Hugo Lindsay
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00be5d083e
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UI component bundles derive clone (#390)
make Draw, TextStyle, and the rest of the ui components derive clone
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2020-08-29 16:49:39 -07:00 |
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Robbie Davenport
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4aabe983ec
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Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
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2020-08-28 17:08:51 -07:00 |
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Patrik Buhring
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c40e29bca3
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Update icosphere dependency and add a limit to subdivisions. (#379)
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2020-08-28 16:52:06 -07:00 |
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Guillaume DALLENNE
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d64882ffbf
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add Color::rgb_u8 and Color::rgba_u8 (#381)
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2020-08-28 16:50:49 -07:00 |
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Carter Anderson
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89a1d360c1
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Fix despawn (#361)
* simplify RenderResourcesNode gpu array management
* support removals in RenderResourcesNode
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2020-08-26 23:03:55 -07:00 |
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multun
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022a31fd8f
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fix formatting / clippy warnings (#295)
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2020-08-22 18:35:40 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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Boutillier
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4eb437ab2e
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Fixes #134 and #135 with a slight hit on performances as get_or_assign_index will now always assign (#247)
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2020-08-22 09:28:38 -07:00 |
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Carter Anderson
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7c3b49cb6f
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upgrade to latest wgpu
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2020-08-21 18:36:32 -07:00 |
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Lachlan Sneff
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1eca55e571
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Replace std synchronization primitives with parking_lot (#210)
* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
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2020-08-21 14:55:16 -07:00 |
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Boutillier
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38d3da5b86
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Fix #187 . Multiple return instead of continue inside for loops. (#230)
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2020-08-20 16:09:04 -07:00 |
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Carter Anderson
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1ebb7e44ff
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Merge pull request #189 from StarArawn/bind-group-reflect-fix
Reflect shader stage for bind groups.
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2020-08-20 12:57:38 -07:00 |
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Carter Anderson
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e31f576484
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Merge pull request #206 from multun/clippy
Add clippy support and fix all warnings / errors
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2020-08-19 21:33:28 -07:00 |
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John Mitchell
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d4d68f6670
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Fixed tests.
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2020-08-19 10:16:35 -04:00 |
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John Mitchell
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f1b0d04e53
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Fixed formatting.
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2020-08-19 10:00:45 -04:00 |
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John Mitchell
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131a5e9167
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Merge branch 'master' into bind-group-reflect-fix
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2020-08-19 09:24:22 -04:00 |
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Victor "multun" Collod
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46636ed076
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fix formatting
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2020-08-18 19:48:03 -07:00 |
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Carter Anderson
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6ffe0696db
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Merge pull request #203 from lachlansneff/ironing-out-uniforms
Replace vector of UniformProperty with a single UniformProperty
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2020-08-18 13:44:10 -07:00 |
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Lachlan Sneff
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ccfa815cac
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Use can_draw in can_draw_indexed
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2020-08-17 10:56:27 -04:00 |
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Lachlan Sneff
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e24aaf3dd3
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Add Draw command to RenderCommand
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2020-08-16 16:28:52 -04:00 |
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Victor "multun" Collod
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e36b26c226
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render: fix RenderResourceBinding PartialEq impl
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2020-08-16 07:20:06 -07:00 |
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Victor "multun" Collod
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dfbdeeb27f
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render: fix bind group PartialEq impl
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2020-08-16 07:20:06 -07:00 |
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Victor "multun" Collod
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c38420f1e9
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enforce clippy for all target and features
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2020-08-16 07:20:06 -07:00 |
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Victor "multun" Collod
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d138647818
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enforce cargo fmt --check
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2020-08-16 05:02:06 -07:00 |
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Lachlan Sneff
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9883cd15cd
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Replace vector of UniformProperty with a single property
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2020-08-16 01:16:00 -04:00 |
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ifletsomeclaire
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c0d4877486
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added draw.is_visible checks
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2020-08-15 14:38:55 -05:00 |
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John Mitchell
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e11fa3e316
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Added hack to allow all of the examples to work.
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2020-08-15 15:03:57 -04:00 |
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John Mitchell
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eac53c1ab7
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Fixed! 🎉
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2020-08-14 23:21:38 -04:00 |
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John Mitchell
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76564a486e
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Removed old comment.
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2020-08-14 16:59:18 -04:00 |
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John Mitchell
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f3ef23bda7
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Working on correctly reflecting shader stage for bind groups.
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2020-08-14 14:02:56 -04:00 |
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Carter Anderson
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95dce3ac72
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Merge pull request #154 from OptimisticPeach/master
Add Icospheres mesh generation
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2020-08-13 19:44:50 -07:00 |
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John Mitchell
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3f5aae877e
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Removed some whitespace.
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2020-08-13 13:00:27 -04:00 |
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John Mitchell
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02b1907738
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Use BindingShaderStage to pass which program the binding is attached to.
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2020-08-13 12:44:21 -04:00 |
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OptimisticPeach
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86c20eb6df
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Add Icospheres.
Additionally documents the shapes module.
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2020-08-13 00:14:23 -04:00 |
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Cameron Hart
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5912206441
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Upgrade glam to 0.9.3
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2020-08-12 17:31:51 +12:00 |
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caelunshun
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58be36a09a
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Fix compilation when png or hdr features are disabled
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2020-08-11 00:49:17 -06:00 |
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caelunshun
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a694d9a1b6
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Make audio/image dependencies optional through feature flags
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2020-08-11 00:30:42 -06:00 |
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Carter Anderson
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3deeb05264
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use bevy-glsl-to-spirv
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2020-08-09 18:57:17 -07:00 |
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Carter Anderson
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34752a27bd
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add "0.1" version to all bevy crate references
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2020-08-09 17:39:28 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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3d09459813
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add more doc comments and clean up some public exports
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2020-08-09 16:13:04 -07:00 |
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Carter Anderson
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f963cd41dc
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app: rename AppPlugin to Plugin
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2020-08-07 20:22:17 -07:00 |
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Carter Anderson
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07858aa348
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scene: fix dynamically loading RenderPipelines scenes
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2020-08-02 19:33:27 -07:00 |
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Carter Anderson
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ccf81edd8f
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render: add atlas padding support to work around MSAA artifacts, disable MSAA by default
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2020-07-30 14:38:13 -07:00 |
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Carter Anderson
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54eaa2bdc6
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render: easier msaa color attachments and fix multi-window example
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2020-07-30 13:20:27 -07:00 |
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Carter Anderson
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44c08f90aa
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render: remove Drawable implementation from RenderPipelines because it doesnt add any value
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2020-07-29 18:28:32 -07:00 |
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Carter Anderson
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ca87359c6e
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render: add MSAA support
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2020-07-29 18:15:15 -07:00 |
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Carter Anderson
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db665b96c0
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ui: fix z indices and depth calculations
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2020-07-29 00:28:44 -07:00 |
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Carter Anderson
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2929197d9b
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render: add RenderPass queries. move ui to its own pass
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2020-07-28 20:11:27 -07:00 |
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Carter Anderson
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7212b70478
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rustfmt changes
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2020-07-28 14:24:03 -07:00 |
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