..
bevy_animation
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_app
Remove .on_update method to improve API consistency and clarity ( #7667 )
2023-02-14 00:13:10 +00:00
bevy_asset
Fix crash with debug_asset_server due to base set changes ( #7538 )
2023-02-07 14:18:15 +00:00
bevy_audio
IOS, Android... same thing ( #7493 )
2023-02-06 18:08:49 +00:00
bevy_core
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_core_pipeline
implement Reflect
for Fxaa
( #7527 )
2023-02-13 21:55:28 +00:00
bevy_derive
update winit to 0.28 ( #7480 )
2023-02-03 16:41:39 +00:00
bevy_diagnostic
Rename schedule v3 to schedule ( #7519 )
2023-02-06 18:44:40 +00:00
bevy_dylib
Rename dynamic feature ( #7340 )
2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin
Adapt path type of dynamically_load_plugin ( #6734 )
2022-12-05 23:39:43 +00:00
bevy_ecs
Remove .on_update method to improve API consistency and clarity ( #7667 )
2023-02-14 00:13:10 +00:00
bevy_ecs_compile_fail_tests
Fix clippy lints and failed test with Rust 1.66 ( #6945 )
2022-12-15 18:05:15 +00:00
bevy_encase_derive
add helper for macro to get either bevy::x or bevy_x depending on how it was imported ( #7164 )
2023-01-11 21:12:02 +00:00
bevy_gilrs
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_gltf
Add extras field to GltfNode ( #6973 )
2023-02-13 17:56:36 +00:00
bevy_hierarchy
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_input
Rename schedule v3 to schedule ( #7519 )
2023-02-06 18:44:40 +00:00
bevy_internal
Introduce detailed_trace macro, use in TrackedRenderPass ( #7639 )
2023-02-13 18:20:27 +00:00
bevy_log
Fix suppression of all console logs when trace_tracy
is enabled ( #6955 )
2022-12-20 23:45:43 +00:00
bevy_macro_utils
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_math
Improve code/comments for Ray::intersect_plane
and its tests ( #6823 )
2022-12-05 22:49:06 +00:00
bevy_mikktspace
Release 0.9.0 ( #6568 )
2022-11-12 20:01:29 +00:00
bevy_pbr
Reusable Material Pipeline ( #7548 )
2023-02-13 19:33:51 +00:00
bevy_ptr
Fix minor typos in code and docs ( #7378 )
2023-01-27 12:12:53 +00:00
bevy_reflect
bevy_reflect: Decouple List
and Array
traits ( #7467 )
2023-02-13 21:07:53 +00:00
bevy_reflect_compile_fail_tests
Enable deriving Reflect on structs with generic types ( #7364 )
2023-01-28 00:12:06 +00:00
bevy_render
Document usage of SRes::into_inner on the RenderCommand trait ( #7224 )
2023-02-13 18:44:26 +00:00
bevy_scene
Base Sets ( #7466 )
2023-02-06 03:10:08 +00:00
bevy_sprite
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
bevy_tasks
improve safety comment in scope function ( #7534 )
2023-02-13 18:20:17 +00:00
bevy_text
Fix Window
feedback loop between the OS and Bevy ( #7517 )
2023-02-07 14:18:13 +00:00
bevy_time
Rename schedule v3 to schedule ( #7519 )
2023-02-06 18:44:40 +00:00
bevy_transform
typo in comment ( #7618 )
2023-02-11 02:00:14 +00:00
bevy_ui
Add doc tests for the Size
constructor functions ( #7658 )
2023-02-13 18:20:34 +00:00
bevy_utils
Introduce detailed_trace macro, use in TrackedRenderPass ( #7639 )
2023-02-13 18:20:27 +00:00
bevy_window
Fix closing window does not exit app in desktop_app mode ( #7628 )
2023-02-13 19:15:24 +00:00
bevy_winit
Fix Window
feedback loop between the OS and Bevy ( #7517 )
2023-02-07 14:18:13 +00:00