mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-10 15:14:55 +00:00
Update the editor properly if a material animation is replaced
This commit is contained in:
parent
668265dd13
commit
6076afa9d6
2 changed files with 4 additions and 0 deletions
|
@ -747,6 +747,8 @@ namespace Bfres.Structs
|
|||
MaterialAnim.Name = Text + GetTypeExtension();
|
||||
LoadAnim(MaterialAnim);
|
||||
}
|
||||
|
||||
UpdateEditor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -96,6 +96,8 @@ namespace Bfres.Structs
|
|||
ShaderParamAnim.Name = Text;
|
||||
LoadAnim(ShaderParamAnim, AnimationType.Color);
|
||||
}
|
||||
|
||||
UpdateEditor();
|
||||
}
|
||||
|
||||
public void SaveAnimData()
|
||||
|
|
Loading…
Reference in a new issue