Commit graph

1103 commits

Author SHA1 Message Date
Cameron Gutman
ae5df938b6 Update macOS icon to match new Big Sur style 2020-11-21 16:37:56 -06:00
Cameron Gutman
e224a7f0c7 Fetch updated gamepad mappings each launch 2020-11-21 14:45:34 -06:00
Cameron Gutman
aa4684077d Fix inability to open app menu with gamepad 2020-11-21 13:28:04 -06:00
Cameron Gutman
193e196c46 Update searching message 2020-11-21 13:18:17 -06:00
Cameron Gutman
6e7a42065c Translation updates and refactoring 2020-11-21 13:15:54 -06:00
watchha
2c987d2912
French translation (#451)
* french translation

* Update main.cpp

* Update main.cpp

Co-authored-by: watchha <watchha@users.noreply.github.com>
2020-11-21 11:42:16 -06:00
Cameron Gutman
19f5dc12fb Fix fill color of Discord logo on Qt 5.9 2020-11-21 11:29:55 -06:00
Cameron Gutman
38b59aa1a9 Fix DXVA2 renderer compilation with Qt 6.0 2020-11-21 11:12:40 -06:00
Cameron Gutman
201b59cd4c Compilation fixes for Qt 6.0 Beta 3 2020-11-07 19:23:23 -06:00
Cameron Gutman
de3afe27c1 Fix LSMinimumSystemVersion to match Qt 5.15 2020-11-01 09:42:03 -06:00
Cameron Gutman
ec486e89e4 Use char16_t overload of QString::fromUtf16() for Qt 6.0 compatibility 2020-10-16 00:07:58 -05:00
Cameron Gutman
ec3b000264 QTextStream::setCodec() is gone in Qt 6.0, so use the replacement setEncoding() function 2020-10-15 18:57:04 -05:00
Cameron Gutman
90a513dc3d Improve source compatibility with Qt 6.0 2020-10-15 18:54:12 -05:00
Cameron Gutman
1d90bf9230 Trim spaces from the provided IP address or hostname 2020-10-06 21:39:01 -05:00
Cameron Gutman
81943b12c0 Version 2.2.0 2020-09-09 22:26:12 -07:00
Cameron Gutman
18fa7c2832 Add Discord button in Settings 2020-09-09 21:49:45 -07:00
Cameron Gutman
dd02bf809e Don't require linking to wlanapi.dll
This is not always available on Windows Server
2020-09-08 18:27:01 -07:00
Cameron Gutman
2f3a1a5d79 Work around bug where GLES surface creation repeatedly fails on X11 2020-09-07 23:53:29 -07:00
Cameron Gutman
18654cb011 Work around QSGRenderThread crash on Wayland 2020-09-07 23:07:31 -07:00
Cameron Gutman
3e36357315 Remove HDR option because it doesn't currently work 2020-09-06 17:33:40 -07:00
Cameron Gutman
b97ae25f93 Flush mouse position before sending a mouse button event 2020-09-05 14:50:38 -07:00
Cameron Gutman
4722ea6096 Update SDL_GameControllerDB 2020-09-05 14:08:13 -07:00
Cameron Gutman
3e9781033a Create windows with SDL_WINDOW_METAL on macOS
This prevents the window from being recreated when initializing a Metal renderer.
2020-09-05 14:06:58 -07:00
Anton
89319dc7aa Added option to swap left and right mouse buttons
Changed the use of SDL buttons to Moonlight buttons definitions
2020-09-05 08:32:00 +02:00
Cameron Gutman
5755afc4ea Fix app window not hiding when streaming starts 2020-09-04 22:38:54 -07:00
Cameron Gutman
d00c434ccc Don't try STUN for manually added PCs over VPNs 2020-09-02 22:56:59 -07:00
Cameron Gutman
4ada59ba48 Populate the external IP address when a PC is added manually using an RFC 1918 IPv4 address 2020-08-30 19:03:55 -07:00
Cameron Gutman
14ccc38f4c Fix certain CLI options not overriding GUI preferences. Fixes #435 2020-08-30 01:38:26 -07:00
Cameron Gutman
2e87f5ff85 Add warning if no key frames can be received in 10 seconds 2020-08-29 21:02:22 -07:00
Cameron Gutman
81019fa2a8 Initialize gamepad navigation when streaming from the terminal 2020-08-29 12:59:27 -07:00
Cameron Gutman
d1a48ae641 Update SDL_GameControllerDB 2020-08-22 14:39:05 -07:00
Cameron Gutman
eded86bc10 Allow game controllers to be ignored during streaming only
STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.

Fixes #425
2020-08-22 12:02:26 -07:00
Cameron Gutman
5a7a49d1d5 Display resolution and codec in OSD 2020-08-20 20:52:05 -07:00
Cameron Gutman
d3de8049bf QTBUG-80947 is fixed for real in Qt 5.15.1 2020-08-19 21:47:45 -07:00
Cameron Gutman
d09dd90a73 Fix hardcoded tick unit duration which is incorrect on Apple silicon 2020-08-12 18:07:10 -07:00
Cameron Gutman
78203eb9be Enable media streaming mode for 802.11 WLAN interfaces on Windows 2020-08-11 22:14:26 -07:00
Cameron Gutman
31c7d4e36f Don't hide the games immediately 2020-08-11 18:46:06 -07:00
Cameron Gutman
d3949806f5 Move connection establishment to a separate thread to keep the UI responsive 2020-08-10 22:21:54 -07:00
Cameron Gutman
bd2c74fe90 Remove UDP 7 and add UDP 47009 for WoL 2020-08-09 14:49:33 -07:00
Cameron Gutman
fb6995db94 Add network test option to PC context menu 2020-08-08 20:25:26 -07:00
Cameron Gutman
8c2c4d3282 Reorder PC context menu to place destructive actions at the bottom 2020-08-08 18:32:36 -07:00
Cameron Gutman
b81392b818 Add an option to disable the automatic connection testing 2020-08-08 18:29:36 -07:00
Cameron Gutman
ad08440023 Test for blocked ports when adding a PC fails 2020-08-08 18:11:25 -07:00
Cameron Gutman
ec17623400 Test for blocked ports when a stream fails 2020-08-08 17:59:26 -07:00
Cameron Gutman
539bf0cb30 Add support for hiding games
Fixes #255
2020-08-01 21:06:01 -07:00
Cameron Gutman
8d2cbf806d Improve message for broken Intel drivers to indicate that users should update their driver 2020-07-12 15:26:38 -07:00
Cameron Gutman
ab5025efbf Ignore mouse events outside the video region 2020-07-12 15:06:36 -07:00
Cameron Gutman
912e51d863 Synchronize the client and host cursor when starting absolute mode capture 2020-07-12 15:03:08 -07:00
Cameron Gutman
d1c4ca5eae Use uniform_int_distribution for generating PINs 2020-07-12 13:19:26 -07:00
Cameron Gutman
16bb4a148e Only use libsoundio on Windows or macOS 2020-07-08 18:57:27 -05:00
Cameron Gutman
d7071cb67f Improve verbiage around quit app and optimize game settings options 2020-06-23 22:17:40 -07:00
Cameron Gutman
85558904a4 Update SDL_GameControllerDB 2020-06-20 17:02:30 -07:00
Cameron Gutman
88ed72fdc1 Use regular VSync when enabled because adaptive VSync still tears 2020-06-20 14:44:21 -07:00
Cameron Gutman
586a93d7aa Use the new EGL renderer for VAAPI by default 2020-06-13 20:21:54 -07:00
Cameron Gutman
f1c459fd6c Fix leak of renderer when we fail to create a GL context 2020-06-08 20:39:12 -07:00
Cameron Gutman
752f0a988b Fix crash during key generation introduced by dcba5762c7 2020-06-08 20:16:42 -07:00
Cameron Gutman
719b266691 Fix build with OpenSSL versions prior to 1.1.0 2020-06-07 16:58:47 -07:00
Cameron Gutman
dcba5762c7 Avoid using functions deprecated in OpenSSL 3.0 2020-06-07 16:26:19 -07:00
Cameron Gutman
0757717bea Address const-correctness issues in NvPairingManager 2020-06-07 15:15:33 -07:00
Cameron Gutman
f00653964e Batch absolute mouse motion like we do for relative motion 2020-05-31 13:34:50 -07:00
Cameron Gutman
4408a3a354 Delete cached box art when the host is deleted 2020-05-29 21:44:38 -07:00
Cameron Gutman
5abf5a157d Update metadata for Quadro streaming 2020-05-27 20:05:24 -07:00
Cameron Gutman
feacf2c359 Include stdexcept for std::runtime_error 2020-05-26 17:44:18 -07:00
Cameron Gutman
72ea1601e9 Use a better workaround for the GFE 3.20.3 high FPS bug 2020-05-25 18:57:42 -07:00
Cameron Gutman
02cfd8d978 Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
This reverts commit d6b5c5f63e.
2020-05-25 18:46:34 -07:00
Cameron Gutman
728377cba3 Set AV_PKT_FLAG_KEY for key frames 2020-05-25 18:31:19 -07:00
Cameron Gutman
f2283b56b9 Version 2.1.0 2020-05-16 23:45:09 -07:00
Cameron Gutman
b515f2a599 Update SDL_GameControllerDB 2020-05-16 22:45:29 -07:00
Cameron Gutman
4354b49496 Fix CLI video decoder options being reversed 2020-05-16 17:44:04 -07:00
Cameron Gutman
994312c212 Force GL to block after the current frame instead during the next frame 2020-05-16 16:25:13 -07:00
Cameron Gutman
5f25e0d4e2 Add limited support for frame pacing to EGLRenderer 2020-05-16 15:59:10 -07:00
Cameron Gutman
4bbe571f5f Fix build without FFmpeg and with older EGL 1.5 headers 2020-05-16 13:25:10 -07:00
Cameron Gutman
c58d21375c EGL 1.4 doesn't have EGLAttrib either 2020-05-16 12:20:52 -07:00
Cameron Gutman
ed128c558f Add support for EGLRenderer on EGL 1.4 2020-05-16 12:13:00 -07:00
Cameron Gutman
42ced309d3 Restore the original GL attributes after EGLRenderer is destroyed 2020-05-15 20:22:11 -07:00
Cameron Gutman
1fcd306879 Fix EGLRenderer when SDL isn't built with X11 or Wayland backends 2020-05-15 20:01:22 -07:00
Cameron Gutman
26c9ad7f06 Use eglGetProcAddress() for all GLES 2.0 extensions 2020-05-15 19:39:41 -07:00
Cameron Gutman
4b7b01ce0a Fix EGL build 2020-05-15 17:54:45 -07:00
Cameron Gutman
6632154906 Remove some unnecessary headers and definitions 2020-05-15 16:59:29 -07:00
Cameron Gutman
c4039a929c Use a compile test for EGL support 2020-05-15 16:46:03 -07:00
Cameron Gutman
a1b74e1220 Fix vaExportSurfaceHandle() detection with i965 VAAPI driver 2020-05-14 20:56:24 -07:00
Cameron Gutman
01f6188824 Add VAAPI_FORCE_DIRECT and VAAPI_FORCE_INDIRECT env vars to control rendering technique 2020-05-13 19:45:30 -07:00
Cameron Gutman
283f31a734 Test if vaExportSurfaceHandle() works before claiming EGL export is supported 2020-05-13 19:39:45 -07:00
Cameron Gutman
b800ce9ebe Allow use of VA drivers without VAEntrypointVideoProc 2020-05-13 19:31:25 -07:00
Cameron Gutman
eb9d54465c Don't use EGLRenderer if not built with SDL 2.0.10+ 2020-05-13 19:19:11 -07:00
Cameron Gutman
eb9e1f81d4 Enable the EGLRenderer to use the render thread 2020-05-13 19:09:20 -07:00
Cameron Gutman
ddfbd70b55 Remove Wayland performance warning message 2020-05-13 18:56:18 -07:00
Cameron Gutman
51e9ab83ad Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup 2020-05-13 18:55:21 -07:00
Cameron Gutman
5ed7e03b2e
Merge pull request #365 from xdbob/wayland_for_upstream
Introduce a new FFMPEG frontend renderer: EGLRenderer
2020-05-13 18:39:18 -07:00
Cameron Gutman
b4548c1af2 Flush all window events after SDL_CreateRenderer() 2020-05-12 18:41:36 -07:00
Antoine Damhet
0a396f3112 Introduce a new FFMPEG frontend renderer: EGLRenderer
Right now this renderer works on X11 & Wayland with VAAPI as a backend.

Some rendering latency benchmarks on my `i7-10510U` (with
`intel-media-driver` 20.1.1 which cause a *huge* regression with the
SDL_Renderer):
|             | X11    | Wayland |
| Before      | 6.78ms | 22.50ms |
| EGLRenderer | 0.76ms | 00.77ms |

Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr>
2020-05-12 11:11:35 +02:00
Cameron Gutman
2aa18dc88f Add a bit of extra padding on the right for the scrollbar 2020-05-10 13:02:10 -07:00
Cameron Gutman
8d89983eeb Parent ScrollBars to their Flingables, not the StackView
This ensures they disappear when navigating to a new page
2020-05-10 12:53:27 -07:00
Cameron Gutman
573c470965 Ensure the title label doesn't get drawn over when the window is small 2020-05-10 12:38:56 -07:00
Cameron Gutman
daa0c751e2 Fix settings layout spacing and centering 2020-05-10 12:30:15 -07:00
Cameron Gutman
e1babefc80 Center toolbar text 2020-05-10 11:48:24 -07:00
Cameron Gutman
ce99b0e162 Improve settings page behavior when the window is too small 2020-05-10 11:12:37 -07:00
Cameron Gutman
4c3a23b1bd Resize toolbar text 2020-05-09 23:02:09 -07:00
Cameron Gutman
12016af326 Display version number in toolbar on the settings page
Fixes #341
2020-05-09 22:20:39 -07:00
Cameron Gutman
fc9871b075 Delay mouse capture until after SDL_RecreateWindow() has been called 2020-05-09 19:48:13 -07:00