Cameron Gutman
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4ae39f2bd5
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Properly synchronize rumble with gamepad removal
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2022-03-05 13:32:38 -06:00 |
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Cameron Gutman
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1cbdd0e675
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Display the HDR option if the platform has a decoder that supports it
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2022-01-29 00:59:04 -06:00 |
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Cameron Gutman
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254526a213
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Plumb HDR mode information to the decoders
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2022-01-28 22:10:50 -06:00 |
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Cameron Gutman
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8a27fa7bb5
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Convert NeedsIdr member into an atomic variable with a getter
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2022-01-17 14:30:12 -06:00 |
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Cameron Gutman
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783a57ef89
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Use separate thread for streaming on X11 and Wayland
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2021-03-07 12:15:42 -06:00 |
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Cameron Gutman
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6dab251055
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Don't overwrite window mode settings when switching between WM and non-WM environments
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2021-02-07 10:49:29 -06:00 |
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Cameron Gutman
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7172cfd889
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Properly handle multiple window event flush barriers in flight at once
Fixes streaming on macOS Mojave without Metal support
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2021-01-14 19:28:21 -06:00 |
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Cameron Gutman
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2d62d090df
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Use a barrier to ensure we don't flush important window events
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2021-01-09 17:51:25 -06:00 |
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Cameron Gutman
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a11f623b17
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Add option to mute audio on minimize and background gamepad input
Fixes #461
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2020-12-25 15:32:11 -06:00 |
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Cameron Gutman
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c414e1a168
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Display the failing ports when the connection fails
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2020-12-23 13:56:15 -06:00 |
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Cameron Gutman
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d3949806f5
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Move connection establishment to a separate thread to keep the UI responsive
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2020-08-10 22:21:54 -07:00 |
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Cameron Gutman
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ec17623400
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Test for blocked ports when a stream fails
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2020-08-08 17:59:26 -07:00 |
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Cameron Gutman
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78fc594d84
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Move input code into a subfolder
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2020-04-30 20:09:36 -07:00 |
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Cameron Gutman
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2394dfe88a
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Change errorCode to an int type
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2020-02-24 23:03:34 -08:00 |
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Cameron Gutman
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979de190dc
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Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
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2020-02-23 00:43:43 -08:00 |
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Cameron Gutman
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57a1c5eb76
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Disable the window mode options for always full-screen renderers
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2020-02-09 11:35:05 -08:00 |
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Cameron Gutman
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88930a9de4
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Optimize decoder capability checking
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2019-12-14 15:20:44 -08:00 |
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Cameron Gutman
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7acf91883a
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Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
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2019-07-26 12:50:45 -04:00 |
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Cameron Gutman
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01254f67f0
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Allow audio renderers to specify capabilities
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2019-06-23 12:49:37 -07:00 |
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Cameron Gutman
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674220087f
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Finish mouse emulation support with overlay and bugfixes
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2019-05-19 13:10:42 -07:00 |
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Cameron Gutman
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21f2b1224a
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Decode directly into the audio renderer's buffer to avoid a copy
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2019-05-01 21:27:41 -07:00 |
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Cameron Gutman
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fa4c0e82bd
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Only initialize the video subsystem once per launch
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2019-03-23 17:46:42 -07:00 |
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Cameron Gutman
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c0bf8b9c25
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Remove redundant initializtion of SDL video
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2019-03-23 14:26:08 -07:00 |
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Cameron Gutman
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c75b9c9221
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Add connection status overlay for DXVA2 and SDL
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2019-03-17 15:08:21 -07:00 |
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Cameron Gutman
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f8e693a060
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Drop samples to account for lost time reinitializing audio. Fixes #176
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2019-02-14 22:32:54 -08:00 |
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Cameron Gutman
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feb5e3bc78
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Fix SDL_WasInit asserts firing due to lifetime management issues with SdlInputHandler
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2019-02-12 19:30:02 -08:00 |
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Cameron Gutman
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6ed512e762
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Provide a renderer callback when the overlay data changes
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2019-02-12 18:43:38 -08:00 |
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Cameron Gutman
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947970e07b
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Shortcut decoder initialization when only using it for capability testing
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2019-02-12 18:42:53 -08:00 |
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MINICOM\mrb11
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7b0596d9df
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Add controller rumble support.
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2019-02-11 21:39:55 -08:00 |
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Cameron Gutman
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b19c4bfc5d
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Add performance overlay for DXVA2 renderer
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2019-01-19 23:05:56 -08:00 |
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Cameron Gutman
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cfabaf334e
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Add frame pacing toggle
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2018-12-25 12:57:00 -08:00 |
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Cameron Gutman
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8a5e3cdb76
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Fix returning to app page when start fails
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2018-12-05 22:17:26 -08:00 |
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Cameron Gutman
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c40174034c
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Don't kill the app on the host when the session terminates unexpectedly
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2018-12-05 20:17:00 -08:00 |
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Cameron Gutman
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5029c855f0
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Simplify app quitting implementation a bit
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2018-12-05 19:49:06 -08:00 |
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Janne Hakonen
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0ab07303c9
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Add quit cli command and app quit option after stream session. Fixes #92 (#138)
* Add quit cli command and app quit option after stream session. Fixes #92
* Code review fixes.
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2018-12-05 18:45:28 -08:00 |
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Cameron Gutman
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3dc049ee5f
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Remove automatic audio configuration permanently due to brokenness and allow renderers to request reinitialization on demand
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2018-10-02 01:21:42 -07:00 |
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Cameron Gutman
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c239d0814b
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Move audio renderer destruction back off the main thread now that we're using atexit(SDL_Quit)
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2018-09-30 18:09:12 -07:00 |
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Cameron Gutman
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200b1c5095
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Rename hpp -> h
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2018-09-29 16:18:46 -07:00 |
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