bevy/crates
Aceeri c5702b9b5d Make RemovedComponents mirror EventReaders api surface (#7713)
# Objective
- RemovedComponents is just a thin wrapper around Events/ManualEventReader which is the same as an EventReader, so most usecases that of an EventReader will probably be useful for RemovedComponents too.

I was thinking of making a trait for this but I don't think it is worth the overhead currently.

## Solution
- Mirror the api surface of EventReader
2023-02-17 00:01:13 +00:00
..
bevy_animation Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_app Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
bevy_asset Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
bevy_audio IOS, Android... same thing (#7493) 2023-02-06 18:08:49 +00:00
bevy_core Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_core_pipeline implement Reflect for Fxaa (#7527) 2023-02-13 21:55:28 +00:00
bevy_derive update winit to 0.28 (#7480) 2023-02-03 16:41:39 +00:00
bevy_diagnostic Rename schedule v3 to schedule (#7519) 2023-02-06 18:44:40 +00:00
bevy_dylib Rename dynamic feature (#7340) 2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Make RemovedComponents mirror EventReaders api surface (#7713) 2023-02-17 00:01:13 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints and failed test with Rust 1.66 (#6945) 2022-12-15 18:05:15 +00:00
bevy_encase_derive add helper for macro to get either bevy::x or bevy_x depending on how it was imported (#7164) 2023-01-11 21:12:02 +00:00
bevy_gilrs Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_gltf Add extras field to GltfNode (#6973) 2023-02-13 17:56:36 +00:00
bevy_hierarchy Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_input Rename schedule v3 to schedule (#7519) 2023-02-06 18:44:40 +00:00
bevy_internal Introduce detailed_trace macro, use in TrackedRenderPass (#7639) 2023-02-13 18:20:27 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
bevy_ptr Fix minor typos in code and docs (#7378) 2023-01-27 12:12:53 +00:00
bevy_reflect implement TypeUuid for primitives and fix multiple-parameter generics having the same TypeUuid (#6633) 2023-02-16 17:09:44 +00:00
bevy_reflect_compile_fail_tests Enable deriving Reflect on structs with generic types (#7364) 2023-01-28 00:12:06 +00:00
bevy_render implement TypeUuid for primitives and fix multiple-parameter generics having the same TypeUuid (#6633) 2023-02-16 17:09:44 +00:00
bevy_scene Base Sets (#7466) 2023-02-06 03:10:08 +00:00
bevy_sprite Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
bevy_tasks improve safety comment in scope function (#7534) 2023-02-13 18:20:17 +00:00
bevy_text Fix Window feedback loop between the OS and Bevy (#7517) 2023-02-07 14:18:13 +00:00
bevy_time Rename schedule v3 to schedule (#7519) 2023-02-06 18:44:40 +00:00
bevy_transform Cleanup system sets called labels (#7678) 2023-02-14 21:46:07 +00:00
bevy_ui Improve the documentation for flex-basis (#7685) 2023-02-15 13:58:01 +00:00
bevy_utils implement TypeUuid for primitives and fix multiple-parameter generics having the same TypeUuid (#6633) 2023-02-16 17:09:44 +00:00
bevy_window Fix closing window does not exit app in desktop_app mode (#7628) 2023-02-13 19:15:24 +00:00
bevy_winit create window as soon as possible (#7668) 2023-02-14 15:08:04 +00:00