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https://github.com/KillzXGaming/Switch-Toolbox
synced 2025-02-16 13:58:26 +00:00
Fix exporting individual levels as dds for bffnt
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commit
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5 changed files with 9 additions and 9 deletions
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@ -9,7 +9,7 @@ using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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namespace FirstPlugin.New
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namespace FirstPlugin
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{
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public class SARC : IArchiveFile, IFileFormat
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{
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@ -9,7 +9,7 @@ using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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namespace FirstPlugin
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namespace FirstPlugin.Old
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{
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public class SARC : TreeNodeFile, IFileFormat
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{
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@ -100,16 +100,16 @@ namespace Toolbox.Library
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//
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//Gets a list of surfaces given the start index of the array and the amount of arrays to obtain
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//
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public List<Surface> GetSurfaces(int ArrayIndexStart = 0, int ArrayLength = 1 )
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public List<Surface> GetSurfaces(int ArrayIndexStart = 0, bool GetAllSurfaces = true, int GetSurfaceAmount = 1 )
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{
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if (ArrayLength < ArrayCount)
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ArrayLength = (int)ArrayCount;
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if (GetAllSurfaces)
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GetSurfaceAmount = (int)ArrayCount;
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var surfaces = new List<Surface>();
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for (int arrayLevel = 0; arrayLevel < ArrayCount; arrayLevel++)
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{
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bool IsLower = arrayLevel < ArrayIndexStart;
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bool IsHigher = arrayLevel > (ArrayIndexStart + ArrayLength);
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bool IsHigher = arrayLevel >= (ArrayIndexStart + GetSurfaceAmount);
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if (!IsLower && !IsHigher)
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{
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List<byte[]> mips = new List<byte[]>();
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@ -716,7 +716,7 @@ namespace Toolbox.Library
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{
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List<Surface> surfaces = null;
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if (ExportSurfaceLevel)
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surfaces = GetSurfaces(SurfaceLevel);
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surfaces = GetSurfaces(SurfaceLevel, false);
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else
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surfaces = GetSurfaces();
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@ -796,7 +796,7 @@ namespace Toolbox.Library
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{
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List<Surface> surfaces = null;
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if (ExportSurfaceLevel)
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surfaces = GetSurfaces(SurfaceLevel);
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surfaces = GetSurfaces(SurfaceLevel, false, 1);
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else
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surfaces = GetSurfaces();
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@ -103,7 +103,7 @@ namespace Toolbox.Library.Rendering
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if (UseMipmaps && GenericTexture.ArrayCount <= 1)
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{
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//Load surfaces with mip maps
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Surfaces = GenericTexture.GetSurfaces(ArrayStartIndex, 6);
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Surfaces = GenericTexture.GetSurfaces(ArrayStartIndex, false, 6);
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}
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else
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{
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