KillzXGaming
|
8dac30200a
|
KCL : Fix model octree issues with higher levels of division
|
2020-10-10 13:10:11 -04:00 |
|
KillzXGaming
|
079ad7e724
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-10-10 13:08:10 -04:00 |
|
KillzXGaming
|
5f9493839e
|
BRLYT : Fix removing texture maps.
|
2020-10-10 13:07:48 -04:00 |
|
KillzXGaming
|
edb3b986cd
|
BFRES : Improve Switch sampler handling.
|
2020-10-08 18:55:13 -04:00 |
|
KillzXGaming
|
a22557b18c
|
BFRES : Fix a skinning count issue for model importing.
|
2020-10-05 18:21:46 -04:00 |
|
KillzXGaming
|
604f7b3d36
|
Merge pull request #289 from McSpazzy/bcsv-hash
Hash support for BCSV headers
|
2020-10-02 18:05:35 -04:00 |
|
KillzXGaming
|
ad9345f7fe
|
Merge pull request #288 from McSpazzy/mmh3
Add Murmurhash3 Support
|
2020-10-02 18:05:07 -04:00 |
|
KillzXGaming
|
3215f504bd
|
ImageEditor : Add more events to fire off FileWatcher changed event.
|
2020-10-02 18:04:15 -04:00 |
|
McSpazzy
|
67eb77dcb6
|
Use full name instead of import
|
2020-10-02 17:15:24 +10:00 |
|
McSpazzy
|
66fae582a3
|
Add currently known animal crossing hashes for bcsv and byml
|
2020-10-02 17:11:34 +10:00 |
|
McSpazzy
|
62d26303fa
|
Add bcsv header hash resolving
|
2020-10-02 17:11:24 +10:00 |
|
McSpazzy
|
618fa1f6e0
|
Add murmerhash3 support
|
2020-10-02 17:09:21 +10:00 |
|
KillzXGaming
|
3fbd152032
|
KCL : Some optimizations with duped triangles to prevent division issues.
|
2020-09-27 15:01:26 -04:00 |
|
KillzXGaming
|
41efd8b517
|
KCL : Improve model octree loading/saving.
|
2020-09-26 19:25:40 -04:00 |
|
KillzXGaming
|
ba80f28323
|
KCL : Fix model octree ordering on complex sub divisions
|
2020-09-26 17:15:29 -04:00 |
|
KillzXGaming
|
ae1f239d67
|
KCL : Fix .obj files that use comma seperators for floats
|
2020-09-26 10:10:20 -04:00 |
|
KillzXGaming
|
846cbb8eea
|
Some adjustments
|
2020-09-25 19:14:47 -04:00 |
|
KillzXGaming
|
f8d63441a7
|
Fix some erorrs
|
2020-09-25 19:12:56 -04:00 |
|
KillzXGaming
|
85fb24ed09
|
KCL : Improve preset handling.
|
2020-09-21 19:45:48 -04:00 |
|
KillzXGaming
|
d5133d8344
|
BFLYT : Some fixes with tex gen on newer versions
|
2020-09-20 15:15:23 -04:00 |
|
KillzXGaming
|
b7a7f871dc
|
BXLYT : Auto generate tex gens if none created.
|
2020-09-20 14:43:11 -04:00 |
|
KillzXGaming
|
e39e6f7d03
|
BXLYT : Recalculate material indices automatically on save.
|
2020-09-20 14:05:28 -04:00 |
|
KillzXGaming
|
3126bef310
|
BMD : Add little endian support.
|
2020-09-20 10:36:51 -04:00 |
|
KillzXGaming
|
303aa55215
|
NSP/XCI : Use title IDs in place for multiple NCA file names.
|
2020-09-19 10:12:49 -04:00 |
|
KillzXGaming
|
4f28c0747f
|
BXLYT : Fix updating layout instance on new panes (fixes pane name list in bxlan editor)
|
2020-09-18 18:13:31 -04:00 |
|
KillzXGaming
|
91f4909b1f
|
BXLYT : Support loading textures with different name cases.
|
2020-09-18 17:59:55 -04:00 |
|
KillzXGaming
|
426e7440a6
|
BRLYT & BRLAN : Support little endian.
|
2020-09-18 17:34:05 -04:00 |
|
KillzXGaming
|
2f6605761a
|
TPL : Add support for little endian
|
2020-09-18 17:20:36 -04:00 |
|
KillzXGaming
|
9a0f6ebddd
|
BRFNT: Add support for little endian.
|
2020-09-18 17:03:30 -04:00 |
|
KillzXGaming
|
1d77d99968
|
BXLAN : Fix setters/getters for frame size and loop data.
|
2020-09-17 17:12:03 -04:00 |
|
KillzXGaming
|
6deffec924
|
BFRES : Fix rigid body transforming for model imports.
|
2020-09-17 16:58:06 -04:00 |
|
KillzXGaming
|
b239823a3c
|
KCL : Fix collision generation from obj with NaN position values.
|
2020-09-17 11:05:16 -04:00 |
|
KillzXGaming
|
bf472a062a
|
Add the same support for .xci
|
2020-09-16 21:04:23 -04:00 |
|
KillzXGaming
|
5e035ff15e
|
NSP : Add support for loading multiple programs
|
2020-09-16 20:55:48 -04:00 |
|
KillzXGaming
|
e6f4f0562d
|
Some quick CRAR fixes
|
2020-09-15 16:19:01 -04:00 |
|
KillzXGaming
|
4e23dcf91f
|
BFRES : Quick fix to support Rune Factory 4 samplers.
|
2020-09-15 14:36:05 -04:00 |
|
KillzXGaming
|
3192ee7d62
|
Add support for CRAR (little endian RARC)
|
2020-09-15 11:19:06 -04:00 |
|
KillzXGaming
|
39910a721b
|
Some error fixes
|
2020-09-12 16:50:05 -04:00 |
|
KillzXGaming
|
f227f30e04
|
Fixup BOTW switch samplers
|
2020-09-12 15:44:38 -04:00 |
|
KillzXGaming
|
ba0ac85543
|
Store original usd1 section for saving back unless edited to prevent v9 bflyt glitches.
|
2020-09-12 15:33:28 -04:00 |
|
KillzXGaming
|
2a1b7b1d97
|
Adjust KCL switching endianness
|
2020-09-11 21:05:58 -04:00 |
|
KillzXGaming
|
7e2ab15d19
|
Add support for exporting RG8 dds files.
|
2020-09-11 21:05:38 -04:00 |
|
KillzXGaming
|
f54fdf9010
|
Print files that fail to open to the console.
|
2020-09-11 21:04:56 -04:00 |
|
KillzXGaming
|
82d7b3939e
|
Disable the file format supported dialog for now.
|
2020-09-11 20:56:54 -04:00 |
|
KillzXGaming
|
07b53963ac
|
Set the default extension for file node wrappers.
|
2020-09-10 18:12:14 -04:00 |
|
KillzXGaming
|
b16d03857f
|
Add custom extensions to save dialogs.
|
2020-09-10 18:07:42 -04:00 |
|
KillzXGaming
|
aee94a3b2b
|
BFRES : Fix botw switch samplers
|
2020-09-05 20:30:41 -04:00 |
|
KillzXGaming
|
778c214d16
|
PCTL : Temporarily disable bfres saving due to current bugs.
|
2020-09-04 19:21:10 -04:00 |
|
KillzXGaming
|
1ed5e58392
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2020-09-04 16:29:30 -04:00 |
|
KillzXGaming
|
968ac33d09
|
PTCL : fix some material assignments for primitives.
|
2020-09-04 16:29:23 -04:00 |
|