KillzXGaming
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5f9493839e
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BRLYT : Fix removing texture maps.
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2020-10-10 13:07:48 -04:00 |
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KillzXGaming
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a22557b18c
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BFRES : Fix a skinning count issue for model importing.
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2020-10-05 18:21:46 -04:00 |
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KillzXGaming
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604f7b3d36
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Merge pull request #289 from McSpazzy/bcsv-hash
Hash support for BCSV headers
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2020-10-02 18:05:35 -04:00 |
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KillzXGaming
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ad9345f7fe
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Merge pull request #288 from McSpazzy/mmh3
Add Murmurhash3 Support
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2020-10-02 18:05:07 -04:00 |
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KillzXGaming
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3215f504bd
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ImageEditor : Add more events to fire off FileWatcher changed event.
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2020-10-02 18:04:15 -04:00 |
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McSpazzy
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67eb77dcb6
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Use full name instead of import
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2020-10-02 17:15:24 +10:00 |
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McSpazzy
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66fae582a3
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Add currently known animal crossing hashes for bcsv and byml
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2020-10-02 17:11:34 +10:00 |
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McSpazzy
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62d26303fa
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Add bcsv header hash resolving
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2020-10-02 17:11:24 +10:00 |
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McSpazzy
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618fa1f6e0
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Add murmerhash3 support
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2020-10-02 17:09:21 +10:00 |
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KillzXGaming
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3fbd152032
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KCL : Some optimizations with duped triangles to prevent division issues.
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2020-09-27 15:01:26 -04:00 |
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KillzXGaming
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41efd8b517
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KCL : Improve model octree loading/saving.
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2020-09-26 19:25:40 -04:00 |
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KillzXGaming
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ba80f28323
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KCL : Fix model octree ordering on complex sub divisions
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2020-09-26 17:15:29 -04:00 |
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KillzXGaming
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ae1f239d67
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KCL : Fix .obj files that use comma seperators for floats
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2020-09-26 10:10:20 -04:00 |
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KillzXGaming
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846cbb8eea
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Some adjustments
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2020-09-25 19:14:47 -04:00 |
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KillzXGaming
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f8d63441a7
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Fix some erorrs
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2020-09-25 19:12:56 -04:00 |
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KillzXGaming
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85fb24ed09
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KCL : Improve preset handling.
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2020-09-21 19:45:48 -04:00 |
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KillzXGaming
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d5133d8344
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BFLYT : Some fixes with tex gen on newer versions
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2020-09-20 15:15:23 -04:00 |
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KillzXGaming
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b7a7f871dc
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BXLYT : Auto generate tex gens if none created.
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2020-09-20 14:43:11 -04:00 |
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KillzXGaming
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e39e6f7d03
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BXLYT : Recalculate material indices automatically on save.
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2020-09-20 14:05:28 -04:00 |
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KillzXGaming
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3126bef310
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BMD : Add little endian support.
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2020-09-20 10:36:51 -04:00 |
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KillzXGaming
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303aa55215
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NSP/XCI : Use title IDs in place for multiple NCA file names.
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2020-09-19 10:12:49 -04:00 |
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KillzXGaming
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4f28c0747f
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BXLYT : Fix updating layout instance on new panes (fixes pane name list in bxlan editor)
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2020-09-18 18:13:31 -04:00 |
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KillzXGaming
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91f4909b1f
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BXLYT : Support loading textures with different name cases.
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2020-09-18 17:59:55 -04:00 |
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KillzXGaming
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426e7440a6
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BRLYT & BRLAN : Support little endian.
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2020-09-18 17:34:05 -04:00 |
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KillzXGaming
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2f6605761a
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TPL : Add support for little endian
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2020-09-18 17:20:36 -04:00 |
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KillzXGaming
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9a0f6ebddd
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BRFNT: Add support for little endian.
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2020-09-18 17:03:30 -04:00 |
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KillzXGaming
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1d77d99968
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BXLAN : Fix setters/getters for frame size and loop data.
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2020-09-17 17:12:03 -04:00 |
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KillzXGaming
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6deffec924
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BFRES : Fix rigid body transforming for model imports.
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2020-09-17 16:58:06 -04:00 |
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KillzXGaming
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b239823a3c
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KCL : Fix collision generation from obj with NaN position values.
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2020-09-17 11:05:16 -04:00 |
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KillzXGaming
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bf472a062a
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Add the same support for .xci
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2020-09-16 21:04:23 -04:00 |
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KillzXGaming
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5e035ff15e
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NSP : Add support for loading multiple programs
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2020-09-16 20:55:48 -04:00 |
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KillzXGaming
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e6f4f0562d
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Some quick CRAR fixes
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2020-09-15 16:19:01 -04:00 |
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KillzXGaming
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4e23dcf91f
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BFRES : Quick fix to support Rune Factory 4 samplers.
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2020-09-15 14:36:05 -04:00 |
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KillzXGaming
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3192ee7d62
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Add support for CRAR (little endian RARC)
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2020-09-15 11:19:06 -04:00 |
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KillzXGaming
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39910a721b
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Some error fixes
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2020-09-12 16:50:05 -04:00 |
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KillzXGaming
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f227f30e04
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Fixup BOTW switch samplers
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2020-09-12 15:44:38 -04:00 |
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KillzXGaming
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ba0ac85543
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Store original usd1 section for saving back unless edited to prevent v9 bflyt glitches.
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2020-09-12 15:33:28 -04:00 |
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KillzXGaming
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2a1b7b1d97
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Adjust KCL switching endianness
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2020-09-11 21:05:58 -04:00 |
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KillzXGaming
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7e2ab15d19
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Add support for exporting RG8 dds files.
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2020-09-11 21:05:38 -04:00 |
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KillzXGaming
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f54fdf9010
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Print files that fail to open to the console.
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2020-09-11 21:04:56 -04:00 |
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KillzXGaming
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82d7b3939e
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Disable the file format supported dialog for now.
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2020-09-11 20:56:54 -04:00 |
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KillzXGaming
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07b53963ac
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Set the default extension for file node wrappers.
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2020-09-10 18:12:14 -04:00 |
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KillzXGaming
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b16d03857f
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Add custom extensions to save dialogs.
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2020-09-10 18:07:42 -04:00 |
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KillzXGaming
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aee94a3b2b
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BFRES : Fix botw switch samplers
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2020-09-05 20:30:41 -04:00 |
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KillzXGaming
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778c214d16
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PCTL : Temporarily disable bfres saving due to current bugs.
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2020-09-04 19:21:10 -04:00 |
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KillzXGaming
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1ed5e58392
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2020-09-04 16:29:30 -04:00 |
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KillzXGaming
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968ac33d09
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PTCL : fix some material assignments for primitives.
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2020-09-04 16:29:23 -04:00 |
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KillzXGaming
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d6c7d0b06c
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Update README.md
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2020-09-04 14:58:48 -04:00 |
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KillzXGaming
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97f4841964
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Update README.md
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2020-09-04 14:56:45 -04:00 |
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KillzXGaming
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33801bc48c
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Quick fix for nutexb swizzle settings
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2020-09-04 14:30:25 -04:00 |
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