Commit graph

48 commits

Author SHA1 Message Date
Robbie Davenport
4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
multun
022a31fd8f
fix formatting / clippy warnings (#295) 2020-08-22 18:35:40 -07:00
Carter Anderson
7c3b49cb6f upgrade to latest wgpu 2020-08-21 18:36:32 -07:00
Lachlan Sneff
1eca55e571
Replace std synchronization primitives with parking_lot (#210)
* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
2020-08-21 14:55:16 -07:00
Victor "multun" Collod
c38420f1e9 enforce clippy for all target and features 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818 enforce cargo fmt --check 2020-08-16 05:02:06 -07:00
John Mitchell
5b99ad2483 Use if statement instead of match as that didn't work as expected. 2020-08-13 12:58:23 -04:00
John Mitchell
c40f39ec7e Make sure we translate the new type for wgpu. 2020-08-13 12:50:13 -04:00
Carter Anderson
7212b70478 rustfmt changes 2020-07-28 14:24:03 -07:00
Thomas Herzog
b4c185eb0c cargo fmt 2020-07-26 21:10:18 +02:00
Carter Anderson
cadbb4c1b0 render: fix "next swap chain texture" bug 2020-07-19 16:15:19 -07:00
Carter Anderson
b12c4d0a48 render: simplify imports and cleanup prelude 2020-07-16 18:26:21 -07:00
Carter Anderson
17f3860d12 remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone 2020-07-12 12:06:43 -07:00
Carter Anderson
6d58a5a033 render: add direct buffer mapping/unmapping 2020-07-11 12:29:07 -07:00
Carter Anderson
2ca6de2b81 upgrade wgpu 2020-07-10 13:47:31 -07:00
Carter Anderson
c81ab99dac cargo fmt 2020-07-10 01:37:06 -07:00
Carter Anderson
950e50bbb1 Bevy ECS migration 2020-07-10 01:06:21 -07:00
Carter Anderson
a4afa4e7f3 render: only attempt to create camera bind group when the camera bind group descriptor exists
this fixes panics in empty scenes
2020-06-26 14:27:22 -07:00
Carter Anderson
e855995145 cargo fmt 2020-06-15 12:47:35 -07:00
Carter Anderson
574656b767 render: remove RenderResources wrapper type 2020-06-14 12:32:06 -07:00
Carter Anderson
0fec350411 render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup" 2020-06-14 12:02:19 -07:00
Carter Anderson
0f608fc90f render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible 2020-06-14 11:41:42 -07:00
Carter Anderson
5f0363a4f5 render: move more render code into system scheduler 2020-06-13 18:38:25 -07:00
Carter Anderson
3d07fbdc81 render: "Immediate Mode" draw api
This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible
2020-06-09 23:16:48 -07:00
Carter Anderson
1426208e2f remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api 2020-06-08 14:35:13 -07:00
Carter Anderson
fd8f87400d add RenderResources/RenderResource traits to replace Uniforms/Uniform 2020-06-07 19:12:41 -07:00
Carter Anderson
4a71cd128d render: rename RenderResource to RenderResourceId 2020-06-07 12:10:14 -07:00
Carter Anderson
e72b5583d1 wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment 2020-06-04 15:58:02 -07:00
Carter Anderson
6eea96366d cargo fmt 2020-06-03 20:08:20 -07:00
Carter Anderson
0472cbfc7c start porting "query" systems from SystemBuilder to functions 2020-05-28 17:32:51 -07:00
Carter Anderson
e65fe0e736 Clear bind groups on each frame 2020-05-18 14:42:15 -07:00
Carter Anderson
33d4d5f562 Add asset removal. Clean up old/removed meshes 2020-05-17 18:48:14 -07:00
Carter Anderson
bf7f222318 Support async texture loading 2020-05-15 19:30:02 -07:00
Carter Anderson
2bcb8a2a41 cargo fmt 2020-05-13 18:05:18 -07:00
Carter Anderson
70f122b92a Rename AssetStorage to Assets 2020-05-13 16:45:18 -07:00
Carter Anderson
10637c1010 add TextureDescriptor to ResourceInfo 2020-05-11 21:28:11 -07:00
Carter Anderson
0dd55f2c40 cleanup 2020-05-11 14:08:20 -07:00
Carter Anderson
7a71873a32 RenderResourceAssignment refactor 2020-05-11 13:55:23 -07:00
Carter Anderson
20cc41a639 create shader module from source 2020-05-06 19:26:55 -07:00
Carter Anderson
800c4342ed disable threaded graph execution until leak is fixed 2020-05-05 13:37:13 -07:00
Carter Anderson
cb49e14ae0 remove todo 2020-05-05 13:34:15 -07:00
Carter Anderson
2b0c9491a1 remove unused primary_window 2020-05-05 13:34:05 -07:00
Carter Anderson
c388598996 use rwlock in graph executor instead of cloning 2020-05-05 13:33:47 -07:00
Carter Anderson
0d87ebe866 simplify / consolidate wgpu resource mangement 2020-05-05 12:45:37 -07:00
Carter Anderson
2fd7020646 rename GlobalRenderResourceContext to RenderResources 2020-05-04 19:34:15 -07:00
Carter Anderson
75f1362433 upgrade wgpu 2020-05-04 13:11:51 -07:00
Carter Anderson
115a009c16 cargo fmt 2020-04-24 18:55:15 -07:00
Carter Anderson
87066cafd3 move bevy crates to their own folder 2020-04-24 17:57:20 -07:00