Disable automated transform flags to test something

This commit is contained in:
KillzXGaming 2019-06-21 22:34:26 -04:00
parent 09e9bf0e95
commit 7090234fe5
5 changed files with 2 additions and 2 deletions

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@ -696,7 +696,7 @@ namespace Bfres.Structs
public void SetTransforms()
{
if (BoneU != null)
/* if (BoneU != null)
{
BoneU.TransformRotateZero = (GetRotation() == Quaternion.Identity);
BoneU.TransformScaleOne = (GetScale() == Vector3.Zero);
@ -707,7 +707,7 @@ namespace Bfres.Structs
Bone.TransformRotateZero = (GetRotation() == Quaternion.FromEulerAngles(0,0,0));
Bone.TransformScaleOne = (GetScale() == Vector3.One);
Bone.TransformTranslateZero = (GetPosition() == Vector3.Zero);
}
}*/
}
public ResFile GetResFile()