KillzXGaming
|
dfd31c9fae
|
Some flag fixes
|
2019-06-23 09:17:49 -04:00 |
|
KillzXGaming
|
bdccb83cc4
|
Apply bone transform flags again
|
2019-06-23 09:12:13 -04:00 |
|
KillzXGaming
|
dcfeb6e619
|
More fixes for bone importing
|
2019-06-23 09:10:24 -04:00 |
|
KillzXGaming
|
2aea6eb28a
|
Fix dae importing having unmapped bones
|
2019-06-23 09:00:36 -04:00 |
|
KillzXGaming
|
7395d78d67
|
Fix string entries not being relocated properly for user data (switch bfres)
|
2019-06-22 18:45:43 -04:00 |
|
KillzXGaming
|
85333e7cf1
|
Fix material names for gfbmdl
|
2019-06-22 11:11:00 -04:00 |
|
KillzXGaming
|
c879ec7839
|
Only get the filedata once for opening archive editors for quicker loading/less memory usage
|
2019-06-22 10:40:08 -04:00 |
|
KillzXGaming
|
55fa5381fa
|
Another adjustment
|
2019-06-22 09:37:50 -04:00 |
|
KillzXGaming
|
07161464ee
|
Add support for ASTC_10x6_UNORM
|
2019-06-22 09:35:24 -04:00 |
|
KillzXGaming
|
059e9d9ecc
|
Auto detect lz4 compression on open files and also sdf
|
2019-06-22 09:26:45 -04:00 |
|
KillzXGaming
|
29b4e07fd5
|
Flip UVs for gfbmdl
|
2019-06-22 09:20:08 -04:00 |
|
KillzXGaming
|
456796d684
|
Another fix
|
2019-06-22 09:00:58 -04:00 |
|
KillzXGaming
|
fab1c82fd1
|
Add swizzle checks for sdf files
|
2019-06-22 08:56:23 -04:00 |
|
KillzXGaming
|
54e88cdef5
|
Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
|
2019-06-22 07:57:26 -04:00 |
|
KillzXGaming
|
285eb3a028
|
Quick fix
|
2019-06-21 22:50:12 -04:00 |
|
KillzXGaming
|
31f6b13cd5
|
Try to fix appveyor
|
2019-06-21 22:39:28 -04:00 |
|
KillzXGaming
|
7090234fe5
|
Disable automated transform flags to test something
|
2019-06-21 22:34:26 -04:00 |
|
KillzXGaming
|
09e9bf0e95
|
Better gfbmdl materials
|
2019-06-21 22:24:33 -04:00 |
|
KillzXGaming
|
067244555a
|
Improve gfmdl support. Fix raw astc exporting
|
2019-06-21 18:18:22 -04:00 |
|
KillzXGaming
|
6f22257113
|
Draw skeleton for gfmdl
|
2019-06-20 18:01:06 -04:00 |
|
KillzXGaming
|
0fbb18ac85
|
Update preview scale for kcl
|
2019-06-20 17:20:06 -04:00 |
|
KillzXGaming
|
9fe7f254ff
|
Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes)
|
2019-06-20 16:05:07 -04:00 |
|
KillzXGaming
|
ad1c4aed4e
|
Improve lighting view in pbr shader. Start on SEModel support.
|
2019-06-20 15:29:04 -04:00 |
|
KillzXGaming
|
acc7dcd9c9
|
Update switch bfres library
|
2019-06-20 08:58:02 -04:00 |
|
KillzXGaming
|
a67849f324
|
Fix typo
|
2019-06-19 20:12:44 -04:00 |
|
KillzXGaming
|
60041c0c65
|
Make sure to unload model for combined export
|
2019-06-19 20:07:42 -04:00 |
|
KillzXGaming
|
1cc36eeabd
|
Add option to batch extract MKAGPDX models combined to single dae
|
2019-06-19 19:59:10 -04:00 |
|
KillzXGaming
|
c540b32cb7
|
Fix export extension
|
2019-06-19 19:44:53 -04:00 |
|
KillzXGaming
|
b2abeba272
|
Enable multi select for batch exporting
|
2019-06-19 19:43:01 -04:00 |
|
KillzXGaming
|
cc2e7df037
|
Fix shader issue from multiple viewports
|
2019-06-19 19:41:35 -04:00 |
|
KillzXGaming
|
307747ba1b
|
Cleanup tool menu
|
2019-06-19 18:58:36 -04:00 |
|
KillzXGaming
|
83abf17ff8
|
Adjust unload method
|
2019-06-19 18:20:13 -04:00 |
|
KillzXGaming
|
496d192097
|
Add option to batch export mkagpdx models
|
2019-06-19 18:17:42 -04:00 |
|
KillzXGaming
|
a9f26c2670
|
More framework updates
|
2019-06-19 17:46:43 -04:00 |
|
KillzXGaming
|
51be965bc2
|
Keep limit under 4k to prevent memory issues
|
2019-06-19 17:09:17 -04:00 |
|
KillzXGaming
|
cae1d75173
|
Update to latest gl framework
|
2019-06-19 17:05:44 -04:00 |
|
KillzXGaming
|
54c4bac8bc
|
Add MKAGPDX model viewing and exporting
|
2019-06-19 14:57:59 -04:00 |
|
KillzXGaming
|
a076fc6f92
|
Some mkagpdx model progress
|
2019-06-18 21:48:18 -04:00 |
|
KillzXGaming
|
15154d75b1
|
Add a few wip things
|
2019-06-18 20:52:09 -04:00 |
|
KillzXGaming
|
b16a098339
|
More fixes
|
2019-06-18 16:27:36 -04:00 |
|
KillzXGaming
|
2f3c60c068
|
Fix appveyor errors
|
2019-06-18 16:23:24 -04:00 |
|
KillzXGaming
|
a04ced5a32
|
Bump up archive file amount to load all files in SDF
|
2019-06-18 16:10:34 -04:00 |
|
KillzXGaming
|
b1b9230146
|
Quick SDF fix
|
2019-06-18 15:48:18 -04:00 |
|
KillzXGaming
|
b0cecddee4
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2019-06-17 19:40:59 -04:00 |
|
KillzXGaming
|
31c0351b0b
|
Dipose the stream properly for decompressed data.
|
2019-06-17 19:40:51 -04:00 |
|
KillzXGaming
|
99883c9a5b
|
Adjustments for limiting the size
|
2019-06-17 19:37:40 -04:00 |
|
KillzXGaming
|
b8aad096ff
|
Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
|
2019-06-17 19:19:27 -04:00 |
|
KillzXGaming
|
4afe7eb2a6
|
Merge pull request #63 from CosmicDreamsOfCode/patch-1
Correct file format name for SDFTOC
|
2019-06-17 15:20:29 -04:00 |
|
CosmicDreamsOfCode
|
98ab0792c7
|
Correct file format name for SDFTOC
"Snowdrop Engine" instead of "Snow Engine"
|
2019-06-17 19:57:11 +01:00 |
|
KillzXGaming
|
c1f7adb212
|
Try to fix appveyor
|
2019-06-17 07:34:01 -04:00 |
|