mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-23 03:23:03 +00:00
Removed unnecessary code
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parent
25b43a09a8
commit
0786fdc317
1 changed files with 24 additions and 57 deletions
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@ -5,16 +5,11 @@ using System.IO.Compression;
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using System.Linq;
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using System.Management;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace UWUVCI_AIO_WPF.UI.Windows
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@ -22,7 +17,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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/// <summary>
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/// Interaktionslogik für DownloadWait.xaml
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/// </summary>
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partial class SDSetup : Window, IDisposable
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{
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bool gc = false;
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@ -55,7 +50,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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{
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InitializeComponent();
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gc = gamecube;
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path = injectlocation;
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path = injectlocation;
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if (!gamecube)
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{
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setup.Content = "Copy to SD";
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@ -69,7 +64,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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private void checkfornewinput()
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{
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WqlEventQuery query = new WqlEventQuery("SELECT * FROM Win32_VolumeChangeEvent WHERE EventType = 2");
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watcher.EventArrived += new EventArrivedEventHandler(watcher_EventArrived);
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watcher.Query = query;
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@ -81,7 +75,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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catch (Exception)
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{
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//left empty on purpose
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}
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}
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@ -98,17 +92,14 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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catch (Exception)
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{
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//left empty on purpose
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}
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}
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private void watcher_EventArrived(object sender, EventArrivedEventArgs e)
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{
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this.Dispatcher.Invoke(() => { GetDrives(); });
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Dispatcher.Invoke(() => { GetDrives(); });
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}
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private void GetDrives()
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@ -116,15 +107,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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sd.ItemsSource = DriveInfo.GetDrives().Where(d => d.IsReady && d.DriveType == DriveType.Removable).Select(d => d.Name + " " + d.VolumeLabel + "").ToList();
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}
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private void Button_MouseEnter(object sender, MouseEventArgs e)
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{
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}
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private void min_MouseLeave(object sender, MouseEventArgs e)
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{
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}
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public static long GetDirectorySize(string p)
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{
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string[] a = Directory.GetFiles(p, "*.*");
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@ -138,8 +120,6 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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public static long GetDirectorySize(string b, bool t)
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{
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long result = 0;
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Stack<string> stack = new Stack<string>();
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stack.Push(b);
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@ -161,41 +141,35 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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private void Window_Minimize(object sender, RoutedEventArgs e)
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{
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this.WindowState = WindowState.Minimized;
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WindowState = WindowState.Minimized;
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}
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public void changeOwner(MainWindow ow)
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{
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this.Owner = ow;
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Owner = ow;
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try
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{
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if (this.Owner?.GetType() == typeof(MainWindow))
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if (Owner?.GetType() == typeof(MainWindow))
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{
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this.WindowStartupLocation = WindowStartupLocation.CenterOwner;
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this.ShowInTaskbar = false;
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WindowStartupLocation = WindowStartupLocation.CenterOwner;
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ShowInTaskbar = false;
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}
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}
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catch (Exception)
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{
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this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
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WindowStartupLocation = WindowStartupLocation.CenterScreen;
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}
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}
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private void wind_Closing(object sender, System.ComponentModel.CancelEventArgs e)
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{
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}
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private void MoveWindow(object sender, MouseButtonEventArgs e)
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{
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try
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{
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if (e.ChangedButton == MouseButton.Left)
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this.DragMove();
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DragMove();
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}
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catch (Exception)
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{
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//left empty on purpose
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}
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}
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private void Window_Close(object sender, RoutedEventArgs e)
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@ -211,7 +185,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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watcher2.Stop();
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watcher.Dispose();
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watcher2.Dispose();
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this.Close();
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Close();
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}
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private void close_MouseLeave(object sender, MouseEventArgs e)
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{
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@ -233,7 +207,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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catch (Exception )
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{
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//left empty on purpose
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}
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}
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DispatcherTimer dp = new DispatcherTimer();
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@ -247,12 +221,12 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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dblSByte = bytes / 1024.0;
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}
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return String.Format("{0:0.##} {1}", dblSByte, Suffix[i]);
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return string.Format("{0:0.##} {1}", dblSByte, Suffix[i]);
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}
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private void setup_Click(object sender, RoutedEventArgs e)
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{if(!(FindResource("mvm") as MainViewModel).saveworkaround)
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{
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long injctSize = GetDirectorySize(System.IO.Path.Combine(path, (FindResource("mvm") as MainViewModel).foldername), true);
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long injctSize = GetDirectorySize(Path.Combine(path, (FindResource("mvm") as MainViewModel).foldername), true);
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if (injctSize >= new DriveInfo(driveletter).AvailableFreeSpace)
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{
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long div = injctSize - new DriveInfo(driveletter).AvailableFreeSpace + 1048576;
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@ -263,7 +237,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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}
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catch (Exception)
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{
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//left empty on purpose
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}
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cm.ShowDialog();
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}
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@ -301,14 +275,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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});
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setup.IsEnabled = false;
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}
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}
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}
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private void Dp_Tick(object sender, EventArgs e)
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@ -370,13 +337,13 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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mvm.msg = "Copying Injected Game...";
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if(!System.IO.Path.Combine(path, mvm.foldername).Contains("[WUP]"))
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if(!Path.Combine(path, mvm.foldername).Contains("[WUP]"))
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{
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DirectoryCopy(System.IO.Path.Combine(path, mvm.foldername), driveletter + "\\wiiu\\games\\" + mvm.foldername, true);
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DirectoryCopy(Path.Combine(path, mvm.foldername), driveletter + "\\wiiu\\games\\" + mvm.foldername, true);
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}
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else
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{
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DirectoryCopy(System.IO.Path.Combine(path,mvm.foldername), driveletter + "\\install\\" + mvm.foldername, true);
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DirectoryCopy(Path.Combine(path,mvm.foldername), driveletter + "\\install\\" + mvm.foldername, true);
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}
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mvm.foldername = "";
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@ -403,7 +370,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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// Get the files in the directory and copy them to the new location.
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foreach (FileInfo file in dir.EnumerateFiles())
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{
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file.CopyTo(System.IO.Path.Combine(destDirName, file.Name), true);
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file.CopyTo(Path.Combine(destDirName, file.Name), true);
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}
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// If copying subdirectories, copy them and their contents to new location.
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@ -411,7 +378,7 @@ namespace UWUVCI_AIO_WPF.UI.Windows
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{
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foreach (DirectoryInfo subdir in dir.EnumerateDirectories())
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{
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DirectoryCopy(subdir.FullName, System.IO.Path.Combine(destDirName, subdir.Name), copySubDirs);
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DirectoryCopy(subdir.FullName, Path.Combine(destDirName, subdir.Name), copySubDirs);
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}
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}
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}
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