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https://github.com/KillzXGaming/Switch-Toolbox
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Adjustments to zdict transfer
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parent
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commit
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1 changed files with 16 additions and 11 deletions
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@ -86,21 +86,26 @@ namespace Toolbox.Library
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if (!Directory.Exists(userDir))
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Directory.CreateDirectory(userDir);
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//Create folder for TOTK contents if it does not exist
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if (!Directory.Exists(Path.Combine(userDir, "TOTK")))
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Directory.CreateDirectory(Path.Combine(userDir, "TOTK"));
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string folder = Path.Combine(userDir, "TOTK", "ZstdDictionaries");
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//Check if old directory exists and move it
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string folderOld = Path.Combine(Runtime.ExecutableDir, "Lib", "ZstdDictionaries");
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if (Directory.Exists(folderOld))
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void TransferZDic(string path)
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{
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//Create folder for TOTK contents if it does not exist
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if (!Directory.Exists(Path.Combine(userDir, "TOTK")))
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Directory.CreateDirectory(Path.Combine(userDir, "TOTK"));
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//Remove previous folder with any old files incase it gets updated with additional content
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if (Directory.Exists(folder))
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Directory.Delete(folder, true);
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//Move old to new directory
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Directory.Move(folderOld, folder);
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//Check if old directory contains the file and move it
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string fileOld = Path.Combine(Runtime.ExecutableDir, "Lib", "ZstdDictionaries", path);
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string fileNew = Path.Combine(folder, path);
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if (!File.Exists(fileNew) && File.Exists(fileOld))
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{
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File.Move(fileOld, fileNew);
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}
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}
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TransferZDic("bcett.byml.zsdic");
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TransferZDic("pack.zsdic");
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TransferZDic("zs.zsdic");
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if (Directory.Exists(folder))
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{
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