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Fix comment typo (#5421)
# Objective - Fix some typos ## Solution For the first time in my life, I made a pull request to OSS. Am I right? Co-authored-by: eiei114 <60887155+eiei114@users.noreply.github.com>
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2 changed files with 4 additions and 4 deletions
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@ -57,7 +57,7 @@ pub struct GltfNode {
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pub transform: bevy_transform::prelude::Transform,
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}
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/// A glTF mesh, which may consists of multiple [`GtlfPrimitives`](GltfPrimitive).
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/// A glTF mesh, which may consist of multiple [`GltfPrimitives`](GltfPrimitive).
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#[derive(Debug, Clone, TypeUuid)]
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#[uuid = "8ceaec9a-926a-4f29-8ee3-578a69f42315"]
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pub struct GltfMesh {
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@ -625,10 +625,10 @@ impl Window {
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/// - **`Windows`**, **`X11`**, and **`Wayland`**: The cursor is hidden only when inside the window. To stop the cursor from leaving the window, use [`set_cursor_lock_mode`](Window::set_cursor_lock_mode).
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/// - **`macOS`**: The cursor is hidden only when the window is focused.
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/// - **`iOS`** and **`Android`** do not have cursors
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pub fn set_cursor_visibility(&mut self, visibile_mode: bool) {
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self.cursor_visible = visibile_mode;
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pub fn set_cursor_visibility(&mut self, visible_mode: bool) {
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self.cursor_visible = visible_mode;
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self.command_queue.push(WindowCommand::SetCursorVisibility {
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visible: visibile_mode,
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visible: visible_mode,
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});
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}
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/// Get the current [`CursorIcon`]
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