Commit graph

237 commits

Author SHA1 Message Date
KillzXGaming
18ffeb980b Add option to create new layout editor. Sort the file selector. 2019-08-29 19:35:50 -04:00
KillzXGaming
7e7afc6377 Add layout file list for dragged archives to editor 2019-08-29 19:21:47 -04:00
KillzXGaming
7724a056f5 Tons more bflyt progress 2019-08-29 19:01:47 -04:00
KillzXGaming
1e4b18844f Add drag drop support for layout editor. Load textures per layout file 2019-08-29 18:05:44 -04:00
KillzXGaming
cb5be622b8 Reload the layout info properly and fix texture maps with -1 index 2019-08-29 17:17:24 -04:00
KillzXGaming
6076afa9d6 Update the editor properly if a material animation is replaced 2019-08-29 16:37:04 -04:00
KillzXGaming
668265dd13 Adjust the editor a bit to later add bclyt 2019-08-29 16:33:23 -04:00
KillzXGaming
47fc8b39cb Add latest bflyt progress and add some animation fixes 2019-08-29 15:45:32 -04:00
KillzXGaming
777ba269bc Fix chr0 issues 2019-08-28 16:21:37 -04:00
KillzXGaming
b4e2c070be Fix bfres library 2019-08-27 21:14:37 -04:00
KillzXGaming
d426bb490e Properly batch edit mip maps if multiple textures are selected in the importer 2019-08-27 19:03:01 -04:00
KillzXGaming
4d2d3502eb Fix build errors hopefully 2019-08-27 16:58:46 -04:00
KillzXGaming
bb77a80ad3 Add alot of bflyt progress 2019-08-27 16:38:06 -04:00
KillzXGaming
78cb9177de Index fixes for yaml to material animations 2019-08-26 20:54:15 -04:00
KillzXGaming
9c99e0fd3b More converter fixes. Conver the constants 2019-08-26 20:32:36 -04:00
KillzXGaming
2ce4ff14b9 Convert switch to wii u param anims and also convert yaml 2019-08-26 20:24:14 -04:00
KillzXGaming
4ea3e5967f Quick workaround, use floats for param yaml conversion 2019-08-26 19:49:44 -04:00
KillzXGaming
5ff669fee4 Fix exporting constants for param infos to yaml 2019-08-26 19:13:08 -04:00
KillzXGaming
7cdaa3f6c5 Fix invalid curve and constant indexes with yaml conversion 2019-08-26 19:11:10 -04:00
KillzXGaming
8bb9928397 Support proper color param importing 2019-08-26 18:18:48 -04:00
KillzXGaming
372f0b3c43 Export switch shader param data as yaml 2019-08-26 17:37:12 -04:00
KillzXGaming
4c49056b81 Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
KillzXGaming
445bbe9f07 Fix rgb8 bflims encoding the wrong format (bgr8) 2019-08-25 21:24:22 -04:00
KillzXGaming
677de2c525 More fixes
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
2019-08-25 21:11:10 -04:00
KillzXGaming
27abdb52fb One last swizzle fix for the image editor and bflim 2019-08-25 21:01:47 -04:00
KillzXGaming
374488c992 Keep bflim swizzle pattern on texture edit 2019-08-25 20:55:20 -04:00
KillzXGaming
71a7d06ad0 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-08-25 20:49:24 -04:00
KillzXGaming
cea6f264cd Some swizzle pattern fixes (Also fixes bflim issues) 2019-08-25 20:46:19 -04:00
LockeExile
a8b96185ca resolve a few warnings 2019-08-25 13:08:32 -07:00
LockeExile
50bd4e2e65 fix rigid skins from csv 2019-08-25 13:07:43 -07:00
LockeExile
7fa31fdcd3 fix MapOriginalMaterials 2019-08-25 10:06:49 -07:00
KillzXGaming
503e4f964d
Fix some seek issues when writing switch PTCL 2019-08-21 21:10:13 -04:00
KillzXGaming
a6c691bd82 Some shader and sampler fixes 2019-08-21 17:08:24 -04:00
KillzXGaming
4a137d34cc Make alpha seperate from colors in the hue selector for ptcl 2019-08-20 19:56:47 -04:00
KillzXGaming
1815168479 Shader fixes 2019-08-20 19:46:06 -04:00
KillzXGaming
3993017ea6 Add GUI improvements for wii u ptcl (Note types are not parsed yet) 2019-08-20 17:38:59 -04:00
KillzXGaming
2bed8a49a6 Fix UV editor if no textures are present 2019-08-20 17:22:01 -04:00
KillzXGaming
957639f80d Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives. 2019-08-20 16:52:48 -04:00
KillzXGaming
e649ec13bf Fix emitter samplers for switch ptcl 2019-08-19 20:04:17 -04:00
KillzXGaming
d46c3bc7ec Fix color selector hue bar moving improperly from picker. 2019-08-19 19:34:51 -04:00
KillzXGaming
2f8041bc93 Improve PTCL color editing and add texture icon previewing. 2019-08-19 18:28:59 -04:00
KillzXGaming
b311e6d012 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-08-18 20:11:17 -04:00
KillzXGaming
33456d0295 More fixes
Limit the texture renderer to prevent memory issues.
Prevent textures to be loaded and bound if gl textures cannot load.
Fix gen bntx types (PC) from having inaccuate target set.
2019-08-18 20:10:29 -04:00
KillzXGaming
333e236142
Another ptcl adjustment 2019-08-18 18:40:23 -04:00
KillzXGaming
1e76a3642d
Align ptcl header offsets on save to prevent some crashes. 2019-08-18 17:14:25 -04:00
KillzXGaming
2719136c66 Adjust bea to decompress always on click 2019-08-17 18:19:10 -04:00
KillzXGaming
87d9f002e1 Fix skeleton parent when a binary bone is imported 2019-08-17 16:11:55 -04:00
KillzXGaming
c1d30f40fc Add support for very old switch bfres and some ptcl color adjustments 2019-08-17 15:59:17 -04:00
KillzXGaming
3769cc12c2 EFFN ptcl fixes and add saving back 2019-08-17 09:58:17 -04:00
KillzXGaming
31ec93411f Add proper chunk type to name and update msbt editor faster 2019-08-16 18:09:40 -04:00