Commit graph

202 commits

Author SHA1 Message Date
ZestyTS
3d04b1b673 Simplified code using ternaries 2020-10-01 23:36:15 -07:00
ZestyTS
ed3463e26d Removed unnecessary code and simplifed where applicable 2020-10-01 23:35:10 -07:00
ZestyTS
3a3cea81ad Used Reflection to reduce code 2020-10-01 22:19:57 -07:00
ZestyTS
84a9080c59 Converted ternary to try/catch 2020-10-01 22:07:26 -07:00
ZestyTS
5971cf617a Used Reflection to figure out which rectangle should be drawn 2020-10-01 21:59:29 -07:00
ZestyTS
5ff070c24e Closing pointed to an empty function so I removed the call to it 2020-10-01 17:40:29 -07:00
ZestyTS
0786fdc317 Removed unnecessary code 2020-10-01 17:39:56 -07:00
ZestyTS
25b43a09a8 Removed unnecessary code and cleaned up code where applicable 2020-10-01 17:39:35 -07:00
ZestyTS
1955468813 Shortened System.IO.Path to Path 2020-10-01 17:38:48 -07:00
ZestyTS
0e4be84818 Simplified and refactored
There was a decent amount of code that was copy/pasted around, extra code that wasn't necessary, and some formatting.
2020-09-30 17:21:38 -07:00
ZestyTS
3f2e32756c Added Null Propagation to this.Owner.GetType()
On the rare occassion when downloading different bases, the whole application would crash out. I've been able to figure out that it's in the DownloadWait.xaml.cs specifically on the "this.Owner.GetType()" check. After adding the null propgation, I haven't received the issue since, so I've gone ahead and applied the fix everywhere for consistency and to err on the side of caution.
2020-09-30 08:32:34 -07:00
ZestyTS
9822f00382 Added try/catch on creating a new bitmap
Wrapped creating a new bitmap in a try/catch since the whole program would crash if the bitmap could not be created.

I only found one picture that gave me this issue can be found here:
https://images.nintendolife.com/news/2011/07/rune_factory_3_sprouts_in_europe_in_september/large.jpg
2020-09-30 08:06:10 -07:00
NicoAICP
eed408df52 buhc of stuff, updated nitnendont download to garys fixed version 2020-09-12 13:21:40 +02:00
NicoAICP
e4dc3a17bb message chagne, fixed the most annoying bug 2020-08-26 05:02:21 +02:00
NicoAICP
9b15105111 fixed an issue that wouldnt even exist if i wouldnt be a moron 2020-08-21 03:52:13 +02:00
NicoAICP
a3370a99fa 32 bit support 2020-08-11 21:35:17 +02:00
NicoAICP
86b692b34a ????????
and for wii injects its nwo trying to get the manual
2020-08-11 00:39:30 +02:00
NicoAICP
9d4eea5583 ??? 2020-08-10 15:38:42 +02:00
NicoAICP
966209e101 Verify that all the tools are correct after download, if not redownload the tools that are incorrect 2020-08-10 15:11:56 +02:00
NicoAICP
dd0e8e7e19 widescreen patch n64 2020-08-02 19:53:41 +02:00
NicoAICP
2b7a589366 checking if all bse folders exist now 2020-07-31 21:03:12 +02:00
NicoAICP
696701d741 fixed bug where some nes/snes/tg16 and msx roms crashed the injector 2020-07-31 15:31:22 +02:00
NicoAICP
e668354cf3 update #2 2020-07-29 17:24:25 +02:00
NicoAICP
c9c71bd0af Merge branch 'master' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF 2020-07-29 17:22:24 +02:00
NicoAICP
f2660991d4 updated tool list 2020-07-29 17:22:17 +02:00
NicoAICP
76844d218c removed need of jnustool 2020-07-29 17:20:29 +02:00
NicoAICP
84e321ffcc
Merge pull request #8 from Morilli/sox
Just use one-pass sox instead of naudio too
2020-07-28 22:14:38 +02:00
Morilli
1b059b1fba Just use one-pass sox instead of naudio too 2020-07-28 16:52:47 +02:00
NicoAICP
05fa853601
Merge pull request #7 from Morilli/wav-btsnd
Do wav->btsnd in code without needing an external program
2020-07-26 21:51:08 +02:00
Morilli
716aba1cab Update ToolCheck.cs 2020-07-26 20:37:05 +02:00
Morilli
f259179b31 Do wav->btsnd in code without needing an external program 2020-07-26 20:06:10 +02:00
NicoAICP
36f14e5eab typo gone 2020-07-24 23:12:15 +02:00
NicoAICP
f090d729a7
Merge pull request #6 from Morilli/fix-disposing
Fix not disposing images which could lead to crashes
2020-07-24 23:03:48 +02:00
Morilli
0df7b6e3ef Properly implement and use dispose 2020-07-24 01:15:14 +02:00
Morilli
931f1c2faa fix compiler errors 2020-07-24 01:11:57 +02:00
NicoAICP
470f367774
Merge pull request #5 from Morilli/fix-windows-7-crash
Fix a crash on windows 7 due to it not supporting the font
2020-07-23 23:28:00 +02:00
Morilli
84f88367ee Fix a crash on windows 7 due to it not supporting the font 2020-07-23 23:23:07 +02:00
NicoAICP
25a5ca7d90 Merge branch 'master' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF 2020-07-14 21:03:58 +02:00
NicoAICP
701e62ea95 fixed read only roms 2020-07-14 21:03:30 +02:00
NicoAICP
b310110c08
Fixed Issue where new bases would require to delete your key files to enter the tkey correctly 2020-07-01 09:27:48 +02:00
NicoAICP
07ac84df9b Custom now being custom not custom eu 2020-06-28 20:58:09 +02:00
NicoAICP
69aabe2be0 ons shoudl work again (progress bar that is) 2020-06-28 16:04:07 +02:00
NicoAICP
999483a5ec this bullshit isnt working 2020-06-27 19:15:57 +02:00
NicoAICP
3d68a20813 fix freeze if in temp folder 2020-06-27 18:52:24 +02:00
NicoAICP
7064d1f8a4 fixed display of bypass meessage box a<t non bypass use, also removed that box 2020-06-27 02:09:47 +02:00
NicoAICP
7794dff3ee this should do now 2020-06-26 23:28:19 +02:00
NicoAICP
481d4f893f name fix -> wads work again & new filter optiojn wii 2020-06-26 23:23:10 +02:00
NicoAICP
307489e6d0 line up of buttons, fixed dol showing 2020-06-26 22:38:40 +02:00
NicoAICP
77140817f6 fixed mode tooltip 2020-06-24 17:57:44 +02:00
NicoAICP
b76437ebaa Added Space Bypass function 2020-06-24 17:54:51 +02:00