..
bevy_a11y
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_animation
Fixes to animation graph evaluation ( #15689 )
2024-10-07 07:30:00 +00:00
bevy_app
Documentation for variadics ( #15387 )
2024-10-02 12:48:36 +00:00
bevy_asset
Fix doc comment ( #15673 )
2024-10-06 08:12:58 +00:00
bevy_audio
Fix audio not playing ( #15638 )
2024-10-04 01:07:09 +00:00
bevy_color
Eliminate redundant clamping from sample-interpolated curves ( #15620 )
2024-10-03 18:26:41 +00:00
bevy_core
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_core_pipeline
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_derive
move ANDROID_APP to bevy_window ( #15585 )
2024-10-02 03:01:06 +00:00
bevy_dev_tools
Migrate cameras to required components ( #15641 )
2024-10-05 01:59:52 +00:00
bevy_diagnostic
Update sysinfo requirement from 0.31.0 to 0.32.0 ( #15697 )
2024-10-07 07:31:17 +00:00
bevy_dylib
Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org ( #12965 )
2024-07-29 23:10:16 +00:00
bevy_ecs
bevy_ecs: Replace panics in QueryData
derive compile errors ( #15691 )
2024-10-07 16:30:34 +00:00
bevy_encase_derive
Update `glam
to 0.29,
encase
` to 0.10. ( #15249 )
2024-09-23 19:44:02 +00:00
bevy_gilrs
Implement gamepads as entities ( #12770 )
2024-09-27 20:07:20 +00:00
bevy_gizmos
Stop using Handle<T>
as a component in bevy_gizmos
( #15713 )
2024-10-07 22:57:26 +00:00
bevy_gltf
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_hierarchy
Add more tools for traversing hierarchies ( #15627 )
2024-10-07 15:24:57 +00:00
bevy_image
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_input
Revert "Have EntityCommands methods consume self for easier chaining" ( #15523 )
2024-10-02 12:47:26 +00:00
bevy_internal
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_log
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_macro_utils
Modify derive_label
to support no_std
environments ( #15465 )
2024-09-27 20:23:26 +00:00
bevy_math
Curves: FromReflect
boogaloo part 2 ( #15714 )
2024-10-07 22:59:17 +00:00
bevy_mesh
Split out bevy_mesh from bevy_render ( #15666 )
2024-10-06 14:18:11 +00:00
bevy_mikktspace
Add no_std
support to bevy_mikktspace
( #15528 )
2024-09-30 18:17:03 +00:00
bevy_pbr
Fix a system ordering issue with motion blur for skinned meshes. ( #15693 )
2024-10-07 16:33:15 +00:00
bevy_picking
Rename the Pickable
component and fix incorrect documentation ( #15707 )
2024-10-07 17:09:57 +00:00
bevy_ptr
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_reflect
Serialize and deserialize tuple struct with one field as newtype struct ( #15628 )
2024-10-07 23:40:03 +00:00
bevy_remote
Allow World::entity
family of functions to take multiple entities and get multiple references back ( #15614 )
2024-10-07 15:21:40 +00:00
bevy_render
Feature-gate all image formats ( #15586 )
2024-10-07 16:37:45 +00:00
bevy_scene
Allow World::entity
family of functions to take multiple entities and get multiple references back ( #15614 )
2024-10-07 15:21:40 +00:00
bevy_sprite
Rename the Pickable
component and fix incorrect documentation ( #15707 )
2024-10-07 17:09:57 +00:00
bevy_state
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_tasks
bump async-channel to 2.3.0 ( #15497 )
2024-09-28 19:21:59 +00:00
bevy_text
Fix text measurement when multiple font sizes are present ( #15669 )
2024-10-05 22:46:37 +00:00
bevy_time
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_transform
Allow World::entity
family of functions to take multiple entities and get multiple references back ( #15614 )
2024-10-07 15:21:40 +00:00
bevy_ui
Rename the Pickable
component and fix incorrect documentation ( #15707 )
2024-10-07 17:09:57 +00:00
bevy_utils
Minor fixes for bevy_utils
in no_std
( #15463 )
2024-10-04 19:25:49 +00:00
bevy_window
Fix bevy_window
and bevy_winit
readme badges ( #15637 )
2024-10-04 00:38:49 +00:00
bevy_winit
Inverse bevy_render bevy_winit dependency and move cursor to bevy_winit ( #15649 )
2024-10-06 18:25:50 +00:00