mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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716d1c4520
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier. - Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc. - Start on titlebar information. - Start on ASTC texture format support. - Support TGA images. - Support FTEX importing and saving properly. - Export models properly along with textures (with generic classes). Todo, support rigs and bones. |
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BFRES_Render.cs |