Keep limit under 4k to prevent memory issues

This commit is contained in:
KillzXGaming 2019-06-19 17:09:17 -04:00
parent cae1d75173
commit 51be965bc2
5 changed files with 1 additions and 1 deletions

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@ -24,7 +24,7 @@ namespace Switch_Toolbox.Library.Forms
public void BeginUpdate() { treeViewCustom1.BeginUpdate(); }
public void EndUpdate() { treeViewCustom1.EndUpdate(); }
public readonly int MAX_TREENODE_VALUE = 1;
public readonly int MAX_TREENODE_VALUE = 4000;
public void AddIArchiveFile(IFileFormat FileFormat)
{