bevy/examples/spawner.rs

99 lines
3.3 KiB
Rust
Raw Normal View History

2020-03-09 03:29:21 +00:00
use bevy::prelude::*;
2020-01-28 09:53:28 +00:00
use rand::{rngs::StdRng, Rng, SeedableRng};
2020-01-19 21:24:01 +00:00
fn main() {
App::build()
.add_default_plugins()
.add_plugin(DiagnosticsPlugin {
print_diagnostics: true,
..Default::default()
})
.add_startup_system(setup)
.add_system(build_move_system())
2020-02-08 07:17:51 +00:00
.run();
2020-01-27 09:40:53 +00:00
}
fn build_move_system() -> Box<dyn Schedulable> {
SystemBuilder::new("move")
2020-01-27 09:40:53 +00:00
.read_resource::<Time>()
.write_resource::<AssetStorage<StandardMaterial>>()
.with_query(<(Write<Translation>, Read<Handle<StandardMaterial>>)>::query())
.build(move |_, world, (time, material_storage), person_query| {
for (mut translation, material_handle) in person_query.iter_mut(world) {
let material = material_storage.get_mut(&material_handle).unwrap();
2020-01-27 09:40:53 +00:00
translation.0 += math::vec3(1.0, 0.0, 0.0) * time.delta_seconds;
material.albedo = material.albedo
+ Color::rgb(-time.delta_seconds, -time.delta_seconds, time.delta_seconds);
2020-01-27 09:40:53 +00:00
}
})
2020-01-19 21:24:01 +00:00
}
2020-03-09 06:19:07 +00:00
fn setup(world: &mut World, resources: &mut Resources) {
let mut mesh_storage = resources.get_mut::<AssetStorage<Mesh>>().unwrap();
let mut material_storage = resources
.get_mut::<AssetStorage<StandardMaterial>>()
.unwrap();
let cube_handle = mesh_storage.add(Mesh::from(shape::Cube));
let plane_handle = mesh_storage.add(Mesh::from(shape::Plane { size: 10.0 }));
let cube_material_handle = material_storage.add(StandardMaterial {
albedo: Color::rgb(0.5, 0.4, 0.3),
..Default::default()
});
let plane_material_handle = material_storage.add(StandardMaterial {
albedo: Color::rgb(0.1, 0.2, 0.1),
..Default::default()
});
2020-01-19 21:24:01 +00:00
2020-04-07 20:25:01 +00:00
let mut builder = world.build();
builder
2020-01-19 21:24:01 +00:00
// plane
2020-03-09 09:02:17 +00:00
.add_entity(MeshEntity {
2020-02-24 07:50:44 +00:00
mesh: plane_handle,
material: plane_material_handle,
2020-02-11 17:31:49 +00:00
..Default::default()
2020-01-27 09:44:02 +00:00
})
2020-01-19 21:24:01 +00:00
// cube
2020-03-09 09:02:17 +00:00
.add_entity(MeshEntity {
2020-02-24 07:50:44 +00:00
mesh: cube_handle,
material: cube_material_handle,
2020-01-19 21:24:01 +00:00
translation: Translation::new(0.0, 0.0, 1.0),
2020-02-11 17:31:49 +00:00
..Default::default()
2020-01-19 21:24:01 +00:00
})
// light
2020-03-09 09:02:17 +00:00
.add_entity(LightEntity {
translation: Translation::new(4.0, -4.0, 5.0),
2020-02-18 03:06:12 +00:00
..Default::default()
})
2020-01-19 21:24:01 +00:00
// camera
2020-03-09 09:02:17 +00:00
.add_entity(CameraEntity {
2020-01-19 21:24:01 +00:00
local_to_world: LocalToWorld(Mat4::look_at_rh(
Vec3::new(3.0, 8.0, 5.0),
Vec3::new(0.0, 0.0, 0.0),
Vec3::new(0.0, 0.0, 1.0),
)),
2020-03-22 04:55:33 +00:00
..Default::default()
2020-01-28 09:53:28 +00:00
});
let mut rng = StdRng::from_entropy();
for _ in 0..10000 {
let spawned_material_handle = material_storage.add(StandardMaterial {
albedo: Color::rgb(
rng.gen_range(0.0, 1.0),
rng.gen_range(0.0, 1.0),
rng.gen_range(0.0, 1.0),
),
..Default::default()
});
2020-04-07 20:25:01 +00:00
builder.add_entity(MeshEntity {
2020-02-24 07:50:44 +00:00
mesh: cube_handle,
material: spawned_material_handle,
2020-02-08 07:17:51 +00:00
translation: Translation::new(
rng.gen_range(-50.0, 50.0),
rng.gen_range(-50.0, 50.0),
0.0,
),
2020-02-11 17:31:49 +00:00
..Default::default()
2020-04-07 20:25:01 +00:00
});
2020-01-28 09:53:28 +00:00
}
2020-01-19 21:24:01 +00:00
}