Switch-Toolbox/Switch_FileFormatsMain
KillzXGaming 716d1c4520 More clean up and additions
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier.
- Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc.
- Start on titlebar information.
- Start on ASTC texture format support.
- Support TGA images.
- Support FTEX importing and saving properly.
- Export models properly along with textures (with generic classes). Todo, support rigs and bones.
2018-12-10 18:48:51 -05:00
..
FileFormats More clean up and additions 2018-12-10 18:48:51 -05:00
GL More clean up and additions 2018-12-10 18:48:51 -05:00
GUI More clean up and additions 2018-12-10 18:48:51 -05:00
Properties Update placeholder textures and fill channel types by format 2018-11-23 12:51:08 -05:00
Resources Update placeholder textures and fill channel types by format 2018-11-23 12:51:08 -05:00
XML More clean up and additions 2018-12-10 18:48:51 -05:00
app.config More clean up and additions 2018-12-10 18:48:51 -05:00
Config.cs Add file format plugin 2018-11-11 20:51:12 -05:00
FodyWeavers.xml Add file format plugin 2018-11-11 20:51:12 -05:00
Main.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
packages.config Add file format plugin 2018-11-11 20:51:12 -05:00
PluginRuntime.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
Switch_FileFormatsMain.csproj More clean up and additions 2018-12-10 18:48:51 -05:00