bevy/pipelined/bevy_render2/src/render_resource
Dimev 2f32a2a861 Added StorageTextureAccess to the exposed wgpu API (#2614)
# Objective
This fixes not having access to StorageTextureAccess in the API, which is needed for using storage textures

## Solution
Added it to the use in render_resource module


Co-authored-by: Dimas <skythedragon@outlook.com>
2021-08-08 19:10:39 +00:00
..
bind_group.rs bevy_render now uses wgpu directly 2021-07-24 16:43:37 -07:00
buffer.rs bevy_pbr2: Add support for most of the StandardMaterial textures (#4) 2021-07-24 16:43:37 -07:00
buffer_vec.rs Small Fixes (#20) 2021-07-24 16:43:37 -07:00
mod.rs Added StorageTextureAccess to the exposed wgpu API (#2614) 2021-08-08 19:10:39 +00:00
pipeline.rs bevy_render now uses wgpu directly 2021-07-24 16:43:37 -07:00
render_resource_id.rs SubGraphs, Views, Shadows, and more 2021-07-24 16:43:37 -07:00
texture.rs bevy_pbr2: Add support for most of the StandardMaterial textures (#4) 2021-07-24 16:43:37 -07:00
uniform_vec.rs fix clippy 2021-07-24 16:43:37 -07:00