Commit graph

  • 3718385d40 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2023-06-19 17:52:59 -04:00
  • 13af269adb Fix animations with zero frame count saving with no animation data KillzXGaming 2023-06-19 17:52:55 -04:00
  • ff40338bc0
    update tegra_swizzle to 0.3.1 (#614) SMG 2023-06-18 18:20:26 -05:00
  • 6826fa01cf Also toggle compression KillzXGaming 2023-06-14 20:13:13 -04:00
  • da87ed0d2c Check file path instead KillzXGaming 2023-06-14 20:11:57 -04:00
  • 78da8c0b28 Adjustments KillzXGaming 2023-06-14 20:10:18 -04:00
  • 2e6c30bf1e Force mesh codec save when .mc extension is used for bfres KillzXGaming 2023-06-14 20:05:19 -04:00
  • e57bdfb704 Add toggles for grid and grid lines KillzXGaming 2023-06-13 18:31:10 -04:00
  • 9e87a5ce2a Skip hash directory for updater KillzXGaming 2023-06-13 18:23:10 -04:00
  • feea29f3be Don't nag for updating every boot KillzXGaming 2023-06-13 18:21:49 -04:00
  • 916aeab313 Add latest SHARCFB code for switch KillzXGaming 2023-06-07 19:00:44 -04:00
  • 3d943e7bcb Update bfsha to the latest which fixes missing data for newer versions KillzXGaming 2023-06-06 19:53:23 -04:00
  • ebf09c9fac Add .mc creation and editing. Fix TXTG updating in viewer. KillzXGaming 2023-06-03 15:31:08 -04:00
  • d302c38563 Only update compression for uncompressed external types KillzXGaming 2023-06-02 16:50:44 -04:00
  • 826a96b265 Load external string file by flag KillzXGaming 2023-06-02 16:49:01 -04:00
  • a39456b0cc Some fixes loading and saving V10 bfres KillzXGaming 2023-06-02 15:56:03 -04:00
  • d40d9bf2e9 Another quick fix KillzXGaming 2023-05-31 17:39:00 -04:00
  • 39f68281c8 Adjust naming KillzXGaming 2023-05-31 16:19:57 -04:00
  • 925830b8bb Quick fix for wii u bfres and fix TXTG 8x5 format KillzXGaming 2023-05-31 16:17:18 -04:00
  • 49074ab44a Quick fix KillzXGaming 2023-05-30 20:53:39 -04:00
  • c77ba4cdf7 Add save file menu so TXTG can be saved inside bfres KillzXGaming 2023-05-30 20:37:47 -04:00
  • 46162e5379 Support loading txtg into gui and exporting them KillzXGaming 2023-05-30 20:27:57 -04:00
  • c4efc1da35 update tegra_swizzle to 0.3.1 #614 ScanMountGoat 2023-05-29 16:46:13 -05:00
  • 357b8b2bc9 Load txtg texture in material UI KillzXGaming 2023-05-28 17:01:52 -04:00
  • 45d20e8f44 Add TXTG loading for loaded bfres KillzXGaming 2023-05-28 16:59:31 -04:00
  • a06e1fe8e0 Another quick fix KillzXGaming 2023-05-28 16:15:19 -04:00
  • 6470c6ef34 Adjustments to zdict transfer KillzXGaming 2023-05-28 16:11:41 -04:00
  • 86e63a65cd Add user folder menu KillzXGaming 2023-05-28 16:04:28 -04:00
  • c43a5904ec Fix possible crash on model import due to vertex count not updating KillzXGaming 2023-05-28 15:56:50 -04:00
  • 5f77578a63 Add a fix for detecting decompressed mc binary files KillzXGaming 2023-05-28 15:29:35 -04:00
  • 414a4c1ea2 Fix appveyor KillzXGaming 2023-05-28 15:10:57 -04:00
  • 934a430e89 Add support for loading decompressed TOTK bfres files KillzXGaming 2023-05-28 15:06:34 -04:00
  • 3fd67dd66f Update packages for zstd sharp usage KillzXGaming 2023-05-28 15:05:06 -04:00
  • 74c48383b3 Fix bone indices that read with Snorm16 for some reason KillzXGaming 2023-05-27 20:51:00 -04:00
  • c37826de88 Another adjustment KillzXGaming 2023-05-27 20:24:15 -04:00
  • 32f5667ddf TXTG fix BC3 KillzXGaming 2023-05-27 20:23:23 -04:00
  • 2c75de1f1c Push support for V10 BFRES saving, TXTG load/saving, Anim fixes, and more. KillzXGaming 2023-05-27 19:33:14 -04:00
  • 15e6c1c7fd BFRES : Fix material right click menu not applying shortcuts KillzXGaming 2023-05-27 19:27:13 -04:00
  • d0fc51c57d BFRES : Fix loading bone attributes from 4 byte format when 3 byte stride KillzXGaming 2023-05-27 19:26:32 -04:00
  • 0d33f4ead1
    Updater Fix/Improvements (#606) DanielSvoboda 2023-05-26 18:07:09 -03:00
  • e0708ac57b
    Merge d56fe6d901 into 68916159c8 #587 MrKev312 2023-05-25 22:13:26 -03:00
  • 68916159c8
    Fix compression header LZ77 11 wii (#608) DanielSvoboda 2023-05-25 21:05:37 -03:00
  • b80dc23f6b
    Fix compression header LZ77 11 wii #608 #607 DanielSvoboda 2023-05-25 02:53:15 -03:00
  • a075980330 Updater Fix/Improvements #606 DanielSvoboda 2023-05-23 18:18:08 -03:00
  • 6d57267c31 Updater Fix/Improvements DanielSvoboda 2023-05-23 15:22:24 -03:00
  • 1306a91050
    ADD - LZ77(Wii type 11) Compression (#604) DanielSvoboda 2023-05-22 18:06:49 -03:00
  • 555f296db2 ADD - LZ77(Wii type 11) Compression #604 DanielSvoboda 2023-05-21 18:31:42 -03:00
  • 95d32f380c
    Merge 473ed475a7 into 8c25749c23 #603 DanielSvoboda 2023-05-21 13:26:09 -04:00
  • 8c25749c23 Add latest code KillzXGaming 2023-05-21 13:17:25 -04:00
  • 473ed475a7
    Remove file extension when decompressing files with multiple extensions #603 DanielSvoboda 2023-05-20 02:58:35 -03:00
  • 4d16f8e10e Fix check for decompression menu KillzXGaming 2023-05-14 16:07:00 -04:00
  • 62b0de92ae Fix appveyor KillzXGaming 2023-05-14 15:51:04 -04:00
  • 2bc5e4a857 Create the directory on build KillzXGaming 2023-05-14 15:38:21 -04:00
  • e59bfe10a8 Support external zsdic files if user puts zsdic files in Lib/ZstdDictionaries KillzXGaming 2023-05-14 15:37:14 -04:00
  • c9e74e0be1 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2023-04-24 19:18:07 -04:00
  • 62d884464c Update KclLibrary.dll KillzXGaming 2023-04-24 19:18:01 -04:00
  • bb59723fb0
    Update README.md KillzXGaming 2023-04-22 13:50:19 -04:00
  • d56fe6d901 Rewrote Updater #587 MrKev312 2023-04-21 17:32:31 +02:00
  • 5b80a3d0f8 Update appveyor.yml KillzXGaming 2023-04-17 17:08:12 -04:00
  • 5cffb45af7
    Merge branch 'KillzXGaming:master' into master #577 August 2023-03-05 19:25:03 +00:00
  • 2377b173cc Make Splatoon 3 use some Splatoon 2 Mat stuff August 2023-03-05 19:24:44 +00:00
  • ede52275da Fix GUID endianness KillzXGaming 2023-02-16 21:14:16 -05:00
  • d1820ba8f0 CMDL : use the right tex coord target for dkctf KillzXGaming 2023-02-16 17:28:58 -05:00
  • afe7ab3890 Update retro formats to support Metroid Prime Remastered KillzXGaming 2023-02-16 17:25:43 -05:00
  • 8e5cb3dd36
    Update MainForm.Designer.cs #571 wzkxv 2023-02-08 11:36:16 +08:00
  • ed7549f357
    Update MainForm.Designer.cs wzkxv 2023-02-08 11:26:07 +08:00
  • 976939bec0
    Typo fix KillzXGaming 2023-01-10 17:30:32 -05:00
  • 0ed7b91506 KCL : fix UI anchoring KillzXGaming 2023-01-10 17:27:57 -05:00
  • 5dfdc1539b KCL : Adjust UI defaults KillzXGaming 2023-01-07 19:14:19 -05:00
  • f712c2c23e KCL : Some library adjustments KillzXGaming 2023-01-07 19:13:31 -05:00
  • 07692c9678 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2023-01-07 12:54:04 -05:00
  • 2877b42310 KCL : Add cube size setting in gui for very large models KillzXGaming 2023-01-07 12:53:58 -05:00
  • 3d5a0a0422
    Don't delete the user's hashes folder on update (#558) JelleInfinity 2022-12-21 23:27:12 +01:00
  • 2d9e2672ae Don't delete the user's hashes folder on update #558 Jelle 2022-12-15 15:15:09 +01:00
  • cab002cae1 BFRES : Fix importing bones that are not labeled as joint for .dae KillzXGaming 2022-12-10 17:50:56 -05:00
  • afe7ecd08e BFRES : Fix some save issues with version 8. KillzXGaming 2022-12-09 18:52:04 -05:00
  • 142a32f3fc Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox KillzXGaming 2022-12-09 18:46:04 -05:00
  • f6cf997cee Add latest ALBW hashes KillzXGaming 2022-12-09 18:43:00 -05:00
  • eaef6e5f0c
    workaround for exporting tranm (#555) Teras 2022-12-08 17:25:30 +01:00
  • 0fddf98126 workaround for exporting tranm #555 Teras 2022-12-08 17:01:18 +01:00
  • 022fcc61cc
    Fixes for TRPAK implementation (#554) Teras 2022-12-07 23:01:57 +01:00
  • ef18f7b1b8 Fixes for TRPAK implementation #554 Teras 2022-12-07 17:26:45 +01:00
  • 314a880213
    Update to TRPAK Implementation (#546) Teras 2022-11-30 00:32:27 +01:00
  • 6839d90a9b
    "Fix" for some Sparks of Hope textures (#548) August 2022-11-29 23:32:03 +00:00
  • 88abebb24e Prefer BNTX Filenames that mathc the Hash instead of relying on only getting the filenames from the file itself #546 Teras 2022-11-28 21:27:12 +01:00
  • 15f42e0987 fix textures that dont have the extra data #548 August 2022-11-28 15:45:06 +00:00
  • dc47fa9741 i dont get it August 2022-11-27 23:34:57 +00:00
  • a64fc81079 cleanup and set some ImageKeys Teras 2022-11-27 11:25:47 +01:00
  • ff6b41b5ce Added Quick access Added Quick access Folders in the same style as GFPAK for all Texture Files and all Model Files Teras 2022-11-27 11:22:58 +01:00
  • 823c72db3e Move TRPAK up the list of Fileformats this time dont reformat the whole Class Teras 2022-11-27 10:43:55 +01:00
  • be5bd9d8b8 Revert "Move TRPAK up the list of Fileformats" Teras 2022-11-27 10:39:44 +01:00
  • 03ae7378f9 add best guess for Paths if all known paths are the same add that one path to all other Files Teras 2022-11-27 10:31:35 +01:00
  • a1c0c2d630 Move TRPAK up the list of Fileformats prevents false detections of some of the Archives as other File Formats Teras 2022-11-27 10:28:24 +01:00
  • d55f738297
    First pass for TRPAK archive files (#544) Teras 2022-11-20 15:38:38 +01:00
  • e26e6745e1 First pass for TRPAK archive files first seen in Pokemon Scarlet/Violet #544 Teras 2022-11-20 11:03:53 +01:00
  • 8fc71d3c32 GTX : Use original channel components. KillzXGaming 2022-10-29 12:49:31 -04:00
  • e063086601 Fix formatting KillzXGaming 2022-10-29 12:48:18 -04:00
  • 423463d082 GTX : Fix channel properties and add default mip target KillzXGaming 2022-10-29 12:47:56 -04:00
  • 0a9520d1f2 Skip texture maps if not present in pak KillzXGaming 2022-10-28 20:10:42 -04:00
  • b6789443ce Some more pak and model fixes KillzXGaming 2022-10-28 20:09:47 -04:00