Carter Anderson
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ef2e5a1ba3
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pathfinder: set vertex buffer descriptors
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2020-05-11 12:37:04 -07:00 |
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Carter Anderson
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35e1d8b498
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pathfinder: more backend work. it now renders the clear color without crashing
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2020-05-11 09:01:31 -07:00 |
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Carter Anderson
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a5f47fd7da
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use "32 bit alignment" and "explicit shaders" pathfinder branches
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2020-05-10 12:53:26 -07:00 |
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Carter Anderson
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ff8c5292c2
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add pathfinder fork
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2020-05-08 09:29:26 -07:00 |
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Carter Anderson
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0fdf331552
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pathfinder: vertex buffers, samplers, and glsl layout
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2020-05-07 23:10:57 -07:00 |
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Carter Anderson
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58ba15fbb6
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pathfinder: fix shader paths
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2020-05-07 19:15:25 -07:00 |
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Carter Anderson
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e61c482bdf
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pathfinder: fix spirv makefile and generate outputs
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2020-05-07 19:14:14 -07:00 |
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Carter Anderson
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0e040680df
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begin pathfinder plugin
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2020-05-07 19:09:53 -07:00 |
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Carter Anderson
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5e5df2bb87
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toggle-able "bevy conventions" in shaders
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2020-05-07 19:09:25 -07:00 |
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Carter Anderson
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3d65a0d236
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move pipeline layout reflection to pipeline descriptor
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2020-05-07 11:21:25 -07:00 |
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Carter Anderson
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20cc41a639
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create shader module from source
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2020-05-06 19:26:55 -07:00 |
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Carter Anderson
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e459b42418
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handle::new now creates a new random handle
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2020-05-06 19:26:28 -07:00 |
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Carter Anderson
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75614f5084
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Ui depth from parent (falls back to insertion order for orphans), do ui rect size offsets before rendering,
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2020-05-06 13:49:07 -07:00 |
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Carter Anderson
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b5cdb7c5fc
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upgrade wgpu
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2020-05-05 21:25:56 -07:00 |
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Carter Anderson
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c5ca59dc4d
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cargo fmt
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2020-05-05 18:44:32 -07:00 |
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Carter Anderson
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800c4342ed
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disable threaded graph execution until leak is fixed
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2020-05-05 13:37:13 -07:00 |
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Carter Anderson
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cb49e14ae0
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remove todo
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2020-05-05 13:34:15 -07:00 |
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Carter Anderson
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2b0c9491a1
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remove unused primary_window
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2020-05-05 13:34:05 -07:00 |
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Carter Anderson
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c388598996
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use rwlock in graph executor instead of cloning
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2020-05-05 13:33:47 -07:00 |
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Carter Anderson
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2b8789dc8c
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queue frees in system nodes
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2020-05-05 13:12:50 -07:00 |
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Carter Anderson
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0d87ebe866
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simplify / consolidate wgpu resource mangement
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2020-05-05 12:45:37 -07:00 |
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Carter Anderson
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012a33ed32
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add headless render resource context
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2020-05-04 22:02:03 -07:00 |
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Carter Anderson
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2fd7020646
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rename GlobalRenderResourceContext to RenderResources
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2020-05-04 19:34:15 -07:00 |
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Carter Anderson
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7560ecf9d8
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correct "its"
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2020-05-04 14:18:46 -07:00 |
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Carter Anderson
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4735c68ab4
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add diagnostic examples
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2020-05-04 14:14:49 -07:00 |
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Carter Anderson
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704a742661
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Print diagnostics plugin
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2020-05-04 13:42:49 -07:00 |
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Carter Anderson
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ea16f6fc56
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frame time diagnostic plugin
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2020-05-04 13:21:14 -07:00 |
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Carter Anderson
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75f1362433
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upgrade wgpu
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2020-05-04 13:11:51 -07:00 |
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Carter Anderson
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0e63fd3838
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wgpu resource diagnostic plugin
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2020-05-04 12:36:18 -07:00 |
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Carter Anderson
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6f32d18dc5
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diagnostic filtering
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2020-05-04 11:43:21 -07:00 |
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Carter Anderson
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ac5b6c5046
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remove bevy versions
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2020-05-04 11:23:59 -07:00 |
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Carter Anderson
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af2a111801
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use ints instead of bytes for uuids
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2020-05-04 11:20:12 -07:00 |
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Carter Anderson
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076fef873a
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Anchor constants
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2020-05-04 11:02:04 -07:00 |
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Carter Anderson
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f5149cab05
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move color constants to Color struct
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2020-05-04 11:01:57 -07:00 |
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Carter Anderson
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dcc34473e5
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sprites
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2020-05-04 01:23:40 -07:00 |
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Carter Anderson
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1056b79abf
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ui textures
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2020-05-03 23:49:45 -07:00 |
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Carter Anderson
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08c6679f38
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add color constants
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2020-05-03 23:47:52 -07:00 |
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Carter Anderson
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d50313c285
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ui is back!
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2020-05-03 19:30:31 -07:00 |
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Carter Anderson
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05dbf31fd1
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derive struct as uniform
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2020-05-03 17:54:16 -07:00 |
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Carter Anderson
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736faa3f46
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import FromBytes for glam types
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2020-05-03 17:05:45 -07:00 |
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Carter Anderson
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41be55bf8d
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custom glam with zerocopy impls
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2020-05-03 16:55:17 -07:00 |
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Carter Anderson
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dac9cac776
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ui render graph
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2020-05-03 12:35:07 -07:00 |
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Carter Anderson
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5537eabb8c
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"base render graph": a common baseline graph
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2020-05-03 10:54:30 -07:00 |
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Carter Anderson
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2fb9e115ff
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Make ecs_guide a "real game"
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2020-05-03 00:21:32 -07:00 |
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Carter Anderson
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24e5238e75
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asset handles now use uuids instead of ascending ints
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2020-05-02 18:35:18 -07:00 |
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Carter Anderson
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355e219608
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begin porting ui to new render graph
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2020-05-02 17:56:30 -07:00 |
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Carter Anderson
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dd84f185f8
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fix glsl-to-spirv test
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2020-05-02 16:30:45 -07:00 |
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Carter Anderson
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0f74c64a16
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add "temporary" note to glsl-to-spirv
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2020-05-02 14:03:37 -07:00 |
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Carter Anderson
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a5a7edf07e
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remove shaderc dependency (makes windows builds seamless)
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2020-05-02 13:57:22 -07:00 |
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Carter Anderson
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50f8134ca0
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rewrite batcher to be fully generic
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2020-05-02 10:28:29 -07:00 |
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