Cameron Gutman
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25e5175c54
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Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
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2019-04-11 22:27:20 -07:00 |
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Cameron Gutman
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9dcd770df2
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Fix alloc-dealloc mismatch
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2019-04-09 21:51:39 -07:00 |
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Cameron Gutman
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00a1948b73
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Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
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2019-04-09 21:50:22 -07:00 |
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Cameron Gutman
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859a5a5e0c
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Allow a renderer to opt-out of the render thread and use that for SDL on OGL
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2019-04-09 21:46:14 -07:00 |
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Cameron Gutman
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6783cf57da
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TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
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2019-04-09 21:26:47 -07:00 |
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Cameron Gutman
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a8dc5ac14a
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Add App Notarization and Hardened Runtime for macOS builds
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2019-04-09 18:30:25 -07:00 |
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Cameron Gutman
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6182553d79
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Version 0.10.0
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2019-04-07 13:21:02 -07:00 |
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Cameron Gutman
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905a0cdac1
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Make GFE-reported errors more clear
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2019-04-07 12:21:05 -07:00 |
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Cameron Gutman
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f20ddcf26d
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Fix long delay in LiStopConnection() that can cause a hang on quit
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2019-04-06 15:28:48 -07:00 |
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Cameron Gutman
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fe26098c2b
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Fix quitting via Command-Q on macOS
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2019-04-06 15:22:14 -07:00 |
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Cameron Gutman
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2354a0a640
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Fix unresponsive GUI on quit if a polling operation is in progress
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2019-04-06 13:11:36 -07:00 |
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Cameron Gutman
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7c3f09c70c
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Update poor connection behavior
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2019-04-06 12:25:35 -07:00 |
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Cameron Gutman
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caf5350fe6
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Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec
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2019-04-06 12:06:52 -07:00 |
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Cameron Gutman
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84084835ce
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Refactor and fix the GridView centering code to avoid flipping between states
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2019-04-06 11:48:58 -07:00 |
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Cameron Gutman
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7f38a67ede
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Fix brown-paper-bag bug in 948910bfa2
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2019-04-03 21:13:12 -07:00 |
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Cameron Gutman
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54383b84ec
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Fix random deadlocks on window resize with the software decoder due to processing window messages off the render thread
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2019-04-03 20:44:50 -07:00 |
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Cameron Gutman
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948910bfa2
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Don't open the app context menu for mouse clicks
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2019-04-03 20:27:00 -07:00 |
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Cameron Gutman
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ce5dac07d3
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Ensure the anchor hack stays in sync with changing margins prior to Qt 5.12
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2019-04-01 22:12:49 -07:00 |
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Cameron Gutman
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d4b0057423
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Minor tweak to the label layout of running apps
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2019-04-01 20:55:11 -07:00 |
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Cameron Gutman
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de8b12f594
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Fix grid view margins and scroll bar positioning on Qt 5.9
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2019-04-01 20:40:52 -07:00 |
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Cameron Gutman
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69e31a0a37
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Redesign the app view UI to feature larger game artwork and less text
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2019-04-01 19:49:33 -07:00 |
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Cameron Gutman
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c383cd39f4
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Fix text wrapping with giant error messages
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2019-04-01 18:31:13 -07:00 |
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Cameron Gutman
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e88d2f0ab2
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Add files and scripts to build for Steam Link
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2019-03-31 23:26:17 -07:00 |
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Cameron Gutman
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32535578a0
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Use newlines for the help text separator on the unmapped gamepad dialog
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2019-03-31 20:10:56 -07:00 |
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Cameron Gutman
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2e9af8fef0
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Fix focus and rejection of Yes/No dialogs on SL
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2019-03-31 19:40:30 -07:00 |
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Cameron Gutman
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0aa87aacc6
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Fix focus issues after dismissal of consecutive dialogs (like Add PC -> Add PC error)
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2019-03-31 19:32:17 -07:00 |
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Cameron Gutman
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bc38c302ed
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Cap the maximum width of the error dialogs
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2019-03-31 19:05:38 -07:00 |
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Cameron Gutman
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c724902508
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Clean up code for new QC2 dialogs and remove some unused imports
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2019-03-31 17:44:19 -07:00 |
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Cameron Gutman
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73604020d7
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Rewrite dialog code to use Quick Controls 2
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2019-03-31 17:24:25 -07:00 |
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Cameron Gutman
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060a00b9c7
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Consolidate help handling into ErrorMessageDialog
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2019-03-31 15:16:48 -07:00 |
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Cameron Gutman
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2cd32bf25a
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Move the cursor into the lower right corner on SL
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2019-03-31 13:58:27 -07:00 |
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Cameron Gutman
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81ad1a18fa
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Fix error dialog focus issues after dismissal on Steam Link
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2019-03-31 13:57:57 -07:00 |
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Cameron Gutman
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1d94903eef
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Add a hack to ensure the layout anchors work properly on Qt 5.11 and earlier
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2019-03-30 12:28:18 -07:00 |
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Cameron Gutman
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2d7dcb495c
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Remove CAPABILITY_DIRECT_SUBMIT for the video decoder because it can block for significant time periods when D3D9 is reconfiguring display settings (and holding the D3D global lock)
This can cause false reports of packet loss.
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2019-03-29 23:38:23 -07:00 |
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Cameron Gutman
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bc580c9aaa
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Ensure SdlGamepadKeyNavigation is only re-enabled after the sessionFinished() callback to avoid conflicts with SdlInputHandler
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2019-03-29 23:20:43 -07:00 |
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Cameron Gutman
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f8e2740532
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Add placeholder text when no PCs are present
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2019-03-27 18:13:20 -07:00 |
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Cameron Gutman
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a079ecd20b
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Improve transitions and eliminate conflicting anchor warnings
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2019-03-27 01:28:46 -07:00 |
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Cameron Gutman
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89c8725766
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Improve Add PC dialog readability on Windows
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2019-03-27 00:39:25 -07:00 |
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Cameron Gutman
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da7d532564
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Move Add PC button to toolbar
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2019-03-26 21:31:51 -07:00 |
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Cameron Gutman
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4752d4966d
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Improve Add PC dialog to have a proper text field
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2019-03-26 21:12:53 -07:00 |
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Cameron Gutman
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50f47f1ed5
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Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming
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2019-03-26 21:11:24 -07:00 |
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Cameron Gutman
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26bdc3e1d5
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Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2
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2019-03-24 19:23:02 -07:00 |
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Cameron Gutman
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764360c0f3
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Avoid doing non-trivial work in onCheckedChanged on settings page load
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2019-03-24 19:15:35 -07:00 |
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Cameron Gutman
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08482577eb
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Fix connection termination dialog regression from 03c0be0720
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2019-03-24 15:19:38 -07:00 |
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Cameron Gutman
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cabbba2448
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Move status update overlay to bottom left for SDL
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2019-03-23 21:14:21 -07:00 |
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Cameron Gutman
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c48ed7bb0d
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Fix undefined variable usage after 2703efedef
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2019-03-23 20:25:19 -07:00 |
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Cameron Gutman
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fa4c0e82bd
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Only initialize the video subsystem once per launch
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2019-03-23 17:46:42 -07:00 |
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Cameron Gutman
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c0bf8b9c25
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Remove redundant initializtion of SDL video
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2019-03-23 14:26:08 -07:00 |
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Cameron Gutman
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d2cff86c97
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Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL
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2019-03-23 14:15:55 -07:00 |
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Cameron Gutman
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03c0be0720
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Only display help options on platforms with web browsers
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2019-03-23 13:51:34 -07:00 |
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