Commit graph

1979 commits

Author SHA1 Message Date
Cameron Gutman
f10b547a49 Partially revert "Rework window management to fix issues restoring window state between windowed and full-screen"
This exposes all sorts of issues with full-screen transitions on Windows and macOS:
- Loss of proper window decorations when transitioning from full-screen to windowed on Windows
- Improper sizing when transitioning from true full-screen to windowed on macOS

This reverts commit 38396b2691.
2022-04-24 16:40:19 -05:00
Cameron Gutman
38396b2691 Rework window management to fix issues restoring window state between windowed and full-screen 2022-04-24 16:22:17 -05:00
Cameron Gutman
220f50ebe4 Revert "Allow renderers to apply size and display changes seamlessly"
This reverts commit c989133d27.
2022-04-24 16:12:12 -05:00
Cameron Gutman
c989133d27 Allow renderers to apply size and display changes seamlessly 2022-04-24 15:42:08 -05:00
Cameron Gutman
6c339551eb Allow resolution changes on all platforms
Take aspect ratio into account when making the choice too.
2022-04-21 23:57:17 -05:00
Cameron Gutman
ef23a80b16 Fix EGL build when using EGL 1.4 or earlier headers 2022-04-21 21:13:39 -05:00
Cameron Gutman
a521093731 Update Visual C++ Runtime installer 2022-04-17 00:04:03 -05:00
Cameron Gutman
747d3eedf1 Cleanup D3D11VA renderer by removing unnecessary codepaths
Waitable swapchains seem to be worse than our existing DXVsyncSource for synchronizing with VBlank.

Full-screen exclusive mode isn't beneficial vs Independent Flip on modern Win10/Win11 systems.
2022-04-15 23:26:32 -05:00
Cameron Gutman
fd563726f0 Fix blocking presents in borderless windowed flip modes 2022-04-15 23:21:52 -05:00
Cameron Gutman
62136a1a96 Increase buffer count to prevent starvation on AMD GPUs 2022-04-14 23:21:32 -05:00
Cameron Gutman
cf16c31d38 Improve performance and latency of D3D11VA renderer 2022-04-14 22:46:13 -05:00
Cameron Gutman
0f5d4aa72f Enhance EGLRenderer's waitForRender() implementation 2022-04-10 20:20:44 -05:00
Cameron Gutman
d8dbe77427 Tiny EGL code cleanup 2022-04-10 19:35:29 -05:00
Cameron Gutman
0e5670d50d Don't compare StackView items by localized name
Fixes #767
2022-04-10 15:42:50 -05:00
Cameron Gutman
22924a1e92 Reload the FPS and window mode comboboxes after changing language
Fixes #765
2022-04-10 13:17:42 -05:00
Cameron Gutman
e3a7b54f90 Use EGL fences to reduce video latency 2022-04-08 19:28:22 -05:00
Cameron Gutman
81d5e7f014 Wait for the VDPAU output surface to be idle in waitToRender() 2022-04-07 22:16:52 -05:00
Cameron Gutman
9790c218dc Wait on the display link callback before rendering to reduce latency 2022-04-07 22:08:43 -05:00
Cameron Gutman
6d3d51553b Wait on our D3D11 swapchain before rendering to reduce latency 2022-04-07 21:46:48 -05:00
Cameron Gutman
474591c6a5 Use a separate callback to indicate EOS instead of renderFrame() 2022-04-07 21:30:20 -05:00
Cameron Gutman
5de0dc2713 Disable the decoder selection options when HDR is enabled 2022-04-05 20:09:09 -05:00
Cameron Gutman
57a34a7abb
Update README.md 2022-04-05 19:56:20 -05:00
Cameron Gutman
54517bda1b Switch back to upstream SDL 2022-04-05 00:59:58 -05:00
Cameron Gutman
4291e15b60 Use NDC helpers in D3D11VA renderer 2022-04-05 00:57:14 -05:00
Cameron Gutman
940ae6406b Add helper functions to perform NDC transformations 2022-04-05 00:50:04 -05:00
Cameron Gutman
6a0cf4bfd3 Fix some #if -> #ifdefs 2022-04-05 00:26:13 -05:00
Cameron Gutman
fee6f75223 Fix VAAPIRenderer build error with neither HAVE_EGL nor HAVE_DRM defined 2022-04-05 00:24:00 -05:00
Cameron Gutman
8c93b2d54c Fix VAAPIRenderer build error with HAVE_DRM but not HAVE_EGL 2022-04-04 19:40:31 -05:00
Artur Szulc
dbbb1bd8a1
Translated using Weblate (Polish)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/pl/
2022-04-04 23:12:28 +02:00
Dominik Chrástecký
5c838b2fc5
Translated using Weblate (Czech)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/cs/
2022-04-04 23:12:27 +02:00
Jorys Paulin
3a094d4ba8
Translated using Weblate (French)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-04 23:12:26 +02:00
Artur S
5d11c1ea6a
Added translation using Weblate (Polish) 2022-04-03 20:52:00 +02:00
Dominik Chrástecký
a7e2e15eac
Added translation using Weblate (Czech) 2022-04-03 17:11:26 +02:00
Jorys Paulin
585a0ca1f4
Translated using Weblate (French)
Currently translated at 97.4% (188 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/fr/
2022-04-03 09:12:06 +02:00
Cameron Gutman
09ed82db65 Fix build with HAVE_MMAL 2022-04-02 16:16:40 -05:00
Cameron Gutman
a56cb0e88a Don't waste time retrying the same renderer again 2022-04-02 16:14:04 -05:00
Cameron Gutman
9acf5ff0ef Update workaround to prevent deadlock with h264_mmal 2022-04-02 16:06:39 -05:00
Cameron Gutman
64a7790aed Patch SDL to work around GLX crash 2022-04-02 15:50:32 -05:00
Cameron Gutman
9a5134ffcf Use QString not QByteArray for string equality 2022-04-02 15:49:07 -05:00
Cameron Gutman
1d2c4d0843 Prepare for v4.0.0 2022-04-01 19:18:51 -05:00
Cameron Gutman
efad34be62 Set SDL_MOUSE_AUTO_CAPTURE=0 since we manage mouse capture ourselves 2022-03-31 23:54:58 -05:00
Cameron Gutman
52761ade87 Update SDL_ttf to 81f9e9b 2022-03-31 23:30:59 -05:00
Cameron Gutman
e6b816e776 Update SDL in AppImage 2022-03-30 23:31:01 -05:00
Cameron Gutman
6d3bcba5d0 Update SDL, SDL_ttf, and FreeType
SDL -> 2c04df8
SDL_ttf -> 80d909 (Windows)
FreeType -> 3f83da (Windows)
2022-03-30 23:27:40 -05:00
Cameron Gutman
2e7ffa606b Fix missing DLL in ARM64 builds 2022-03-30 22:43:31 -05:00
Cameron Gutman
055cae90b8 Only apply the AMD color range workaround to new drivers
Applying it to older drivers introduces the very same issues it's meant to fix
2022-03-30 22:43:08 -05:00
Cameron Gutman
23acf92803 Update SDL_GameControllerDB 2022-03-30 22:07:33 -05:00
Cameron Gutman
91ee7d76eb Rerun lupdate and lrelease 2022-03-30 22:07:11 -05:00
Cameron Gutman
570888e2b8 Merge remote-tracking branch 'origin/weblate' 2022-03-30 22:06:02 -05:00
sanhoe
282f27f0c8
Translated using Weblate (Korean)
Currently translated at 100.0% (193 of 193 strings)

Translation: Moonlight Game Streaming/moonlight-qt
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-qt/ko/
2022-03-30 18:10:36 +02:00