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https://github.com/KillzXGaming/Switch-Toolbox
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Fix 0.9 bfres savig with material animations
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7 changed files with 3 additions and 1 deletions
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@ -255,6 +255,7 @@ namespace FirstPlugin
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BinaryTexFile = new BntxFile(stream);
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Text = BinaryTexFile.Name;
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foreach (Texture tex in BinaryTexFile.Textures)
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{
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TextureData texData = new TextureData(tex, BinaryTexFile);
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@ -297,9 +297,10 @@ namespace Switch_Toolbox.Library
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var rootText = root.Text;
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var rootTextLength = rootText.Length;
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var nodeFiles = archiveFile.Files;
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int I = 0;
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foreach (var node in archiveFile.Files)
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foreach (var node in archiveFile.Files)
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{
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if (!node.CanLoadFile)
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continue;
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