..
bevy_animation
Update codebase to use IntoIterator
where possible. ( #5269 )
2022-07-11 15:28:50 +00:00
bevy_app
remove blanket Serialize + Deserialize
requirement for Reflect
on generic types ( #5197 )
2022-07-21 14:57:37 +00:00
bevy_asset
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_audio
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_core
Export and register Mat2
. ( #5324 )
2022-07-15 22:37:06 +00:00
bevy_core_pipeline
update wgpu to 0.13 ( #5168 )
2022-07-14 21:17:16 +00:00
bevy_derive
Add attribute to ignore fields of derived labels ( #5366 )
2022-07-19 05:21:19 +00:00
bevy_diagnostic
Cleanups in diagnostics ( #3871 )
2022-06-20 17:02:25 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
Conversion of ResMut
and NonSendMut
to Mut
( #5438 )
2022-07-25 16:11:29 +00:00
bevy_ecs_compile_fail_tests
Allows conversion of mutable queries to immutable queries ( #5376 )
2022-07-20 01:09:45 +00:00
bevy_encase_derive
Updated glam
to 0.21
. ( #5142 )
2022-07-03 19:55:33 +00:00
bevy_gilrs
Improve Gamepad DPad Button Detection ( #5220 )
2022-07-11 14:11:25 +00:00
bevy_gltf
Fix comment typo ( #5421 )
2022-07-22 15:04:32 +00:00
bevy_hierarchy
Update codebase to use IntoIterator
where possible. ( #5269 )
2022-07-11 15:28:50 +00:00
bevy_input
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_internal
Lighter no default features ( #5447 )
2022-07-25 15:48:14 +00:00
bevy_log
Remove the dependency cycles ( #5171 )
2022-07-04 13:04:18 +00:00
bevy_macro_utils
Derive AsBindGroup Improvements: Better errors, more options, update examples ( #5364 )
2022-07-19 22:05:43 +00:00
bevy_math
Export and register Mat2
. ( #5324 )
2022-07-15 22:37:06 +00:00
bevy_mikktspace
Minimally fix the known unsoundness in bevy_mikktspace ( #5299 )
2022-07-16 08:37:18 +00:00
bevy_pbr
Add some documentation to standard material fields ( #5323 )
2022-07-20 22:00:59 +00:00
bevy_ptr
Fix OwningPtr
docs ( #5391 )
2022-07-20 13:16:28 +00:00
bevy_reflect
remove blanket Serialize + Deserialize
requirement for Reflect
on generic types ( #5197 )
2022-07-21 14:57:37 +00:00
bevy_render
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_scene
Add VisibilityBundle and use it to fix gltfs, scenes, and examples ( #5335 )
2022-07-16 02:47:23 +00:00
bevy_sprite
removed duplicated doc line in material.rs ( #5405 )
2022-07-20 21:39:51 +00:00
bevy_tasks
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
bevy_text
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_time
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_transform
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_ui
Fix various typos ( #5417 )
2022-07-21 20:46:54 +00:00
bevy_utils
improve documentation for macro-generated label types ( #5367 )
2022-07-20 19:39:42 +00:00
bevy_window
Fix comment typo ( #5421 )
2022-07-22 15:04:32 +00:00
bevy_winit
Change window position types from tuple to vec ( #5276 )
2022-07-11 14:36:23 +00:00