KillzXGaming
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a80f6c31b5
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Fix BMD issues converting wrap and filter modes
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2019-08-06 15:57:36 -04:00 |
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KillzXGaming
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3ee6cd887a
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Support DDS editing
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2019-08-05 21:30:47 -04:00 |
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KillzXGaming
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714be7d126
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Fix bti
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2019-08-05 21:08:04 -04:00 |
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KillzXGaming
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2fd6077172
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Palette bti fixes and U8 fixes
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2019-08-05 20:46:20 -04:00 |
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KillzXGaming
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a8f8deacd4
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Add option to export individual LM2 models
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2019-08-05 19:00:06 -04:00 |
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KillzXGaming
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33fff8e4de
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Add in proper replacing for raw texture types
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2019-08-05 18:48:14 -04:00 |
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KillzXGaming
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4b461f2d23
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More pak fixes. Nearly saves identically now
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2019-08-05 17:56:48 -04:00 |
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KillzXGaming
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09a60fc008
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Pak please be smaller ram wise
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2019-08-05 17:26:07 -04:00 |
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KillzXGaming
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f1439db314
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Save compressed bytes properly and save data within archives for pak
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2019-08-05 17:04:24 -04:00 |
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KillzXGaming
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1357627e2d
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Add pak saving
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2019-08-05 16:47:40 -04:00 |
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KillzXGaming
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a655ea24d7
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Rework IGZ reading and add writing back (for textures)
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2019-08-05 15:38:03 -04:00 |
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KillzXGaming
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aa92482f15
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Fix some dialog issues and paste the full data size for IGZ to prevent size issues
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2019-08-04 21:12:36 -04:00 |
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KillzXGaming
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15ab766a56
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Load IGZ textures
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2019-08-04 20:29:37 -04:00 |
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KillzXGaming
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4eeb05e3d2
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Remove libwii sharp as it's not used anymore
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2019-08-04 19:57:38 -04:00 |
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KillzXGaming
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dceb4a93cd
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Adjust license for lzma
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2019-08-04 19:39:08 -04:00 |
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KillzXGaming
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badfde22e5
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Quick fix some weird issue on boot
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2019-08-04 19:32:14 -04:00 |
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KillzXGaming
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bd0953477a
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Decompress IGA Pak and start parsing IGZ textures
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2019-08-04 19:28:32 -04:00 |
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KillzXGaming
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575dfe521c
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Fix TPL width/height mixed up
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2019-08-04 13:46:54 -04:00 |
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KillzXGaming
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51e96ec1a5
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Support the other normal TPL formats
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2019-08-04 13:45:11 -04:00 |
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KillzXGaming
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10a3aa5017
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Add suoport for SMB TPL
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2019-08-04 13:31:16 -04:00 |
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KillzXGaming
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ea2b941b93
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Parse TPL
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2019-08-04 12:21:28 -04:00 |
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KillzXGaming
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5729b20c43
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Add the latest bflyt files
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2019-08-04 11:50:57 -04:00 |
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KillzXGaming
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248fed502e
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Try to fix build
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2019-08-04 11:50:04 -04:00 |
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JohnFiddleystein
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1f9cb7e46d
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Fix appveyor issues by removing _ =
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2019-08-04 16:05:12 +01:00 |
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JohnFiddleystein
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9ae15ee63c
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Remove redundant skip padding function
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2019-08-04 15:38:21 +01:00 |
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JohnFiddleystein
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3011a153aa
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Cleanup BTI, Finalize TXE with the help of KILLZ
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2019-08-04 15:27:00 +01:00 |
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JohnFiddleystein
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7a4a443b5c
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Try and fix up TXE.cs a bit
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2019-08-04 14:44:05 +01:00 |
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JohnFiddleystein
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dd33b5e6c5
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Add support for basic BTI and TXE
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2019-08-04 14:15:34 +01:00 |
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KillzXGaming
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1f8bd2e19e
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Parse the skeletal animation format CSAB
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2019-08-03 19:33:29 -04:00 |
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KillzXGaming
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61ede33e29
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Auto set the audio device to an active one
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2019-08-03 18:00:51 -04:00 |
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KillzXGaming
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602594aa3a
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Fix cmb full modes
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2019-08-03 17:12:09 -04:00 |
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KillzXGaming
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61cd136c41
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Fix loading ZAR files
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2019-08-03 16:07:52 -04:00 |
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KillzXGaming
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1540f86a88
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Texturemap material fixes for cmb
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2019-08-03 15:57:23 -04:00 |
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KillzXGaming
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1ab2164339
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Rewrite all the texture modes to use proper enums
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2019-08-03 15:23:05 -04:00 |
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KillzXGaming
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db065e1c57
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Some texture map fixes
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2019-08-03 13:57:30 -04:00 |
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KillzXGaming
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231a6ee9c6
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Add support for LM3DS GAR
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2019-08-03 13:33:02 -04:00 |
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KillzXGaming
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11ebded46b
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More material improvements
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2019-08-02 22:06:45 -04:00 |
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KillzXGaming
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e0b8ca5e27
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Parse cmb materials almost completely
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2019-08-02 21:24:13 -04:00 |
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KillzXGaming
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9e5e8d72b5
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ZSI progress
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2019-08-02 20:08:51 -04:00 |
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KillzXGaming
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9308bfd565
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Some buffer check fixes and adjust sarc description
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2019-08-02 17:31:27 -04:00 |
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KillzXGaming
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f06cfbd053
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CMB model previewing and parsing
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2019-08-02 17:27:44 -04:00 |
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KillzXGaming
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b445590961
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Add preview to single textures (ie NUTEXB)
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2019-08-01 19:28:37 -04:00 |
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KillzXGaming
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e2edd2e923
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Load texture icons via before expand event
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2019-08-01 19:16:50 -04:00 |
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KillzXGaming
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a9b92e42e2
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Some platform swizzle fixes and preview textures for bmd
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2019-08-01 18:11:56 -04:00 |
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KillzXGaming
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f4e4afa2f7
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Cleanup. Start to impliment texture preview icons in tree
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2019-08-01 17:47:35 -04:00 |
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KillzXGaming
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2340d6a7a4
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Improve file removing from object editor
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2019-07-31 20:11:10 -04:00 |
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KillzXGaming
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25bc66e505
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Support loading multiple IArchive and node types from a single format within an archive file
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2019-07-31 19:45:03 -04:00 |
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KillzXGaming
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2df6d35d17
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Add interface to not dispose data (for NSP, NCA, XCI, etc)
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2019-07-31 19:33:45 -04:00 |
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KillzXGaming
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8afae95e2c
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Fix vertex increase from assimp's tans/bitans (calculate with ST)
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2019-07-30 15:38:42 -04:00 |
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KillzXGaming
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c4ac54acd0
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Default botw normal map blue component to always 1 if bc5 unorm
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2019-07-29 18:55:06 -04:00 |
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