Cameron Gutman
|
e9f766904e
|
Build AppImages on AppVeyor
|
2020-03-23 01:04:08 -07:00 |
|
Cameron Gutman
|
615b78a612
|
Update SDL_GameControllerDB to d222918bd6f786a35f9c42fd87921ca29493b785
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2020-03-22 18:41:21 -07:00 |
|
Cameron Gutman
|
93ea437760
|
Key repeat is handled server-side, so don't send repeat events
|
2020-03-20 23:56:44 -07:00 |
|
Cameron Gutman
|
fe6a1244ed
|
Fix a couple compiler warnings
|
2020-03-18 22:46:32 -07:00 |
|
Cameron Gutman
|
953858b0e7
|
Add workaround for Steam Link graphics bug. Fixes #254
|
2020-03-18 22:26:15 -07:00 |
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Cameron Gutman
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f3da46833f
|
Revert "Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB"
The DMCA takedown has been disputed and the repo is back up.
This reverts commit 6314676b9c .
|
2020-03-18 19:48:26 -07:00 |
|
Cameron Gutman
|
ba2488b6e2
|
Try the iHD VA driver as a fallback to fix Comet Lake and later
|
2020-03-18 18:39:43 -07:00 |
|
Cameron Gutman
|
4e7e0d67e5
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Add a workaround for Mesa Iris returning the wrong VA driver
|
2020-03-17 17:34:35 -07:00 |
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Cameron Gutman
|
faa16b207c
|
Implement a more reliable mouse capture workaround for GNOME+Wayland
|
2020-03-14 00:33:53 -07:00 |
|
Cameron Gutman
|
2d9f62761c
|
Don't pass through the super key to the host
|
2020-03-13 18:11:31 -07:00 |
|
Cameron Gutman
|
81221336f4
|
Rec 601 seems to be a bit more accurate on macOS
|
2020-03-10 23:21:00 -07:00 |
|
Cameron Gutman
|
ecfc758ce4
|
Attach colorspace data to CVPixelBuffer. Fixes #323
|
2020-03-10 22:21:09 -07:00 |
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Cameron Gutman
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2cb3a132c6
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Fix false positives in SDL_GameControllerRumble() support detection
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2020-03-07 17:00:38 -08:00 |
|
Cameron Gutman
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519473e498
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Enable rumble on Bluetooth PS4 controllers
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2020-03-07 16:46:41 -08:00 |
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Cameron Gutman
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9b271d918a
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Use SDL_GameControllerSetPlayerIndex() to indicate player index
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2020-03-03 20:15:35 -08:00 |
|
Cameron Gutman
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7ee323f0d5
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Fix deprecation warning on macOS
|
2020-02-29 15:54:10 -08:00 |
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Cameron Gutman
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4bb6f711b9
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Avoid using the QTBUG-80947 workaround on Qt 5.14.2 and later
|
2020-02-27 18:03:28 -08:00 |
|
Cameron Gutman
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816cec8f5c
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Remove deprecated listener callbacks
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2020-02-25 00:31:05 -08:00 |
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Cameron Gutman
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2394dfe88a
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Change errorCode to an int type
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2020-02-24 23:03:34 -08:00 |
|
Cameron Gutman
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dfc0d2303b
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Fix incorrect #endif location
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2020-02-24 20:55:07 -08:00 |
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Cameron Gutman
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598a48ec50
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Remove the Wayland mouse capture hack that is not necessary on SDL 2.0.11
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2020-02-24 20:33:33 -08:00 |
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Cameron Gutman
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9f41e98e3f
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Remove RPi hacks that are not necessary on SDL 2.0.11
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2020-02-24 19:55:22 -08:00 |
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Cameron Gutman
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489891ff3c
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Fix build on Windows and macOS with Qt 5.13 and earlier
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2020-02-24 18:17:23 -08:00 |
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Cameron Gutman
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a44ed0b047
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Allow initial destination position to be used as an offset with scaleSourceToDestinationSurface()
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2020-02-24 18:01:30 -08:00 |
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Cameron Gutman
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1aaa97b91d
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Override SDL 2.0.12 default of mapping buttons to labels rather than position
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2020-02-24 17:44:56 -08:00 |
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Cameron Gutman
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13d68e789f
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Fix Clazy warnings
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2020-02-24 17:44:21 -08:00 |
|
Cameron Gutman
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10dae7482c
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Fix build with Qt 5.15
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2020-02-24 17:39:24 -08:00 |
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Cameron Gutman
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979de190dc
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Cap resolution options at 1080p on Steam Link and Raspberry Pi due to hardware limitations
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2020-02-23 00:43:43 -08:00 |
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Cameron Gutman
|
46bcbda972
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MMAL is always full-screen
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2020-02-23 00:25:01 -08:00 |
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Cameron Gutman
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43bdc353fb
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Fix 720p streaming on MMAL
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2020-02-23 00:22:44 -08:00 |
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Cameron Gutman
|
6314676b9c
|
Temporarily switch to gamecontrollerdb to fix build after DMCA takedown of SDL_GameControllerDB
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2020-02-22 19:20:52 -08:00 |
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Cameron Gutman
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9f77f3d968
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Don't leave 0 byte files if saving the box art image failed and deal with those that may already exist. Fixes #346
|
2020-02-20 19:06:19 -08:00 |
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Cameron Gutman
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f4733dbbe8
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Fix unused parameter warning on Linux
|
2020-02-20 14:13:03 -08:00 |
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Cameron Gutman
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61fc0e4893
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Don't allow Flickables to be dragged beyond bounds
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2020-02-20 13:38:01 -08:00 |
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Cameron Gutman
|
652ad86cad
|
Update SDL_GameControllerDB to cc4b7f603698914fad9a172a5e47bfece93a45f6
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2020-02-20 13:29:36 -08:00 |
|
Cameron Gutman
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60f308bd76
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Build dual binary bundles for Steam Link
|
2020-02-12 18:20:15 -08:00 |
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Cameron Gutman
|
b2113ff95b
|
Raspberry Pi's full KMS driver is broken with MMAL, so just advise fake KMS
|
2020-02-09 12:52:11 -08:00 |
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Cameron Gutman
|
b8188a46a9
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Display a friendly warning when running without a KMS driver
|
2020-02-09 12:40:07 -08:00 |
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Cameron Gutman
|
e790b0761e
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Add another RPi hack to fix mouse capture in full-screen in LXDE
|
2020-02-09 12:00:30 -08:00 |
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Cameron Gutman
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fa3317f6cd
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Enable double buffering on SDL backends that support it
|
2020-02-09 11:54:09 -08:00 |
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Cameron Gutman
|
b080f7a81c
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Don't display browser links in non-GUI environment
|
2020-02-09 11:41:44 -08:00 |
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Cameron Gutman
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57a1c5eb76
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Disable the window mode options for always full-screen renderers
|
2020-02-09 11:35:05 -08:00 |
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Cameron Gutman
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5b7e2521cc
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Ignore unbind and full-screen key combos on EGLFS
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2020-02-09 10:20:41 -08:00 |
|
Cameron Gutman
|
fced653c1c
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Add a hack to avoid PulseAudio on RPi
|
2020-02-08 23:35:42 -08:00 |
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Cameron Gutman
|
9253e6ac5e
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Fix GLES library not being found on RPi when running from console
|
2020-02-08 22:34:07 -08:00 |
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Cameron Gutman
|
aff2ed22b9
|
Use EGLFS platform plugin if X and Wayland aren't detected
|
2020-02-08 21:37:17 -08:00 |
|
Cameron Gutman
|
5520a52379
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Force full-screen mode on EGLFS
|
2020-02-08 21:31:04 -08:00 |
|
Cameron Gutman
|
505050e936
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Fix high DPI check in 0437835b
|
2020-02-08 18:47:59 -08:00 |
|
Cameron Gutman
|
0437835bde
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Avoid enabling High DPI mode on EGLFS to fix font rendering
|
2020-02-08 18:11:33 -08:00 |
|
Cameron Gutman
|
77386f8dfc
|
Reduce buffering for MMAL to avoid requiring 128 MB VRAM split
|
2020-02-08 17:56:30 -08:00 |
|
Cameron Gutman
|
529fdf0341
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Add decoder options dictionary to prepareDecoderContext()
|
2020-02-08 17:47:26 -08:00 |
|
Cameron Gutman
|
fa74700ad9
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Fix build with new Steam Link SDK
|
2020-02-05 17:24:05 -08:00 |
|
Cameron Gutman
|
4794f44a6d
|
Charge decoders for time spent holding on to frames
|
2020-01-26 20:15:11 -08:00 |
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Cameron Gutman
|
f0119b1231
|
Add support for the out-of-tree Jetson FFmpeg NVMPI decoders
https://github.com/jocover/jetson-ffmpeg
|
2020-01-26 19:16:03 -08:00 |
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Cameron Gutman
|
4c579aa826
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Provide another frame if avcodec_receive_frame() returns EAGAIN
|
2020-01-26 15:36:22 -08:00 |
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Cameron Gutman
|
b9463b3c0e
|
Allow NV12 and NV21 to be selected for non-hwaccel decoders using the SDL renderer
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2020-01-26 15:02:29 -08:00 |
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Cameron Gutman
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cede6ce8a9
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Add H264_DECODER_HINT and HEVC_DECODER_HINT envvars to specify a decoder manually
|
2020-01-26 14:40:48 -08:00 |
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Cameron Gutman
|
956e6e3638
|
Avoid slicing for hardware decoders that use SDL as the renderer
|
2020-01-26 14:13:42 -08:00 |
|
Cameron Gutman
|
b282c7d815
|
Fix parsing CLI flags that accept values when passed before 'action' argument
|
2020-01-26 13:32:24 -08:00 |
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Cameron Gutman
|
5b6142e2d9
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Always create IdentityManager on the main thread
|
2020-01-25 19:34:37 -08:00 |
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Cameron Gutman
|
58313ad8fc
|
Allow default mouse polling interval to be overridden by setting MOUSE_POLLING_INTERVAL
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2020-01-21 19:15:17 -08:00 |
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Cameron Gutman
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7aff148e9f
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Add --packet-size command-line option
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2020-01-21 19:10:10 -08:00 |
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Cameron Gutman
|
91be6c8028
|
Only hide Qt's mouse cursor on EGLFS
|
2020-01-15 18:23:02 -08:00 |
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Cameron Gutman
|
2e0bd2ec28
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Invoke avcodec_receive_frame() during decoder testing
|
2020-01-15 18:09:59 -08:00 |
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Cameron Gutman
|
a0151fbc04
|
Fix memory leak if 10-bit color is not supported
|
2020-01-15 17:56:11 -08:00 |
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Cameron Gutman
|
d853782fea
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Add support for the Meta/Super/Windows key on macOS and Linux
|
2020-01-15 17:54:57 -08:00 |
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Cameron Gutman
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c6638a7154
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Add support for 10-bit output in full-screen with DXVA2
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2020-01-14 17:12:55 -08:00 |
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Cameron Gutman
|
4abebe3aec
|
Hide the Qt cursor when streaming
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2020-01-11 02:06:08 -08:00 |
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Cameron Gutman
|
5aed8f928a
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Add V4L2M2M support using SDL renderer
Note: This requires FFmpeg master to work, since it depends on:
https://github.com/FFmpeg/FFmpeg/commit/d61cf1b1ebc2477749d7d7825a072400ed24af9
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2020-01-10 20:52:16 -08:00 |
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Cameron Gutman
|
1313c7b3bf
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Enable HDR as an experimental option
|
2019-12-30 18:05:43 -06:00 |
|
Cameron Gutman
|
bee622bcad
|
Improve speed of initial PC status poll
|
2019-12-30 17:51:23 -06:00 |
|
Cameron Gutman
|
7cf70b9607
|
Clear Add PC textbox when closing the dialog
|
2019-12-29 20:13:45 -06:00 |
|
Cameron Gutman
|
b419d21940
|
Only use the QTBUG-80947 hack on Qt 5.14
|
2019-12-21 13:54:09 -08:00 |
|
Cameron Gutman
|
227ff4e13a
|
Version 1.2.1 (hotfix for Windows and macOS)
|
2019-12-21 13:01:44 -08:00 |
|
Cameron Gutman
|
8e6e70683e
|
Add workaround for QTBUG-80947
|
2019-12-21 12:58:45 -08:00 |
|
Cameron Gutman
|
973d174a30
|
Version 1.2.0 (take 2)
|
2019-12-17 18:25:37 -08:00 |
|
Cameron Gutman
|
d961f2bc13
|
Switch to QElapsedTimer since QTime is deprecated for our usecase in Qt 5.14
|
2019-12-16 23:16:31 -08:00 |
|
Cameron Gutman
|
10e8277044
|
Version 1.2.0
|
2019-12-16 22:51:11 -08:00 |
|
Cameron Gutman
|
b4c40d9b18
|
Update SDL_GameControllerDB submodule
|
2019-12-16 22:38:58 -08:00 |
|
Cameron Gutman
|
e1603f0808
|
Explicitly use Rec 601 for VDPAU
|
2019-12-16 18:02:28 -08:00 |
|
Cameron Gutman
|
d4c2350d63
|
Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
|
2019-12-15 13:29:19 -08:00 |
|
Cameron Gutman
|
5e5470ae12
|
Specify video transfer matrix for SLVideo
|
2019-12-15 11:27:47 -08:00 |
|
Cameron Gutman
|
6230a99360
|
Fix colorspace conversion with SDL as frontend renderer
|
2019-12-14 17:17:29 -08:00 |
|
Cameron Gutman
|
801adb6af7
|
Add colorspace support to VAAPI renderer
|
2019-12-14 16:58:04 -08:00 |
|
Cameron Gutman
|
8b9b96f422
|
Only enable slicing when CPU decoding
|
2019-12-14 15:34:48 -08:00 |
|
Cameron Gutman
|
160684f23e
|
Allow decoders to choose a desired colorspace
|
2019-12-14 15:25:56 -08:00 |
|
Cameron Gutman
|
88930a9de4
|
Optimize decoder capability checking
|
2019-12-14 15:20:44 -08:00 |
|
Cameron Gutman
|
af6b8c9b88
|
Update common-c with colorspace configuration support
|
2019-12-14 14:40:02 -08:00 |
|
Cameron Gutman
|
5d872e8b5b
|
Add auto update check to Steam Link
|
2019-12-13 20:21:35 -08:00 |
|
Cameron Gutman
|
4832d8007b
|
Print joystick haptic capabilities to log
|
2019-12-13 18:43:35 -08:00 |
|
Cameron Gutman
|
879e084383
|
Enable Qt 5.14's new fractional DPI scaling
|
2019-12-12 20:36:23 -08:00 |
|
Cameron Gutman
|
c8b887fe32
|
Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads
|
2019-12-07 16:17:01 -08:00 |
|
Cameron Gutman
|
7205242f38
|
Improve VPN detection on Windows
|
2019-12-07 16:00:03 -08:00 |
|
Cameron Gutman
|
be33b5b387
|
Update default window mode on macOS after upgrading
|
2019-12-07 13:27:47 -08:00 |
|
Cameron Gutman
|
76a4ee22b3
|
Update SDL_GameControllerDB submodule
|
2019-12-03 19:02:29 -08:00 |
|
Cameron Gutman
|
3a6bf4d20b
|
Disable arbitrary audio duration for libsoundio until further testing is done
|
2019-12-03 19:00:43 -08:00 |
|
Cameron Gutman
|
ce02e086a3
|
Add missing return when no interface address matches
|
2019-12-02 17:27:57 -08:00 |
|
Cameron Gutman
|
e8d4313454
|
Fix build on Qt 5.10 and earlier
|
2019-12-02 17:18:29 -08:00 |
|
Cameron Gutman
|
49046f88cf
|
Ignore unknown MTUs
|
2019-12-01 22:10:07 -08:00 |
|
Cameron Gutman
|
5e2f32e3eb
|
Force remote streaming mode if connecting through a VPN
|
2019-12-01 21:50:36 -08:00 |
|
Cameron Gutman
|
0ccee9d806
|
Support arbitrary audio duration in libsoundio renderer
|
2019-12-01 19:43:22 -08:00 |
|
Cameron Gutman
|
5700272dc4
|
Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD
|
2019-11-30 22:24:28 -06:00 |
|
Cameron Gutman
|
7e5a3925b3
|
Fix typo in channel mapping
|
2019-11-17 14:35:37 -08:00 |
|
Cameron Gutman
|
1febe32e73
|
Fix 5.1 channel mapping on Steam Link
|
2019-11-17 12:22:57 -08:00 |
|
Cameron Gutman
|
de7b973239
|
Plumb presentation time from server into AVFrame.pts field
|
2019-11-11 18:03:47 -08:00 |
|
Cameron Gutman
|
c20daa8867
|
Add compatibility checks for HEVC Main10 in VT backend
|
2019-11-05 18:36:43 -08:00 |
|
Cameron Gutman
|
5e57a7d5c0
|
Prevent SDL renderer from trying to render 10-bit output
|
2019-11-05 17:29:21 -08:00 |
|
Cameron Gutman
|
7c8d27700e
|
Add 10-bit output support to VDPAU renderer
|
2019-11-05 17:09:44 -08:00 |
|
Cameron Gutman
|
f8621be5ee
|
Add an HEVC Main10 test frame
|
2019-11-05 17:08:25 -08:00 |
|
Cameron Gutman
|
8ed87e10b4
|
Change PC icon to be consistent with iOS and Android
|
2019-11-05 17:06:57 -08:00 |
|
Cameron Gutman
|
ca26fa2dd0
|
Add basic HEVC Main10 support in DXVA2 renderer
|
2019-11-04 22:57:12 -08:00 |
|
Cameron Gutman
|
1669095fb1
|
Prevent double-clicks from triggering pairing twice. Fixes #286
|
2019-11-04 19:30:38 -08:00 |
|
Cameron Gutman
|
12526bfca4
|
Version 1.1.1
|
2019-09-29 22:11:39 -07:00 |
|
Cameron Gutman
|
3e2c344140
|
Display the Moonlight icon in Discord Rich Presence info
|
2019-09-29 22:06:12 -07:00 |
|
Cameron Gutman
|
33730dd584
|
Display the update tooltip on launch if an update is available
|
2019-09-29 21:32:24 -07:00 |
|
Cameron Gutman
|
1cb03b1882
|
Add padding to app labels
|
2019-09-29 21:26:07 -07:00 |
|
Cameron Gutman
|
2f0a6db414
|
Add hacks for SDL+Mutter interaction bugs
|
2019-09-29 21:05:31 -07:00 |
|
Cameron Gutman
|
96ff51d598
|
Use SDL audio for platforms that libsoundio doesn't support
|
2019-09-22 12:03:53 -07:00 |
|
Cameron Gutman
|
dbf98ce3a6
|
Require keyframes even for software H.264 decoding
|
2019-08-07 22:38:31 -07:00 |
|
Cameron Gutman
|
ee7cb5123d
|
Add NVDEC to list of supported video acceleration APIs
|
2019-08-05 18:31:38 -07:00 |
|
Cameron Gutman
|
77e1d6ab8a
|
Version 1.1
|
2019-08-05 18:28:26 -07:00 |
|
Cameron Gutman
|
1640bed7a5
|
Improve reliability of mDNS discovery
|
2019-08-04 18:04:33 -07:00 |
|
Cameron Gutman
|
5288041da5
|
Prevent us from consuming more than 4 samples per write callback to bound latency
|
2019-08-03 12:47:44 -07:00 |
|
Cameron Gutman
|
5db5a088ea
|
Fix NVDEC artifacts if the renderer is delayed for a bit
|
2019-08-01 20:25:58 -07:00 |
|
Cameron Gutman
|
5e106d2f19
|
Only store the local address from mDNS if it actually worked
|
2019-07-31 22:16:11 -07:00 |
|
Cameron Gutman
|
940da6bc73
|
Fix discovery of IPv6-only hosts
|
2019-07-31 22:07:20 -07:00 |
|
Cameron Gutman
|
7c7d279337
|
Update SDL_GameControllerDB to dca1a629d9e094baa17fff8ba1642cabc6125eed
|
2019-07-26 16:43:20 -04:00 |
|
Cameron Gutman
|
7acf91883a
|
Rework audio renderer selection to fall back and treat ML_AUDIO as a hard selection
|
2019-07-26 12:50:45 -04:00 |
|
Cameron Gutman
|
897f6fdd3e
|
Improve handling of IPv6-only cases
|
2019-07-15 01:07:31 -07:00 |
|
Cameron Gutman
|
6f9c3fbc38
|
Add support for zero configuration IPv6 streaming
|
2019-07-14 17:56:57 -07:00 |
|
Cameron Gutman
|
bcbd1a5b4b
|
Fix subsystem print in VAAPI
|
2019-07-07 15:41:26 -07:00 |
|
Cameron Gutman
|
6468efd7e4
|
Add VAAPI DRM support
|
2019-07-07 15:32:38 -07:00 |
|
Cameron Gutman
|
b30058fc29
|
Fix pairing to Gen 3-5 servers
|
2019-07-05 21:04:04 -07:00 |
|
Cameron Gutman
|
a41cd0b070
|
Generate SHA-256 client certificates instead of SHA-1
|
2019-07-05 20:57:21 -07:00 |
|
Cameron Gutman
|
ea8b905f02
|
Missed a call to SDL_SetRelativeMouseMode
|
2019-07-02 22:39:09 -07:00 |
|
Cameron Gutman
|
16b301236b
|
Add a mouse capture fallback if SDL_SetRelativeMouseMode() fails
|
2019-07-02 22:17:38 -07:00 |
|
Cameron Gutman
|
22162dda83
|
Fix runtime SDL version report
|
2019-06-30 18:48:11 -07:00 |
|
Cameron Gutman
|
024af89be3
|
Add an option to disable the gamepad mouse button toggle
|
2019-06-29 18:24:59 -07:00 |
|
Cameron Gutman
|
e1a697658e
|
Add Discord Rich Presence for macOS
|
2019-06-29 17:55:21 -07:00 |
|
Cameron Gutman
|
0a5051f959
|
Add Discord Rich Presence integration for Windows
|
2019-06-29 17:40:30 -07:00 |
|
Cameron Gutman
|
82b6b60b31
|
Take advantage of SDL 2.0.10 bugfixes and new APIs. Fixes #133
|
2019-06-29 16:08:04 -07:00 |
|
Cameron Gutman
|
06b3c3636a
|
Print compile-time and run-time SDL versions
|
2019-06-29 15:43:45 -07:00 |
|
Cameron Gutman
|
e5712a9474
|
Move dylibs into the Frameworks folder in the app bundle
|
2019-06-29 15:39:20 -07:00 |
|
Cameron Gutman
|
6ff845c53b
|
Use borderless windowed mode as the default on macOS. Fixes #246
|
2019-06-29 14:58:27 -07:00 |
|
Cameron Gutman
|
1c225ed04d
|
Use CUDA acceleration if other hwaccels are unavailable
|
2019-06-26 21:54:29 -07:00 |
|
Cameron Gutman
|
612b738968
|
Use the preferred sw_format when reading frames back
|
2019-06-26 21:25:41 -07:00 |
|
Cameron Gutman
|
87356ef594
|
Add CUDA acceleration support
|
2019-06-26 21:02:33 -07:00 |
|
Cameron Gutman
|
524cc97f51
|
Use borderless windowed mode when toggling to full-screen from an initially windowed stream. Fixes #248
|
2019-06-23 13:29:57 -07:00 |
|
Cameron Gutman
|
fc849fb51a
|
Switch back to SDL for audio on Linux. Fixes #245
|
2019-06-23 13:16:00 -07:00 |
|
Cameron Gutman
|
c88651939a
|
Re-add latency bounding on the SDL audio renderer
|
2019-06-23 13:14:55 -07:00 |
|
Cameron Gutman
|
01254f67f0
|
Allow audio renderers to specify capabilities
|
2019-06-23 12:49:37 -07:00 |
|
Cameron Gutman
|
866e2f1762
|
Version 1.0.1
|
2019-05-27 09:31:01 -07:00 |
|
Cameron Gutman
|
4f74fd5354
|
Fix uninitialized variables and a race condition with CVDisplayLinkStart()
|
2019-05-21 09:09:16 -07:00 |
|
Cameron Gutman
|
3df9a5d01c
|
Version 1.0.0
|
2019-05-21 00:14:12 -07:00 |
|
Cameron Gutman
|
2682829bd3
|
Fix Steam Link audio latency cap
|
2019-05-20 23:57:27 -07:00 |
|
Cameron Gutman
|
30cfa2607d
|
Hide mouse cursor after streaming on Steam Link
|
2019-05-19 17:43:46 -07:00 |
|
Cameron Gutman
|
4467c2e6ad
|
Update SDL_GameControllerDB
|
2019-05-19 13:46:05 -07:00 |
|
Cameron Gutman
|
2c0e8a0ddf
|
Send WoL packet to 48002 and 48010 to workaround ISP blocking of 7 and 9
|
2019-05-19 13:36:05 -07:00 |
|
Cameron Gutman
|
4c17f32a2e
|
Fix extra non-working gamepad appearing to the host
|
2019-05-19 13:24:06 -07:00 |
|
Cameron Gutman
|
674220087f
|
Finish mouse emulation support with overlay and bugfixes
|
2019-05-19 13:10:42 -07:00 |
|
Cameron Gutman
|
fc8d5d5799
|
Add gamepad mouse emulation support
|
2019-05-19 12:17:23 -07:00 |
|
Cameron Gutman
|
4e4f04c174
|
Focus on first item when a gamepad is connected
|
2019-05-19 11:08:23 -07:00 |
|
Cameron Gutman
|
65c21f3392
|
Improve gamepad navigation on settings page
|
2019-05-19 10:16:54 -07:00 |
|
Cameron Gutman
|
97fb30cdf1
|
Fix a few bugs in CVDisplayLink integration in VTRenderer
|
2019-05-19 09:52:59 -07:00 |
|
Cameron Gutman
|
c975279589
|
Only enable exception-based thread naming on debug builds
|
2019-05-13 17:54:03 -07:00 |
|
Cameron Gutman
|
b3ee7a635f
|
Cap queued audio at 40 ms on Steam Link
|
2019-05-11 19:09:59 -07:00 |
|
Cameron Gutman
|
c2b12868bb
|
Move DisplayLinkVsyncSource back into VTRenderer to reduce latency
|
2019-05-11 18:33:12 -07:00 |
|
Cameron Gutman
|
bdbb03e16f
|
Request 20 ms audio frames on Steam Link to reduce CPU overhead
|
2019-05-04 15:46:11 -07:00 |
|
Cameron Gutman
|
53138d7c16
|
Name threads for easier debugging
|
2019-05-03 21:18:58 -07:00 |
|
Cameron Gutman
|
18d1d35104
|
Use QByteArray::reserve() rather than reallocating each time we must resize
|
2019-05-02 22:54:18 -07:00 |
|
Cameron Gutman
|
99d9de35de
|
Add NV21 pixel format support to SDL renderer
|
2019-05-02 22:51:28 -07:00 |
|
Cameron Gutman
|
e6a48481a5
|
Restore the bulk submission optimization for Steam Link
|
2019-05-01 22:31:52 -07:00 |
|
Cameron Gutman
|
21f2b1224a
|
Decode directly into the audio renderer's buffer to avoid a copy
|
2019-05-01 21:27:41 -07:00 |
|
Cameron Gutman
|
cb75b3d6d2
|
Version 0.10.1
|
2019-04-28 19:27:30 -07:00 |
|
Cameron Gutman
|
27708b9ecb
|
Disable HIDAPI for Xbox gamepads on macOS
|
2019-04-28 18:45:56 -07:00 |
|
Cameron Gutman
|
dfb006d264
|
More Steam Link performance optimizations
|
2019-04-28 15:57:57 -07:00 |
|
Cameron Gutman
|
4f00f62674
|
Batch controller axis events for reduced CPU usage on Steam Link
|
2019-04-28 15:16:04 -07:00 |
|
Cameron Gutman
|
4f2fe5c988
|
Reduce polling rate on SL due to CPU performance limitations
|
2019-04-28 13:04:58 -07:00 |
|
Cameron Gutman
|
2bf552f801
|
Batch audio frames on Steam Link to save CPU cycles
|
2019-04-28 12:55:04 -07:00 |
|
Cameron Gutman
|
477fa8fedf
|
Add logging callbacks for SLAudio and SLVideo
|
2019-04-28 11:01:54 -07:00 |
|
Cameron Gutman
|
f1c7c5f02c
|
Don't emit boxArtLoadComplete on box art load failure to prevent an infinite loop
|
2019-04-27 18:48:06 -07:00 |
|
Cameron Gutman
|
4e936193c7
|
Request a test frame for MMAL decoder
|
2019-04-24 21:31:52 -07:00 |
|
Cameron Gutman
|
f9895c22b6
|
Update SDL_GameControllerDB to cbebd79740bc1360978bdf6d9d4d13d189e420a3
|
2019-04-24 20:27:23 -07:00 |
|
Cameron Gutman
|
6e46537112
|
Fix highlights for toolbar buttons to be more visible
|
2019-04-24 20:22:39 -07:00 |
|
Cameron Gutman
|
fa29260e09
|
Work around Qt 5.12 dialog crash on disconnect
|
2019-04-23 19:40:21 -07:00 |
|
Cameron Gutman
|
9c5d847dae
|
Autodetect a Wayland environment and configure SDL correctly. Fixes #211
|
2019-04-21 18:31:11 -07:00 |
|
Cameron Gutman
|
082e330f9d
|
Partially revert fa4c0e82bd because we'll need Qt initialized first to detect Wayland
|
2019-04-21 17:43:38 -07:00 |
|
Cameron Gutman
|
8878c4a136
|
Use VAAPI decoder for AMD on Wayland
|
2019-04-21 15:33:21 -07:00 |
|
Cameron Gutman
|
00926bac81
|
Fix build warning in SDL renderer
|
2019-04-21 11:09:11 -07:00 |
|
Cameron Gutman
|
67b0907e52
|
Add globaldefs.pri for setting qmake values in each project
|
2019-04-21 11:08:33 -07:00 |
|
Cameron Gutman
|
dba479774b
|
Add DRM renderer for Rockchip devices
|
2019-04-21 05:22:37 +00:00 |
|
Cameron Gutman
|
5c8a1e632b
|
Add support for rendering NV12 hwframes with SDL
|
2019-04-19 22:16:06 -07:00 |
|
Cameron Gutman
|
d65e29111f
|
Fix some codec selection bugs
|
2019-04-19 20:57:21 -07:00 |
|
Cameron Gutman
|
ed170b8092
|
Prevent the computer name from overflowing the PC grid item
|
2019-04-18 21:03:37 -07:00 |
|
Cameron Gutman
|
ac36fef968
|
Fix incorrect placeholder status after loading box art causing app label to be absent
|
2019-04-18 20:58:40 -07:00 |
|
Cameron Gutman
|
10f6b73cad
|
Revert "Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2"
Qt 5.12.3 fixes the bug. https://bugreports.qt.io/browse/QTBUG-74467
This reverts commit 26bdc3e1d5 .
|
2019-04-18 20:57:39 -07:00 |
|
Cameron Gutman
|
3ba98e86f2
|
Remove QC1 style variable since QC1 dialogs are no longer used
|
2019-04-18 20:04:24 -07:00 |
|
Cameron Gutman
|
1dfca525cf
|
Refactor renderer initialization to reduce duplication and inconsistency
|
2019-04-18 20:02:14 -07:00 |
|
Cameron Gutman
|
e51ad1a68a
|
Fix use-after-free due to stale m_FrontendRenderer pointer. Fixes #214
|
2019-04-18 19:26:13 -07:00 |
|
Cameron Gutman
|
9c76700f74
|
Add MMAL renderer for Raspberry Pi
|
2019-04-16 01:20:21 -07:00 |
|
Cameron Gutman
|
773b1af6f1
|
Minor refactoring in preparation for non-hwaccel decoder support
|
2019-04-15 21:56:01 -07:00 |
|
Cameron Gutman
|
b8b633a6cc
|
Use SDL to render on Wayland for VAAPI
|
2019-04-12 22:54:21 -07:00 |
|
Cameron Gutman
|
ada2270bd1
|
Reduce code duplication in renderers
|
2019-04-12 22:12:53 -07:00 |
|
Cameron Gutman
|
25e5175c54
|
Refactor parameter passing to decoders and split backend/decode-only and frontend renderers
|
2019-04-11 22:27:20 -07:00 |
|
Cameron Gutman
|
00a1948b73
|
Treat AV_CODEC_CAP_HARDWARE codecs as hardware accelerated too
|
2019-04-09 21:50:22 -07:00 |
|
Cameron Gutman
|
859a5a5e0c
|
Allow a renderer to opt-out of the render thread and use that for SDL on OGL
|
2019-04-09 21:46:14 -07:00 |
|
Cameron Gutman
|
6783cf57da
|
TTF_OpenFontRW retains the SDL_RWops on success, so we must keep the font data around to back it
|
2019-04-09 21:26:47 -07:00 |
|
Cameron Gutman
|
6182553d79
|
Version 0.10.0
|
2019-04-07 13:21:02 -07:00 |
|
Cameron Gutman
|
905a0cdac1
|
Make GFE-reported errors more clear
|
2019-04-07 12:21:05 -07:00 |
|
Cameron Gutman
|
fe26098c2b
|
Fix quitting via Command-Q on macOS
|
2019-04-06 15:22:14 -07:00 |
|
Cameron Gutman
|
2354a0a640
|
Fix unresponsive GUI on quit if a polling operation is in progress
|
2019-04-06 13:11:36 -07:00 |
|
Cameron Gutman
|
7c3f09c70c
|
Update poor connection behavior
|
2019-04-06 12:25:35 -07:00 |
|
Cameron Gutman
|
caf5350fe6
|
Update SDL_GameControllerDB to e411d95fcda34c19270c2d12335fc47512a87dec
|
2019-04-06 12:06:52 -07:00 |
|
Cameron Gutman
|
84084835ce
|
Refactor and fix the GridView centering code to avoid flipping between states
|
2019-04-06 11:48:58 -07:00 |
|
Cameron Gutman
|
7f38a67ede
|
Fix brown-paper-bag bug in 948910bfa2
|
2019-04-03 21:13:12 -07:00 |
|
Cameron Gutman
|
54383b84ec
|
Fix random deadlocks on window resize with the software decoder due to processing window messages off the render thread
|
2019-04-03 20:44:50 -07:00 |
|
Cameron Gutman
|
948910bfa2
|
Don't open the app context menu for mouse clicks
|
2019-04-03 20:27:00 -07:00 |
|
Cameron Gutman
|
ce5dac07d3
|
Ensure the anchor hack stays in sync with changing margins prior to Qt 5.12
|
2019-04-01 22:12:49 -07:00 |
|
Cameron Gutman
|
d4b0057423
|
Minor tweak to the label layout of running apps
|
2019-04-01 20:55:11 -07:00 |
|
Cameron Gutman
|
de8b12f594
|
Fix grid view margins and scroll bar positioning on Qt 5.9
|
2019-04-01 20:40:52 -07:00 |
|
Cameron Gutman
|
69e31a0a37
|
Redesign the app view UI to feature larger game artwork and less text
|
2019-04-01 19:49:33 -07:00 |
|
Cameron Gutman
|
c383cd39f4
|
Fix text wrapping with giant error messages
|
2019-04-01 18:31:13 -07:00 |
|
Cameron Gutman
|
e88d2f0ab2
|
Add files and scripts to build for Steam Link
|
2019-03-31 23:26:17 -07:00 |
|
Cameron Gutman
|
32535578a0
|
Use newlines for the help text separator on the unmapped gamepad dialog
|
2019-03-31 20:10:56 -07:00 |
|
Cameron Gutman
|
2e9af8fef0
|
Fix focus and rejection of Yes/No dialogs on SL
|
2019-03-31 19:40:30 -07:00 |
|
Cameron Gutman
|
0aa87aacc6
|
Fix focus issues after dismissal of consecutive dialogs (like Add PC -> Add PC error)
|
2019-03-31 19:32:17 -07:00 |
|
Cameron Gutman
|
bc38c302ed
|
Cap the maximum width of the error dialogs
|
2019-03-31 19:05:38 -07:00 |
|
Cameron Gutman
|
c724902508
|
Clean up code for new QC2 dialogs and remove some unused imports
|
2019-03-31 17:44:19 -07:00 |
|
Cameron Gutman
|
73604020d7
|
Rewrite dialog code to use Quick Controls 2
|
2019-03-31 17:24:25 -07:00 |
|
Cameron Gutman
|
060a00b9c7
|
Consolidate help handling into ErrorMessageDialog
|
2019-03-31 15:16:48 -07:00 |
|
Cameron Gutman
|
2cd32bf25a
|
Move the cursor into the lower right corner on SL
|
2019-03-31 13:58:27 -07:00 |
|
Cameron Gutman
|
81ad1a18fa
|
Fix error dialog focus issues after dismissal on Steam Link
|
2019-03-31 13:57:57 -07:00 |
|
Cameron Gutman
|
1d94903eef
|
Add a hack to ensure the layout anchors work properly on Qt 5.11 and earlier
|
2019-03-30 12:28:18 -07:00 |
|
Cameron Gutman
|
2d7dcb495c
|
Remove CAPABILITY_DIRECT_SUBMIT for the video decoder because it can block for significant time periods when D3D9 is reconfiguring display settings (and holding the D3D global lock)
This can cause false reports of packet loss.
|
2019-03-29 23:38:23 -07:00 |
|
Cameron Gutman
|
bc580c9aaa
|
Ensure SdlGamepadKeyNavigation is only re-enabled after the sessionFinished() callback to avoid conflicts with SdlInputHandler
|
2019-03-29 23:20:43 -07:00 |
|
Cameron Gutman
|
f8e2740532
|
Add placeholder text when no PCs are present
|
2019-03-27 18:13:20 -07:00 |
|
Cameron Gutman
|
a079ecd20b
|
Improve transitions and eliminate conflicting anchor warnings
|
2019-03-27 01:28:46 -07:00 |
|
Cameron Gutman
|
89c8725766
|
Improve Add PC dialog readability on Windows
|
2019-03-27 00:39:25 -07:00 |
|
Cameron Gutman
|
da7d532564
|
Move Add PC button to toolbar
|
2019-03-26 21:31:51 -07:00 |
|
Cameron Gutman
|
4752d4966d
|
Improve Add PC dialog to have a proper text field
|
2019-03-26 21:12:53 -07:00 |
|
Cameron Gutman
|
50f47f1ed5
|
Fix handling of screen saver after fa4c0e82bd and reset background events hint for UI after streaming
|
2019-03-26 21:11:24 -07:00 |
|
Cameron Gutman
|
26bdc3e1d5
|
Avoid using ANGLE on debug builds due to assert issues on Qt 5.12.2
|
2019-03-24 19:23:02 -07:00 |
|
Cameron Gutman
|
764360c0f3
|
Avoid doing non-trivial work in onCheckedChanged on settings page load
|
2019-03-24 19:15:35 -07:00 |
|
Cameron Gutman
|
08482577eb
|
Fix connection termination dialog regression from 03c0be0720
|
2019-03-24 15:19:38 -07:00 |
|
Cameron Gutman
|
cabbba2448
|
Move status update overlay to bottom left for SDL
|
2019-03-23 21:14:21 -07:00 |
|
Cameron Gutman
|
c48ed7bb0d
|
Fix undefined variable usage after 2703efedef
|
2019-03-23 20:25:19 -07:00 |
|
Cameron Gutman
|
fa4c0e82bd
|
Only initialize the video subsystem once per launch
|
2019-03-23 17:46:42 -07:00 |
|
Cameron Gutman
|
c0bf8b9c25
|
Remove redundant initializtion of SDL video
|
2019-03-23 14:26:08 -07:00 |
|
Cameron Gutman
|
d2cff86c97
|
Refactor SdlGamepadKeyNavigation to avoid multiple reinitializations of SDL
|
2019-03-23 14:15:55 -07:00 |
|
Cameron Gutman
|
03c0be0720
|
Only display help options on platforms with web browsers
|
2019-03-23 13:51:34 -07:00 |
|