KillzXGaming
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fff2d5926c
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Fix botw shader fresnel lighting
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2019-06-29 13:55:04 -04:00 |
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KillzXGaming
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f9ec221c1a
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Fix specular map display for botw when used in debug shading
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2019-06-29 13:25:40 -04:00 |
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KillzXGaming
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402c2cee5e
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Fix bntx texture format issues with R8G8_SNORM
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2019-06-29 12:33:27 -04:00 |
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KillzXGaming
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f776b46138
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Fix 0.9 bfres savig with material animations
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2019-06-28 18:02:11 -04:00 |
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KillzXGaming
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c52556e8e1
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Automatically check if direct x tex is loaded properly or not
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2019-06-27 20:39:38 -04:00 |
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KillzXGaming
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b2b1907046
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Attempt to resolve direct x tex assembly if it's bad. Hopefully fixes crashes.
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2019-06-27 14:58:51 -04:00 |
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KillzXGaming
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47ca70a015
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Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
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2019-06-27 14:38:13 -04:00 |
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KillzXGaming
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141be9ff4f
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Fix reading v0.8 bfsha
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2019-06-26 19:53:09 -04:00 |
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KillzXGaming
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04383b262d
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More rebuilding fixes for 0.9 bfres
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2019-06-26 19:16:15 -04:00 |
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KillzXGaming
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3edbaece3f
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Allow saving for 0.9. Note this will crash if it has animations
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2019-06-26 18:30:10 -04:00 |
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KillzXGaming
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e88d42b4ce
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Add toggle to frame bfres on select
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2019-06-26 15:58:28 -04:00 |
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KillzXGaming
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108600e930
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Fix 0.9 bfres skeletal animations
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2019-06-26 15:32:15 -04:00 |
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KillzXGaming
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1444594fd1
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More v0.9 switch bfres fixes (NO SAVING YET)
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2019-06-26 15:13:49 -04:00 |
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KillzXGaming
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bbb0cbf933
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Some fixes to 0.9 switch bfres
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2019-06-26 13:56:10 -04:00 |
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KillzXGaming
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0d4f208365
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Fix legacy mode
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2019-06-25 17:08:25 -04:00 |
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KillzXGaming
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07c37ef3d4
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Fix material exporting and bfres saving for user data that contains non string types
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2019-06-24 20:51:35 -04:00 |
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KillzXGaming
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6798db20de
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Add massive speed boost and memory improvements for archives with 1000s of files
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
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2019-06-24 15:45:54 -04:00 |
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KillzXGaming
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7395d78d67
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Fix string entries not being relocated properly for user data (switch bfres)
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2019-06-22 18:45:43 -04:00 |
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KillzXGaming
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09e9bf0e95
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Better gfbmdl materials
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2019-06-21 22:24:33 -04:00 |
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KillzXGaming
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067244555a
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Improve gfmdl support. Fix raw astc exporting
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2019-06-21 18:18:22 -04:00 |
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KillzXGaming
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0fbb18ac85
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Update preview scale for kcl
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2019-06-20 17:20:06 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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acc7dcd9c9
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Update switch bfres library
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2019-06-20 08:58:02 -04:00 |
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KillzXGaming
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307747ba1b
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Cleanup tool menu
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2019-06-19 18:58:36 -04:00 |
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KillzXGaming
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a9f26c2670
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More framework updates
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2019-06-19 17:46:43 -04:00 |
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KillzXGaming
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cae1d75173
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Update to latest gl framework
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2019-06-19 17:05:44 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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KillzXGaming
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8f849bf260
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Add working SDF (Mario and Rabbids) archive support.
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2019-06-16 19:35:46 -04:00 |
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KillzXGaming
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2ed4dd0971
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Make sure to only use transparency if enabled for pbr shader
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2019-06-16 10:01:36 -04:00 |
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KillzXGaming
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5b156b8c24
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Reinstall assimp to fix errors
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2019-06-15 14:26:24 -04:00 |
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KillzXGaming
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a7db504a5a
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Update back to latest assimp and now use a new work around for bone names
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2019-06-15 09:14:35 -04:00 |
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KillzXGaming
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c756089aad
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Fix srgb toggle for off for ftex
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2019-06-14 20:26:46 -04:00 |
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KillzXGaming
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a8698a2ef4
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Add LZARC support and a few random fixes.
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2019-06-14 17:23:02 -04:00 |
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KillzXGaming
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95d434a058
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Add option to toggle SRGB for ftex
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2019-06-13 20:05:05 -04:00 |
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KillzXGaming
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add182f902
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Rework form editors a bit for later loading docked for archives
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2019-06-13 18:40:29 -04:00 |
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KillzXGaming
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18120fa028
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Some sampler fixes for odyssey
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2019-06-12 16:18:30 -04:00 |
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KillzXGaming
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05516ed3df
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Gamma fix pbr diffuse color
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2019-06-12 15:57:24 -04:00 |
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KillzXGaming
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29cee96d39
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Adjust settings for tphd path
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2019-06-11 21:03:17 -04:00 |
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KillzXGaming
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35f547e9a7
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Nearly working now
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2019-06-11 19:51:27 -04:00 |
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KillzXGaming
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4536246d6f
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Sort bone indices properly to prevent possible stretching.
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2019-06-11 16:44:59 -04:00 |
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KillzXGaming
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06a26c586f
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Fix label scaling in settings
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2019-06-11 15:50:27 -04:00 |
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KillzXGaming
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41adcfffc1
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Tons more RSTB progress (Note file in archives don't work yet)
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2019-06-11 15:39:23 -04:00 |
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KillzXGaming
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d39ca57044
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Fix windows scaling for tool
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2019-06-10 20:03:27 -04:00 |
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KillzXGaming
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b2f48fa8e9
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Add support for channel components for bfres shaders,
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2019-06-10 18:06:31 -04:00 |
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KillzXGaming
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cce69d12e2
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Some more fixes and optmizations.
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2019-06-10 16:30:06 -04:00 |
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KillzXGaming
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bb691dcd0b
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Start to add multiple editor switching for archive files
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2019-06-09 20:03:56 -04:00 |
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KillzXGaming
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8b052bf4b4
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Fix font scaling on title bar
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2019-06-09 17:27:07 -04:00 |
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KillzXGaming
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f6fdae96f6
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A few fixes to archives
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2019-06-08 20:19:55 -04:00 |
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KillzXGaming
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9b9a44b9a4
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A few more assimp adjustments
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2019-06-08 14:32:03 -04:00 |
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KillzXGaming
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5ffcdcabf6
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Downgrade assimp to prevent bugs like bone names being wrong.
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2019-06-08 14:26:13 -04:00 |
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