman
8b9b96f422
Only enable slicing when CPU decoding
2019-12-14 15:34:48 -08:00
Cameron Gutman
160684f23e
Allow decoders to choose a desired colorspace
2019-12-14 15:25:56 -08:00
Cameron Gutman
88930a9de4
Optimize decoder capability checking
2019-12-14 15:20:44 -08:00
Cameron Gutman
af6b8c9b88
Update common-c with colorspace configuration support
2019-12-14 14:40:02 -08:00
Cameron Gutman
4832d8007b
Print joystick haptic capabilities to log
2019-12-13 18:43:35 -08:00
Cameron Gutman
c8b887fe32
Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
2019-12-07 16:17:01 -08:00
Cameron Gutman
3a6bf4d20b
Disable arbitrary audio duration for libsoundio until further testing is done
2019-12-03 19:00:43 -08:00
Cameron Gutman
5e2f32e3eb
Force remote streaming mode if connecting through a VPN
2019-12-01 21:50:36 -08:00
Cameron Gutman
0ccee9d806
Support arbitrary audio duration in libsoundio renderer
2019-12-01 19:43:22 -08:00
Cameron Gutman
5700272dc4
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
2019-11-30 22:24:28 -06:00
Cameron Gutman
7e5a3925b3
Fix typo in channel mapping
2019-11-17 14:35:37 -08:00
Cameron Gutman
1febe32e73
Fix 5.1 channel mapping on Steam Link
2019-11-17 12:22:57 -08:00
Cameron Gutman
de7b973239
Plumb presentation time from server into AVFrame.pts field
2019-11-11 18:03:47 -08:00
Cameron Gutman
c20daa8867
Add compatibility checks for HEVC Main10 in VT backend
2019-11-05 18:36:43 -08:00
Cameron Gutman
5e57a7d5c0
Prevent SDL renderer from trying to render 10-bit output
2019-11-05 17:29:21 -08:00
Cameron Gutman
7c8d27700e
Add 10-bit output support to VDPAU renderer
2019-11-05 17:09:44 -08:00
Cameron Gutman
f8621be5ee
Add an HEVC Main10 test frame
2019-11-05 17:08:25 -08:00
Cameron Gutman
ca26fa2dd0
Add basic HEVC Main10 support in DXVA2 renderer
2019-11-04 22:57:12 -08:00
Cameron Gutman
2f0a6db414
Add hacks for SDL+Mutter interaction bugs
2019-09-29 21:05:31 -07:00
Cameron Gutman
96ff51d598
Use SDL audio for platforms that libsoundio doesn't support
2019-09-22 12:03:53 -07:00
Cameron Gutman
dbf98ce3a6
Require keyframes even for software H.264 decoding
2019-08-07 22:38:31 -07:00
Cameron Gutman
5288041da5
Prevent us from consuming more than 4 samples per write callback to bound latency
2019-08-03 12:47:44 -07:00
Cameron Gutman
5db5a088ea
Fix NVDEC artifacts if the renderer is delayed for a bit
2019-08-01 20:25:58 -07:00
Cameron Gutman
7acf91883a
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
2019-07-26 12:50:45 -04:00
Cameron Gutman
bcbd1a5b4b
Fix subsystem print in VAAPI
2019-07-07 15:41:26 -07:00
Cameron Gutman
6468efd7e4
Add VAAPI DRM support
2019-07-07 15:32:38 -07:00
Cameron Gutman
ea8b905f02
Missed a call to SDL_SetRelativeMouseMode
2019-07-02 22:39:09 -07:00
Cameron Gutman
16b301236b
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
2019-07-02 22:17:38 -07:00
Cameron Gutman
024af89be3
Add an option to disable the gamepad mouse button toggle
2019-06-29 18:24:59 -07:00
Cameron Gutman
0a5051f959
Add Discord Rich Presence integration for Windows
2019-06-29 17:40:30 -07:00
Cameron Gutman
82b6b60b31
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
2019-06-29 16:08:04 -07:00
Cameron Gutman
1c225ed04d
Use CUDA acceleration if other hwaccels are unavailable
2019-06-26 21:54:29 -07:00
Cameron Gutman
612b738968
Use the preferred sw_format when reading frames back
2019-06-26 21:25:41 -07:00
Cameron Gutman
87356ef594
Add CUDA acceleration support
2019-06-26 21:02:33 -07:00
Cameron Gutman
524cc97f51
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
2019-06-23 13:29:57 -07:00
Cameron Gutman
fc849fb51a
Switch back to SDL for audio on Linux. Fixes #245
2019-06-23 13:16:00 -07:00
Cameron Gutman
c88651939a
Re-add latency bounding on the SDL audio renderer
2019-06-23 13:14:55 -07:00
Cameron Gutman
01254f67f0
Allow audio renderers to specify capabilities
2019-06-23 12:49:37 -07:00
Cameron Gutman
4f74fd5354
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
2019-05-21 09:09:16 -07:00
Cameron Gutman
2682829bd3
Fix Steam Link audio latency cap
2019-05-20 23:57:27 -07:00
Cameron Gutman
30cfa2607d
Hide mouse cursor after streaming on Steam Link
2019-05-19 17:43:46 -07:00
Cameron Gutman
4c17f32a2e
Fix extra non-working gamepad appearing to the host
2019-05-19 13:24:06 -07:00
Cameron Gutman
674220087f
Finish mouse emulation support with overlay and bugfixes
2019-05-19 13:10:42 -07:00
Cameron Gutman
fc8d5d5799
Add gamepad mouse emulation support
2019-05-19 12:17:23 -07:00
Cameron Gutman
97fb30cdf1
Fix a few bugs in CVDisplayLink integration in VTRenderer
2019-05-19 09:52:59 -07:00
Cameron Gutman
b3ee7a635f
Cap queued audio at 40 ms on Steam Link
2019-05-11 19:09:59 -07:00
Cameron Gutman
c2b12868bb
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
2019-05-11 18:33:12 -07:00
Cameron Gutman
bdbb03e16f
Request 20 ms audio frames on Steam Link to reduce CPU overhead
2019-05-04 15:46:11 -07:00
Cameron Gutman
53138d7c16
Name threads for easier debugging
2019-05-03 21:18:58 -07:00
Cameron Gutman
18d1d35104
Use QByteArray::reserve() rather than reallocating each time we must resize
2019-05-02 22:54:18 -07:00
Cameron Gutman
99d9de35de
Add NV21 pixel format support to SDL renderer
2019-05-02 22:51:28 -07:00
Cameron Gutman
e6a48481a5
Restore the bulk submission optimization for Steam Link
2019-05-01 22:31:52 -07:00
Cameron Gutman
21f2b1224a
Decode directly into the audio renderer's buffer to avoid a copy
2019-05-01 21:27:41 -07:00
Cameron Gutman
27708b9ecb
Disable HIDAPI for Xbox gamepads on macOS
2019-04-28 18:45:56 -07:00
Cameron Gutman
dfb006d264
More Steam Link performance optimizations
2019-04-28 15:57:57 -07:00
Cameron Gutman
4f00f62674
Batch controller axis events for reduced CPU usage on Steam Link
2019-04-28 15:16:04 -07:00
Cameron Gutman
4f2fe5c988
Reduce polling rate on SL due to CPU performance limitations
2019-04-28 13:04:58 -07:00
Cameron Gutman
2bf552f801
Batch audio frames on Steam Link to save CPU cycles
2019-04-28 12:55:04 -07:00
Cameron Gutman
477fa8fedf
Add logging callbacks for SLAudio and SLVideo
2019-04-28 11:01:54 -07:00
Cameron Gutman
4e936193c7
Request a test frame for MMAL decoder
2019-04-24 21:31:52 -07:00
Cameron Gutman
082e330f9d
Partially revert fa4c0e82bd
because we'll need Qt initialized first to detect Wayland
2019-04-21 17:43:38 -07:00
Cameron Gutman
8878c4a136
Use VAAPI decoder for AMD on Wayland
2019-04-21 15:33:21 -07:00
Cameron Gutman
00926bac81
Fix build warning in SDL renderer
2019-04-21 11:09:11 -07:00
Cameron Gutman
dba479774b
Add DRM renderer for Rockchip devices
2019-04-21 05:22:37 +00:00
Cameron Gutman
5c8a1e632b
Add support for rendering NV12 hwframes with SDL
2019-04-19 22:16:06 -07:00
Cameron Gutman
d65e29111f
Fix some codec selection bugs
2019-04-19 20:57:21 -07:00
Cameron Gutman
1dfca525cf
Refactor renderer initialization to reduce duplication and inconsistency
2019-04-18 20:02:14 -07:00
Cameron Gutman
e51ad1a68a
Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214
2019-04-18 19:26:13 -07:00
Cameron Gutman
9c76700f74
Add MMAL renderer for Raspberry Pi
2019-04-16 01:20:21 -07:00
Cameron Gutman
773b1af6f1
Minor refactoring in preparation for non-hwaccel decoder support
2019-04-15 21:56:01 -07:00
Cameron Gutman
b8b633a6cc
Use SDL to render on Wayland for VAAPI
2019-04-12 22:54:21 -07:00
Cameron Gutman
ada2270bd1
Reduce code duplication in renderers
2019-04-12 22:12:53 -07:00
Cameron Gutman
25e5175c54
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
2019-04-11 22:27:20 -07:00
Cameron Gutman
00a1948b73
Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
2019-04-09 21:50:22 -07:00
Cameron Gutman
859a5a5e0c
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
2019-04-09 21:46:14 -07:00
Cameron Gutman
6783cf57da
TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
2019-04-09 21:26:47 -07:00
Cameron Gutman
905a0cdac1
Make GFE-reported errors more clear
2019-04-07 12:21:05 -07:00