..
bevy_a11y
Bump Version after Release ( #9106 )
2023-07-10 21:19:27 +00:00
bevy_animation
Fixing some doc comments ( #9646 )
2023-08-31 19:05:49 +00:00
bevy_app
Refactor EventReader::iter
to read
( #9631 )
2023-08-30 14:20:03 +00:00
bevy_asset
Fixing some doc comments ( #9646 )
2023-08-31 19:05:49 +00:00
bevy_audio
Fixing some doc comments ( #9646 )
2023-08-31 19:05:49 +00:00
bevy_core
Remove Resource and add Debug to TaskPoolOptions ( #9485 )
2023-08-20 22:32:41 +00:00
bevy_core_pipeline
Reorder render sets, refactor bevy_sprite to take advantage ( #9236 )
2023-08-27 14:33:49 +00:00
bevy_derive
bevy_derive: Fix #[deref]
breaking other attributes ( #9551 )
2023-08-28 17:36:18 +00:00
bevy_diagnostic
Bump Version after Release ( #9106 )
2023-07-10 21:19:27 +00:00
bevy_dylib
Bump Version after Release ( #9106 )
2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin
Bump Version after Release ( #9106 )
2023-07-10 21:19:27 +00:00
bevy_ecs
Fix anonymous set name stack overflow ( #9650 )
2023-08-31 22:52:59 +00:00
bevy_ecs_compile_fail_tests
Fix CI for Rust 1.72 ( #9562 )
2023-08-25 12:34:24 +00:00
bevy_encase_derive
Bump Version after Release ( #9106 )
2023-07-10 21:19:27 +00:00
bevy_gilrs
Refactor EventReader::iter
to read
( #9631 )
2023-08-30 14:20:03 +00:00
bevy_gizmos
Reorder render sets, refactor bevy_sprite to take advantage ( #9236 )
2023-08-27 14:33:49 +00:00
bevy_gltf
only take up to the max number of joints ( #9351 )
2023-08-28 16:58:45 +00:00
bevy_hierarchy
Split ComputedVisibility
into two components to allow for accurate change detection and speed up visibility propagation ( #9497 )
2023-09-01 13:00:18 +00:00
bevy_input
Refactor EventReader::iter
to read
( #9631 )
2023-08-30 14:20:03 +00:00
bevy_internal
fix clippy::default_constructed_unit_structs
and trybuild errors ( #9144 )
2023-07-13 22:23:04 +00:00
bevy_log
Update tracy-client requirement from 0.15 to 0.16 ( #9436 )
2023-08-15 07:45:21 +00:00
bevy_macro_utils
Add some more helpful errors to BevyManifest when it doesn't find Cargo.toml ( #9207 )
2023-07-19 12:05:04 +00:00
bevy_macros_compile_fail_tests
bevy_derive: Fix #[deref]
breaking other attributes ( #9551 )
2023-08-28 17:36:18 +00:00
bevy_math
Fix erronenous glam version ( #9653 )
2023-08-31 12:55:17 +00:00
bevy_mikktspace
Fix erronenous glam version ( #9653 )
2023-08-31 12:55:17 +00:00
bevy_pbr
Explicitly make instance_index vertex output @interpolate(flat) ( #9675 )
2023-09-02 18:11:13 +00:00
bevy_ptr
Put #[repr(transparent)]
attr to bevy_ptr types ( #9068 )
2023-07-14 18:55:15 +00:00
bevy_reflect
Fix erronenous glam version ( #9653 )
2023-08-31 12:55:17 +00:00
bevy_reflect_compile_fail_tests
Fix CI for Rust 1.72 ( #9562 )
2023-08-25 12:34:24 +00:00
bevy_render
Use instancing for sprites ( #9597 )
2023-09-02 18:03:19 +00:00
bevy_scene
Split ComputedVisibility
into two components to allow for accurate change detection and speed up visibility propagation ( #9497 )
2023-09-01 13:00:18 +00:00
bevy_sprite
Use instancing for sprites ( #9597 )
2023-09-02 18:03:19 +00:00
bevy_tasks
elaborate on TaskPool and bevy tasks ( #8750 )
2023-08-11 21:07:28 +00:00
bevy_text
Split ComputedVisibility
into two components to allow for accurate change detection and speed up visibility propagation ( #9497 )
2023-09-01 13:00:18 +00:00
bevy_time
Move schedule name into Schedule
( #9600 )
2023-08-28 20:44:48 +00:00
bevy_transform
Fixing some doc comments ( #9646 )
2023-08-31 19:05:49 +00:00
bevy_ui
Split ComputedVisibility
into two components to allow for accurate change detection and speed up visibility propagation ( #9497 )
2023-09-01 13:00:18 +00:00
bevy_utils
Add system.map(...)
for transforming the output of a system ( #8526 )
2023-08-28 16:36:46 +00:00
bevy_window
Change Window::physical_cursor_position
to use the physical size of the window ( #9657 )
2023-08-31 19:02:33 +00:00
bevy_winit
Fixing some doc comments ( #9646 )
2023-08-31 19:05:49 +00:00