KillzXGaming
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131af671bf
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More LM2 archive improvements
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2019-07-21 20:08:16 -04:00 |
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KillzXGaming
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ba6fef722d
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Adjust the vertex color view to clamp values above 255
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2019-07-21 14:51:50 -04:00 |
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KillzXGaming
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976c214799
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Add option to always dispay all models
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2019-07-21 14:09:25 -04:00 |
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KillzXGaming
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d25d10c22b
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Fix LM2 textures with multiple image blocks
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2019-07-21 13:25:18 -04:00 |
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KillzXGaming
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3e40842844
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SPC file path fixes
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2019-07-21 10:33:00 -04:00 |
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KillzXGaming
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8d2b2c0d4d
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Load sonic all stars racing transformed archives for PC
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2019-07-21 10:29:54 -04:00 |
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KillzXGaming
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b9344b0d9f
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More bntx fixes
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2019-07-21 09:56:47 -04:00 |
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KillzXGaming
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6e4e50fb30
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Fix cached list giving nutexb crashes
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2019-07-21 09:53:04 -04:00 |
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KillzXGaming
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5b1ba08874
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Automatically asign materials by name if no new ones are imported
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2019-07-20 21:01:32 -04:00 |
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KillzXGaming
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ee5f01e44d
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Add sonic all stars transformed archive as it's basically an older version of SP2
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2019-07-20 20:56:22 -04:00 |
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KillzXGaming
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ece27fd3f8
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Fix downgrading bfres for wii u from new to very old versions
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2019-07-20 14:38:33 -04:00 |
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KillzXGaming
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0a7a94bcb9
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A fix for editing specific splices in bntx
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2019-07-19 21:45:37 -04:00 |
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KillzXGaming
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5735fcf806
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Fix dim settings
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2019-07-19 21:33:37 -04:00 |
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KillzXGaming
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92cf46372c
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Apply original surface dims. Fix bntx properties for bffnt
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2019-07-19 21:19:22 -04:00 |
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KillzXGaming
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10fbdcdf3a
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Fix bntx saving inside bffnt
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2019-07-19 20:47:17 -04:00 |
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KillzXGaming
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2455e720bf
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A few more material mapping fixes for bmd
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2019-07-19 19:17:32 -04:00 |
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KillzXGaming
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c0c1e621a4
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A few additions and fixes
Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
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2019-07-19 15:11:55 -04:00 |
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KillzXGaming
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6aa135adf0
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Fix bffnt images if the format, width or height is changed
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2019-07-18 20:19:42 -04:00 |
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KillzXGaming
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643ccb24d0
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Add additional sarc extension for botw font
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2019-07-18 20:02:37 -04:00 |
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KillzXGaming
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64639c4886
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Add option to make new sarcs
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2019-07-18 19:19:16 -04:00 |
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KillzXGaming
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38af392160
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Clear IArchive files properly
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2019-07-18 18:05:27 -04:00 |
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KillzXGaming
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e5b57de5e8
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Fix sorting bone weights with duplicate indices
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2019-07-18 17:50:46 -04:00 |
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KillzXGaming
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72cb2b1763
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Some fixes for converting xml to byaml
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2019-07-18 17:10:11 -04:00 |
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KillzXGaming
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a254788ea5
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Allow byaml to convert back
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2019-07-18 16:56:26 -04:00 |
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KillzXGaming
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2e55d789ae
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Add the newest archive stuff to sarc
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2019-07-18 16:42:27 -04:00 |
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KillzXGaming
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3894d7bfcf
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Fix texture pattern viewer from previewing unkeyed frames
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2019-07-18 16:02:33 -04:00 |
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KillzXGaming
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49ab034d46
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Adjus bc5 decoder to prevent errors on re encoding
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2019-07-18 15:58:50 -04:00 |
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KillzXGaming
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25bac056b4
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Fixup image menus for bffnt
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2019-07-18 14:47:00 -04:00 |
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KillzXGaming
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f37fe42728
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Try to fix assimp issues
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2019-07-18 14:31:27 -04:00 |
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KillzXGaming
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4c15462c7f
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Adjust assimp again
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2019-07-18 14:09:54 -04:00 |
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KillzXGaming
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84ec951612
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Fix padding if there is no kerning section on save
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2019-07-18 13:48:47 -04:00 |
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KillzXGaming
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7dc00e4bf3
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Tons more bffnt progress. Adjust assimp version to fix issues
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2019-07-18 13:33:16 -04:00 |
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KillzXGaming
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92cec3da0b
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More bffnt improvements
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2019-07-17 22:02:57 -04:00 |
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KillzXGaming
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718f793980
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Adjust sarc
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2019-07-17 20:01:47 -04:00 |
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KillzXGaming
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ff9c598d99
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Add IContextMenuContainers to IArchives
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2019-07-17 19:59:17 -04:00 |
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KillzXGaming
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de13d285b1
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Parse cmap properly for newer bffnt
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2019-07-17 19:10:52 -04:00 |
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KillzXGaming
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80655a6aaa
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Parse cmap sections, and add a block check
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2019-07-17 19:01:06 -04:00 |
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KillzXGaming
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aa0bbfc57c
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Fix exporting individual levels as dds for bffnt
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2019-07-17 16:42:47 -04:00 |
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KillzXGaming
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90f22cba6d
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Remove unecessary bffnt editor files
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2019-07-17 16:19:57 -04:00 |
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KillzXGaming
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9b15a3d5fe
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Some bffnt stuff
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2019-07-17 16:14:55 -04:00 |
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KillzXGaming
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1978197afb
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Fix assimp error for bones with indices and no weights
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2019-07-16 18:41:05 -04:00 |
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KillzXGaming
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7cf2e9c571
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Cleanup
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2019-07-16 17:45:10 -04:00 |
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