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Small Fixes (#20)
* Fix writing less than the full capacity to the staging buffer * Add missing TrackedRenderPass::draw command
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2 changed files with 10 additions and 1 deletions
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@ -182,6 +182,14 @@ impl<'a> TrackedRenderPass<'a> {
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.set_index_buffer(buffer_slice.id(), offset, index_format);
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}
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pub fn draw(&mut self, vertices: Range<u32>, instances: Range<u32>) {
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debug!(
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"draw: {:?} {:?}",
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vertices, instances
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);
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self.pass.draw(vertices, instances);
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}
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pub fn draw_indexed(&mut self, indices: Range<u32>, base_vertex: i32, instances: Range<u32>) {
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debug!(
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"draw indexed: {:?} {} {:?}",
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@ -85,7 +85,8 @@ impl<T: Pod> BufferVec<T> {
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pub fn write_to_staging_buffer(&self, render_device: &RenderDevice) {
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if let Some(staging_buffer) = &self.staging_buffer {
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let slice = staging_buffer.slice(..);
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let end = (self.values.len() * self.item_size) as u64;
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let slice = staging_buffer.slice(0..end);
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render_device.map_buffer(&slice, wgpu::MapMode::Write);
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{
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let mut data = slice.get_mapped_range_mut();
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