Commit graph

5122 commits

Author SHA1 Message Date
Carter Anderson
5c1ce0597f average frame time 2019-12-07 23:48:25 -08:00
Carter Anderson
42fd25cfd9 move forward uniform setup to forward pass 2019-12-05 09:29:26 -08:00
Carter Anderson
6bdf0a5e14 remove tiny town 2019-12-04 00:22:16 -08:00
Carter Anderson
03c1ec3405 we glam now 2019-12-04 00:11:14 -08:00
Carter Anderson
7ed5b2252d vscode debug 2019-12-03 22:13:14 -08:00
Carter Anderson
4437f37690 light debugging 2019-12-03 22:13:04 -08:00
Carter Anderson
072346bb94 fix variable name 2019-12-03 22:12:33 -08:00
Carter Anderson
25b7dad1c2 update example 2019-12-03 19:01:48 -08:00
Carter Anderson
0e0eb97430 cleanup 2019-12-03 09:01:15 -08:00
Carter Anderson
816d0c9bdd wander spawner 2019-12-03 00:30:30 -08:00
Carter Anderson
21ce87ba45 fix camera projection 2019-12-02 15:51:24 -08:00
Carter Anderson
2a27cacba8 lights and cameras data driven. setup moved to relevant passes 2019-12-02 15:19:56 -08:00
Carter Anderson
df5c74a0ea material constructor 2019-12-02 11:05:35 -08:00
Carter Anderson
6b937d5df4 use more harmonious colors in sample 2019-12-02 10:54:42 -08:00
Carter Anderson
3922c76efe fix asset loading. no more temp! 2019-12-02 10:48:08 -08:00
Carter Anderson
a96f3cfda5 asset loading, hierarchies, more refactoring 2019-12-02 01:31:07 -08:00
Carter Anderson
188d355d10 render refactors. ecs integration 2019-12-01 20:03:04 -08:00
Carter Anderson
07c0fa0704 refactor pipelines 2019-12-01 01:16:15 -08:00
Carter Anderson
e204538ad7 transition math to nalgebra and add tiny-town. 2019-11-30 21:21:45 -08:00
Carter Anderson
cd60778d46 use wgpu example as base 2019-11-30 17:42:27 -08:00
Carter Anderson
515be6c872 new legion version 2019-11-12 22:31:17 -08:00
Carter Anderson
669849c454 initial commit 2019-11-12 19:36:02 -08:00