Cameron Gutman
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4752d4966d
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Improve Add PC dialog to have a proper text field
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2019-03-26 21:12:53 -07:00 |
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Cameron Gutman
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50f47f1ed5
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Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming
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2019-03-26 21:11:24 -07:00 |
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Cameron Gutman
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26bdc3e1d5
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Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2
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2019-03-24 19:23:02 -07:00 |
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Cameron Gutman
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764360c0f3
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Avoid doing non-trivial work in onCheckedChanged on settings page load
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2019-03-24 19:15:35 -07:00 |
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Cameron Gutman
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08482577eb
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Fix connection termination dialog regression from 03c0be0720
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2019-03-24 15:19:38 -07:00 |
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Cameron Gutman
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cabbba2448
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Move status update overlay to bottom left for SDL
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2019-03-23 21:14:21 -07:00 |
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Cameron Gutman
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c48ed7bb0d
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Fix undefined variable usage after 2703efedef
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2019-03-23 20:25:19 -07:00 |
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Cameron Gutman
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fa4c0e82bd
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Only initialize the video subsystem once per launch
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2019-03-23 17:46:42 -07:00 |
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Cameron Gutman
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c0bf8b9c25
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Remove redundant initializtion of SDL video
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2019-03-23 14:26:08 -07:00 |
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Cameron Gutman
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d2cff86c97
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Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL
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2019-03-23 14:15:55 -07:00 |
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Cameron Gutman
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03c0be0720
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Only display help options on platforms with web browsers
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2019-03-23 13:51:34 -07:00 |
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Cameron Gutman
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a3361363e4
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Remove duplicate data files on Linux
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2019-03-23 12:20:01 -07:00 |
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Cameron Gutman
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40e142c5c7
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Add force feedback to feature list
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2019-03-23 12:14:43 -07:00 |
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Cameron Gutman
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2703efedef
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Improve performance of looking up static system properties
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2019-03-23 12:05:08 -07:00 |
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Cameron Gutman
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c313f1a20b
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Embed our data files inside the binary with QRC
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2019-03-23 10:45:44 -07:00 |
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Cameron Gutman
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b7116657d9
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Add SLAudio renderer for Steam Link
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2019-03-22 23:08:10 -07:00 |
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Cameron Gutman
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2bf3f1b94b
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Refactor Steam Link support files
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2019-03-22 22:51:08 -07:00 |
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Cameron Gutman
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b78a7971d9
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Fix the launch warning toasts on Qt 5.9
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2019-03-22 21:30:06 -07:00 |
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Cameron Gutman
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5079bc4976
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Fix SDL video initialization on Steam Link
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2019-03-22 21:11:17 -07:00 |
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Cameron Gutman
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555032c15c
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Add fallback font hack for Steam Link
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2019-03-22 20:53:02 -07:00 |
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Cameron Gutman
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bcff327565
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Use QRC URLs for the initialView value to fix loading from the QRC blob
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2019-03-22 19:21:04 -07:00 |
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Cameron Gutman
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e95ff989b1
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Allow DXVA2 renderer blacklists to be bypassed
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2019-03-21 20:44:30 -07:00 |
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Cameron Gutman
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018e8999e2
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Add connection status overlay for the VT renderer
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2019-03-18 20:56:53 -07:00 |
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Cameron Gutman
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f624a1817e
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Add preference and tweak connection warning
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2019-03-18 20:21:52 -07:00 |
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Cameron Gutman
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202a643e5a
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Fix size of the status update overlay on DXVA2
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2019-03-17 15:12:25 -07:00 |
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Cameron Gutman
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c75b9c9221
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Add connection status overlay for DXVA2 and SDL
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2019-03-17 15:08:21 -07:00 |
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Cameron Gutman
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9a6f5ba1a8
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Improve speed of process termination on exit
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2019-03-17 12:23:13 -07:00 |
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Cameron Gutman
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052194714a
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Adjust thread priorities based on recent refactoring
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2019-03-17 00:45:31 -07:00 |
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Cameron Gutman
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5ccb4a8b7f
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Improve busy PC error text
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2019-03-17 00:33:52 -07:00 |
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Cameron Gutman
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b79d3b31b3
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Disable minimize on focus loss by default
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2019-03-17 00:20:47 -07:00 |
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Cameron Gutman
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bf5d43d0cf
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Use SDL_HINT_OVERRIDE for critical hints
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2019-03-17 00:18:15 -07:00 |
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Cameron Gutman
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f2ac570949
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Rebuild SDL2 (5dc13016cf) with USE_D3D9EX
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2019-03-16 23:52:40 -07:00 |
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Cameron Gutman
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37636ef1eb
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Allow other SSL errors as long as the cert is correct
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2019-03-16 19:01:55 -07:00 |
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Cameron Gutman
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c540bec824
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Remove logging hack now that Qt 5.12.2 fixes the bug
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2019-03-16 16:59:49 -07:00 |
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Cameron Gutman
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9288cfa684
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Basic support for building as UWP app
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2019-03-13 01:02:04 -07:00 |
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Cameron Gutman
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ccd0777ce9
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Use a Loader to be able to use StackView.onActivated to trigger stream start
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2019-03-02 20:55:50 -08:00 |
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Cameron Gutman
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49b67b3e18
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Adjust QGnomePlatform hack to avoid disabling desktop settings awareness. Fixes #185
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2019-03-02 19:50:05 -08:00 |
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Cameron Gutman
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0ec04df334
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Hide hint text when the connection completes
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2019-03-02 14:13:32 -08:00 |
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Cameron Gutman
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26d7946b4a
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Fix toolbar hiding in quit segue
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2019-03-02 14:13:14 -08:00 |
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Cameron Gutman
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292cc579cf
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Partially revert 8037fb76fc to fix mouse polling issues on Windows
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2019-03-02 14:11:30 -08:00 |
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Cameron Gutman
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ac8183feee
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Fix selection loss when going back caused by previous commit
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2019-02-22 22:44:09 -08:00 |
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Cameron Gutman
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8037fb76fc
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Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order
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2019-02-22 22:14:06 -08:00 |
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Konstantin Budnikov
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e32bc1a0a3
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SDL_HapticRumblePlay rumble for gamepad without SDL_HAPTIC_LEFTRIGHT support (#181)
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2019-02-20 19:22:38 -08:00 |
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Cameron Gutman
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e5a8b49c93
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Limit the number of queued frames in Pacer to prevent excessive memory consumption if the renderer gets blocked for a while
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2019-02-18 12:13:45 -08:00 |
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Cameron Gutman
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b6872456cd
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Version 0.9.1
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2019-02-17 13:13:57 -08:00 |
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Cameron Gutman
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2a12b018da
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Fix special key combos on non-QWERTY latin keyboards
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2019-02-17 13:07:54 -08:00 |
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Cameron Gutman
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f64486c88f
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Version 0.9.0
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2019-02-17 00:18:42 -08:00 |
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Cameron Gutman
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80a40ac5f9
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Increase frame drop threshold
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2019-02-16 23:13:35 -08:00 |
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Cameron Gutman
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a1956350b1
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Rename pacing drop to jitter drop to be less confusing for users
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2019-02-16 23:04:25 -08:00 |
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Cameron Gutman
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2c09875556
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Fix input handler cleanup on startup failure
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2019-02-16 01:39:31 -08:00 |
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Cameron Gutman
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a8f72df7f8
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Fix in-tree builds
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2019-02-16 00:42:09 -08:00 |
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Cameron Gutman
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ab4127f940
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Use presence of a frame after rendering rather than render time for frame dropping
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2019-02-15 22:44:52 -08:00 |
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Cameron Gutman
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f03d12b677
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Use a separate render thread even with a V-Sync source
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2019-02-15 22:09:50 -08:00 |
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Cameron Gutman
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81c6202582
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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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2019-02-15 21:07:02 -08:00 |
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Cameron Gutman
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6cab2bec61
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Don't trust VT to tell us whether decode is supported
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2019-02-15 19:10:21 -08:00 |
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Cameron Gutman
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94ffda653c
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Update SDL_GameControllerDB to add new mappings
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2019-02-15 19:00:30 -08:00 |
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Cameron Gutman
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c2268b45f6
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Merge pull request #177 from konst2/master
Fix hotkeys for non-latin keyboard layouts
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2019-02-15 18:57:24 -08:00 |
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Cameron Gutman
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38b8a59fe5
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Adjust overlay color for more contrast
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2019-02-15 18:53:40 -08:00 |
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Cameron Gutman
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640e3213ee
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Copy the required data files into place for building in the IDE
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2019-02-15 18:47:42 -08:00 |
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Cameron Gutman
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b1799009b3
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Use the Path class to lookup ModeSeven.ttf
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2019-02-15 18:13:36 -08:00 |
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Cameron Gutman
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f8e693a060
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Drop samples to account for lost time reinitializing audio. Fixes #176
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2019-02-14 22:32:54 -08:00 |
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Cameron Gutman
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aba806bc32
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Implement debug overlay for VideoToolbox renderer
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2019-02-13 20:55:52 -08:00 |
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Cameron Gutman
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b1fb3f2391
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Set FFmpeg log level at debug until first frame is rendered
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2019-02-13 18:34:59 -08:00 |
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konst2
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041e901c61
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Fix hotkeys for non-latin keyboard layouts
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2019-02-13 19:56:44 +03:00 |
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Cameron Gutman
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f83853c2fb
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OverlayManager now manages font size for the overlays
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2019-02-12 22:36:56 -08:00 |
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Cameron Gutman
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b878d64460
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Check rumble controller number is within the supported range
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2019-02-12 22:05:55 -08:00 |
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Cameron Gutman
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5397e8ae1a
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Don't use SDL_GameControllerGetPlayerIndex() because the indexes may be non-contiguous (and wrong) on XInput
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2019-02-12 22:04:05 -08:00 |
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Cameron Gutman
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46bd8ad83d
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Add debug overlay for SDL renderer
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2019-02-12 21:55:15 -08:00 |
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Cameron Gutman
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4dac57cf8c
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Add SDL2_ttf dependency for Linux
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2019-02-12 21:38:51 -08:00 |
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Cameron Gutman
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95cb026446
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Add SDL2_ttf for macOS
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2019-02-12 21:32:11 -08:00 |
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Cameron Gutman
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5788fa7204
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Make OverlayManager own the overlay color setting
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2019-02-12 20:39:10 -08:00 |
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Cameron Gutman
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d077c6450f
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Split SdlRenderer from renderer.h
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2019-02-12 19:58:36 -08:00 |
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Cameron Gutman
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4499ed3878
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Work around dialog rendering issue with QGnomePlatform. Fixes #161
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2019-02-12 19:45:14 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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23f1060756
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Polish the resume/quit buttons
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2019-02-12 19:07:48 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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Cameron Gutman
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df567b405a
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Minor bugfixes to haptics
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2019-02-11 21:55:56 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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4b7200ae69
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Don't display the connection terminated dialog for intended disconnects
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2019-02-10 02:19:37 -08:00 |
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Cameron Gutman
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710648f3f4
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Fix QuitSegue -> StreamSegue transition to be direct via replacement and disallow toolbar interactions
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2019-02-09 21:15:17 -08:00 |
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Cameron Gutman
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d2002b6a62
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Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values
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2019-02-09 20:37:11 -08:00 |
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Cameron Gutman
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8de42b3199
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Fix gamepad menu focus and dismissal issues
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2019-02-09 19:59:01 -08:00 |
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Cameron Gutman
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48e78d2cd3
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Don't allow focus on invisible menu items
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2019-02-09 19:21:43 -08:00 |
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Cameron Gutman
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1fd099db70
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Log when StretchRect() fails
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2019-02-09 18:47:57 -08:00 |
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Cameron Gutman
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2986a40c5a
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Fix some gamepads working for UI navigation but not in game
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2019-01-29 22:01:05 -08:00 |
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Cameron Gutman
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8bb6d4d0d9
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Fix VDPAU scaling on AMD cards. Fixes #171
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2019-01-29 20:52:41 -08:00 |
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Cameron Gutman
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21aad643f3
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Use 32 pixel alignment for HEVC to fix Intel green line issue
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2019-01-28 21:26:27 -08:00 |
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Cameron Gutman
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8687448966
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Use StretchRect() on Intel GPUs or if VideoProcessBlt() fails
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2019-01-28 19:18:43 -08:00 |
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Cameron Gutman
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6fcc8b721b
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Add a button for quitting the running app
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2019-01-26 23:57:02 -08:00 |
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Cameron Gutman
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b4bbd58c77
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Add long press action on PC view for touchscreens
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2019-01-26 23:11:09 -08:00 |
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Cameron Gutman
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1a45b8f07a
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Fix dialog box styles
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2019-01-26 21:45:32 -08:00 |
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Cameron Gutman
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4471a858db
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Fix miscounted pacer dropped frames in non-pacing mode
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2019-01-22 21:21:29 -08:00 |
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Cameron Gutman
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22e712af5a
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Add v-sync text to stats overlay
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2019-01-22 20:55:58 -08:00 |
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Cameron Gutman
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9799b82d53
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Improve long render time logic
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2019-01-22 20:55:35 -08:00 |
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Cameron Gutman
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78915e0b99
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Use a separate render thread when not using frame pacing
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2019-01-22 20:31:31 -08:00 |
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Cameron Gutman
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c9cc65aae7
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Fix appstream metadata release date for v0.8.1
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2019-01-22 19:07:14 -08:00 |
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Cameron Gutman
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a4edd9d202
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Submit frame directly from the decoder thread to avoid interference from the main thread
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2019-01-21 20:27:37 -08:00 |
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Cameron Gutman
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7747624c80
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Revert "Wake up main thread immediately after new frame is pushed"
This reverts commit aab7191a44 .
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2019-01-21 20:10:13 -08:00 |
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Cameron Gutman
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aab7191a44
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Wake up main thread immediately after new frame is pushed
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2019-01-21 18:57:14 -08:00 |
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